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Heroes Community > Heroes 7+ Altar of Wishes > Thread: New monsters/warriors!
Thread: New monsters/warriors!
General_Yao
General_Yao

Tavern Dweller
posted October 24, 2004 08:21 PM

New monsters/warriors!

Hey all! Heroes 5 need all help of new monsters and warriors they need. Example:  Here i hope for more deatiled info about warriors/monster (eg insteade of 5 attack- 50 attack)

Castle Guard  (Castle)

Cost: 120 (price same as game)
Attack: 50
Defence: 100
Health: 400
Hex size: 1
Shots: none
Damage: 60-100
Movement: Ground
Speed:40(extra slow)
A very defensive unit. Slows you hero down. Great defending Castles(they are made for that)

Come whit sugestions to unittypes yourself please!


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KingofMinota...
KingofMinotaurs


Known Hero
Ruling the minotaurs below
posted October 25, 2004 10:05 PM
Edited by alcibiades at 20:10, 06 Jul 2009.

Quote:
Hey all! Heroes 5 need all help of new monsters and warriors they need. Example:  Here i hope for more deatiled info about warriors/monster (eg insteade of 5 attack- 50 attack)

Castle Guard  (Castle)

Cost: 120 (price same as game)
Attack: 50
Defence: 100
Health: 400
Hex size: 1
Shots: none
Damage: 60-100
Movement: Ground
Speed:40(extra slow)
A very defensive unit. Slows you hero down. Great defending Castles(they are made for that)

Come whit sugestions to unittypes yourself please!




What do you mean same price as game? There wasn't a Castle guard in any HoMM game. I thought you just made up this creature. And are you just multiplying the stats by 10? Like in HoMM3 it would have 5 attack and 10 defence, but you multiplied it by 10? And for the price of 120 gold 60-100 damage is way to overpowered. Arch Angels in HoMM3 only have a constant of 50. The highest damage range I think is Titans and it stops at 60 I believe.



Moderator's note:This topic has been closed, as it refers to an older version of the game. To discuss Heroes 3, please go to Library Of Enlightenment, to discuss Heroes 4, please go to War Room Of Axeoth, to discuss Heroes 5, go to Temple Of Ashan.
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