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Heroes Community > Heroes 3.5 - WoG and Beyond > Thread: WoG has side bad effects!
Thread: WoG has side bad effects!
mysticEyes
mysticEyes


Adventuring Hero
Take care: you'll be blind!
posted June 07, 2005 02:29 PM

WoG has side bad effects!

I interrupted my plays in Shadow of death to play WoG compaigns and see the new features introduced.
Once finished the 4 compaigns an "undisclosed compaign" became playable: the riser of necromancer!
This is a shadow of death compaign and, of course is unplayable (It appears an error message!).

I had to reinstall Shadow of death to play its compaign!

WoG is inscribed in SoD game!

I think (I don't know how)that exists a way to fix this bug!

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FireSpirit
FireSpirit


Famous Hero
with warm hands
posted June 07, 2005 05:02 PM

All campaigns are not ready yet, I think.

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AcidDragon
AcidDragon


Promising
Famous Hero
who lost his body somehow...
posted June 07, 2005 08:07 PM

For now it isn't possible to fix that bug. WoG now has 4 campaigns and not a single more at the moment.

However, it wasn't necessary for you to reinstall SoD. After installing WoG you can still play an unmodified SoD game (by executing heroes3.exe instead of h3wog.exe). When playing SoD you still have access to every normal SoD campaign.
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Khayman
Khayman


Promising
Famous Hero
Underachiever
posted June 07, 2005 09:11 PM

While we are discussing this issue...

I too installed WoG while I was playing the SoD campaigns.  However, I would launch the Heroes3.exe to continue playing the SoD campaigns (as described above).  Now, if someone would please correct me if I am wrong, I believe that even when I use the original Heroes3.exe, the effects of the WoG installation are still present.  For example, when I load a scenario or save game, there is an icon that read WoG Options in the scenario description.  Also, I believe that there are several alterations to the original Heroes3 terrain and terrain objects, such as an improved graphic Sulfur Mine and moving/swaying terrain features, such as the grass and trees.  Now, would someone please tell me if I am just delusional or is this actually what is supposed to happen upon WoG installation.  Thanks!  
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"You must gather your party before venturing forth."

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AcidDragon
AcidDragon


Promising
Famous Hero
who lost his body somehow...
posted June 07, 2005 09:24 PM

Yes, WoG changes a few original HoMM3 graphics, but when you exec hereos3.exe then they have absolutely no effect on any gameplay issues (F.e. clicking on the wog options button will do just nothing).

It works that way because there was no possibility of displaying f.e. a different sulfur mine in WoG and a different one in SoD (at least not without creating a new object or other hard-coded changes). However the WoG Team tried not to make any really drastic graph changes - only little ones for technical reasons or just a bit of a new look.
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Daddy
Daddy


Responsible
Supreme Hero
and why not.
posted June 07, 2005 09:56 PM

Wasn't the new Sulfur Mine added in SoD anyways @ Khayman?

reg
Daddy
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Lord_Woock
Lord_Woock


Honorable
Undefeatable Hero
Daddy Cool with a $90 smile
posted June 07, 2005 10:11 PM

@Khayman - the changes you speak of are results of altered graphics files. It is impossible to have the two exes use their own graphics sets without either modifying the code or having two instances of the game installed on your HDD. But anyway, unless the animated trees make you seasick (treesick?), I don't see how this would be a problem.
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Yolk and God bless.
---
My buddy's doing a webcomic and would certainly appreciate it if you checked it out!

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Khayman
Khayman


Promising
Famous Hero
Underachiever
posted June 08, 2005 05:09 AM

Thanks for clearing things up!

Daddy:  Please see AcidDragon's explanation above.  I thought I noticed a slight difference, but needed some verification.  

AcidDragon:  Thanks for the clarification!

Lord_Woock:  Thanks to you as well.  The altered graphics and moving terrain objects are not a problem.  I just could not recall if the objects were the same in SoD prior to the WoG install.  Early senility is setting in, I guess.  
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"You must gather your party before venturing forth."

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MysticEyes
MysticEyes


Adventuring Hero
Take care: you'll be blind!
posted June 08, 2005 02:57 PM

thanks to all!
I didn't check the presence of the original *.exe.


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KittenAngel
KittenAngel


Supreme Hero
Lee's wifey
posted June 08, 2005 05:27 PM

There is a way to remove the animated trees from your original h3 but I can not for the life of me remember how
____________
Never wear anything that panics
the cat.

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AcidDragon
AcidDragon


Promising
Famous Hero
who lost his body somehow...
posted June 08, 2005 05:40 PM
Edited By: AcidDragon on 8 Jun 2005

Quote:
There is a way to remove the animated trees from your original h3 but I can not for the life of me remember how


Sometimes the most simple answers are the ones we can't remember Kitten
Just go to the official WoG page, download subsection 'tools and other stuff':
http://www.strategyplanet.com/homm/wog/download2.shtml

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KittenAngel
KittenAngel


Supreme Hero
Lee's wifey
posted June 09, 2005 06:39 AM

Thanks ;-)
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Never wear anything that panics
the cat.

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Lith-Maethor
Lith-Maethor


Honorable
Legendary Hero
paid in Coin and Cleavage
posted June 09, 2005 07:27 AM

aah ...the memories...

the wind blowing through the branches... the sound of birds singing... the clutter 3do made as it collapsed... the glorious charge of WoG into the hearts of H3 players...

ahem...

a more appropriate question would be... why would someone want to remove all the graphical goodies of WoG if they have no other effect on vanilla H3?
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You are suffering from delusions of adequacy.

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