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Loco_Blutaxt
Adventuring Hero
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posted January 08, 2006 11:41 PM |
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Cry for help!
I've got a bigger problem. I'm very new to the game and to collectible games at all. Because of my Heroes-Madness I ordered 3 Starter Packs and one Booster Pack Box so I ended up with 21 Tiles and 840 cards. Not few I thought.
Now I'm sitting at my cards reading the rules and this forum. I'm really overstrained (I hope that's the right english word for it) about creating a useful deck.
I thought the cards I bought would be enough to create at least 3 useful decks of let's say 80 cards AT ONE TIME so I can play the game with two friends on a long evening.
When I read the threads I'm in doubt that I can't built ONE useful deck (not talking about my tiles - I have 2 underground sets and one island-like set)!
I created a list of all of my cards. I would be very, very thankful if somebody of you would take the time and a look at my cards and tell me if I'm right and have to collect more cards or not. And maybe give me a direction or some useful tips on how to create one or two (or three?!?) decks with the cards I have!
Of course I hope that all my concernes are wrongful!
So please can somebody help me!?!
Here's my list of cards to download (it's a small file!):
HIV_CCTG_Checklist_MY_CARDS.xls
Thank you very much!
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Loco_Blutaxt
Adventuring Hero
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posted January 09, 2006 01:20 AM |
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I corrected the Link so that it now should work fine.
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Loco_Blutaxt
Adventuring Hero
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posted January 09, 2006 09:29 AM |
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Sleeping a night over it and reading my thread again now it seems to be a little bit hysteric to me.
My goal is to play the game with 2 or 3 people and a deck of 80 cards each. Maybe it's a good idea just to try it out and to look what's happening.
Now I think the game will be well playable even without a perfect deck. What do you think?
Please give me hints on how to create a useful deck while I'm going into the forum a bit deeper.
Greetings Loco
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Successfully traded with Psychobabble, flyingpenut and broadstrong!
My HIV CCTG Have List
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startune
Promising
Adventuring Hero
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posted January 09, 2006 06:35 PM |
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You could make 4 or 5 very nice decks with your card sets. I would reccomend you make a comobo Might/Life deck, a combo Death/Chaos deck, and singe alignment decks for both Order and Nature. You should have plenty of cards if you do that to make some interesting decks.
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Jonathan Bjork
Director of Games Development
DGA Games
http://www.dgagames.com
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Psychobabble
Known Hero
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posted January 12, 2006 09:17 AM |
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You should definately have enough cards to make some good decks. Here's a rough template for a normal 60 card deck:
8 starting cards (as per standard rules, all cards below are in addition to these)
1-2 towns (assuming you're playing 2 "proper" slots per player, this depends how quickly you want to draw and if you want the option of claiming the other person's town, if the situation arises)
2-3 heroes
3-5 artifacts
4-5 locations
15-20 skills (there seems to be more disagreement on this number than the others. Some might have less)
0-5 spells (varies on deck alignment and personal preference. Some might have more)
~2 level 1 creatures (~ is approximately)
~8 level 2 creatures
~6 level 3 creatures
~5 level 4 creatures
Scanning you list, you quite easily have enough to build good decks for everything except life and might. Remember, despite the two decks which have been posted here there's no real problem with mixing up your creatures if you want or have to use, say, both types of level 4 creature. And because of the way the decks cycle, you don't really need to go for 80 cards if you want a long game, the game is plenty long enough!
Also, you can easily build play-able life and might decks with those cards. All you need to do is make sure all the decks you played with are balanced, so I'd suggest you just build them with about the same number of each level of creatures as each other. As I note in my review, I found that even 3 boosters of the same alignment gave playable decks.
Enjoy
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H4TCG Review
H4 Map Reviews
Successful trades w/Teuta and doc
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