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Heroes Community > Library of Enlightenment > Thread: HOMM5 Tactics
Thread: HOMM5 Tactics
bjorn190
bjorn190


Responsible
Supreme Hero
Jebus maker
posted February 10, 2006 11:39 PM

HOMM5 Tactics

Hi everyone!

I haven't played all the towns of HOMM5 enough yet, and well, the final game isnt out yet either. But I still wanted to post some of my strategies and tactics here, and if anyone else ehre plays it, to do the same?

Necropolis: I get raise archers asap when I can, and go around with walking dead and skel archers killing things. I pick the raise dead hero so I have raise dead spell from the start. I build skel archers day 1, then walking dead day 2, then I go for money and vampires, and also get guild and nec amplifier up to prepare for liches.

day 6 week 1 I buy vampires so they are ready next week. If I need troops I get troops, otherwise I keep building to liches, wraiths and bone dragons if I have alot of gold. Also capitol when u can, and the bone dragon growth thing.

When the vampires are enough amount, I try to upgrade to vampire lord (Best upgrade!) it gives them more dmg and hps, really good level 4 creature!

Haven: I start with the archer hero, build marksmen dwell upgrade troops, then build regularly, if I have very much money I train peasants to archers BUT only after the thing that makes it cheaper! Griffons are nice, and preists too.

Inferno: Gating is great to avoid losses, I always gate in every fight first thing. Get it high so your high level things can gate too. Very good. I go for succubus, and also pit lord.

Sylvian: Omg this town has some overpowered stuff! Go fast to the druid, and split them in stacks of 1. Each druid does a 96 dmg ice bolt, so 2 druids can kill an unupgradedlevel 7 creature easy, except the deep dragon. This is because the game gives high base damage to spells, which should be changed.

The good part about sylvian is every unit is good. And if you're lucky and get favoured enemy on your opponents town type troops then lol  u r doing well..  

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