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Heroes Community > Tournament of Honor > Thread: travel magic, is better or worse now?
Thread: travel magic, is better or worse now?
MKLTHRKNGL
MKLTHRKNGL


Known Hero
posted June 06, 2006 06:55 AM

travel magic, is better or worse now?

what do you guys think? i'm noticing in the campains it is a hellish pain in the @rse that you're no longer able to TP to a specific town, the shortened D-Door doesn't bother me as much as it was way to powerfull before anyways. i think the limitting of it is a good thing but god please give me back my TP to my choice of towns!!

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Ghasteater
Ghasteater


Known Hero
posted June 06, 2006 08:02 AM

I think that traveling magic very good...

1) Spells granted in mage guild.
2) Very good rextriction. DD need only to go trough border guards, and Town Portal obtained only on 20 lvl and with lvl 5 mage guild.
3) Easy to locate nearest Town (for TP) with  Summon Creatures spell.

P.S. I still hope, that on some maps strategy of pumping 2-ndary hero(es) will arise... But of course it will need 10 min turns or even more.
____________

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Arangar
Arangar


Famous Hero
Weak ranger - lost viking
posted June 06, 2006 09:13 AM

Quote:


P.S. I still hope, that on some maps strategy of pumping 2-ndary hero(es) will arise... But of course it will need 10 min turns or even more.

This will definitely happen..

And the 10 min turn part is already happening
____________
Arangar
Norwegian viking
ranger of the north

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mklthrkngl
mklthrkngl


Known Hero
posted January 02, 2008 10:27 AM

wahhhhh!!!

i still want my TP back like in homm3, it's just a pain in  the you know what now
____________
OK!! So i cann't spell well! So shoot me!!

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