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Heroes Community > Heroes 5 - Temple of Ashan > Thread: Money Problem
Thread: Money Problem This thread is 2 pages long: 1 2 · NEXT»
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Tavern Dweller
posted November 06, 2006 04:35 PM

Money Problem

I find it generally difficult to get enough money to buy all creatures in every town. The same problem in heroes 2 and 3 though not so much in 4. I think they should enable a treasury in every faction that gives 5-10 % of the total amount of gold by the start of each week like they did with Rampart and Academy in 3 and 4. Or would that unbalance the game?
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TemjinGold
TemjinGold


Known Hero
posted November 06, 2006 06:45 PM

The point is to not be able to afford everything.

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Tavern Dweller
posted November 06, 2006 07:20 PM

That's just ridiculous. I'm not saying that everything should be available from the get go but it annoys me that I will never ever be able to get all creatures.

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Elvin
Elvin


Admirable
Omnipresent Hero
Endless Revival
posted November 06, 2006 07:59 PM

Then revise your strategy,take risks.And upgrade only when necessary.It's a game for thinking people you know,one that demands sacrifice and evaluation of the cost-benefit ratio for each action.
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Doomforge
Doomforge


Admirable
Undefeatable Hero
Retired Hero
posted November 06, 2006 08:08 PM

This is not h3 where you swim in gold. You have to choose which creatures you want to use. When playing inferno, I skip i.e. pit lords, demons and sometimes even cerberi (when there is little sulfur on the map). That makes my stacks bigger, and more space in the army to split them in a need or get a band of joiners.

Don't pick exp from chests, too.

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Tavern Dweller
posted November 06, 2006 08:58 PM
Edited by link at 21:00, 06 Nov 2006.

I always play on the hardest difficulty and I find it easier to complete these campaigns than I did in Heroes 4. As I have already said the money problem isn't that big a factor in 4 as it is in 5, so it isn't (at least to me) vital for the game to be short on money. A treasury costs 5000 and if playing against rushers it won't be a smart build. In other words it would require evaluation of the cost-benefit before getting one. Why all of a sudden jump to the conclusion that it will ruin all strategy?

I don't think that you swim in gold in heroes 3 (well not on the maps I have played), and I if what I wanted was to swim in gold I could just play it on normal. No need to give pointers in obvious strategy, I just want to be able to clean the dwellings. I'm a perfectionist and it annoys me to leave people behind.

Edit: And I love this game so much more than 3 and 4. It is so much better balanced than even 2 was. I have always thought of 3 as the worst  by far.

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Elvin
Elvin


Admirable
Omnipresent Hero
Endless Revival
posted November 06, 2006 09:11 PM

Quote:
As I have already said the money problem isn't that big a factor in 4 as it is in 5, so it isn't (at least to me) vital for the game to be short on money.

I don't think that you swim in gold in heroes 3 (well not on the maps I have played), and I if what I wanted was to swim in gold I could just play it on normal.

I'm a perfectionist and it annoys me to leave people behind.

I have always thought of 3 as the worst  by far.


You are not joking,are you?
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Doomforge
Doomforge


Admirable
Undefeatable Hero
Retired Hero
posted November 06, 2006 09:51 PM

In h3, the capitol producing 28000 gold weekly was enough to buy every single creature with even a bit gold left to spare  (save the tower town, afaik). In h5, it's barely enough to buy half of the creatures.

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Shauku83
Shauku83


Promising
Famous Hero
posted November 06, 2006 11:26 PM
Edited by Shauku83 at 23:29, 06 Nov 2006.

Doomforge you are wrong. The 28000 gold you get is almost enough to buy all upgraded creatures, that cost around 30000 gold. The problem is that you would need the money elswhere too..


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Sir_Kiril_bg
Sir_Kiril_bg


Hired Hero
posted November 07, 2006 10:24 AM

If you are smart boy you are never gonna have problem with money

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Tavern Dweller
posted November 07, 2006 01:39 PM
Edited by link at 13:40, 07 Nov 2006.

Quote:
In h3, the capitol producing 28000 gold weekly was enough to buy every single creature with even a bit gold left to spare  (save the tower town, afaik). In h5, it's barely enough to buy half of the creatures.


The capitol produces 4000 and every other town 2000. That means that for every other town it would require 5 days of income to buy a weeks worth of Archangels (10.000) and you're saying that the last 4.000 are more than enough for the rest? Not to mention all the money that was spend on building and all the creatures that are still in their dwellings because of it. And no I'm not joking - 3 is the worst.

It seems that the game favors warriors and explorers but not builders. So much for strategy. I also don't recall Rampart as being the supreme town that nobody could win against because of their treasury. You're making a big deal out of nothing.

Sorry Findan but I can't help.

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Elvin
Elvin


Admirable
Omnipresent Hero
Endless Revival
posted November 07, 2006 05:27 PM

Sure,he is exaggerating but facts aside I was playing H3 3 years before I got in my university and never had a problem with buying my creatures.And I'm not a mathematical genious By the time you build archangels you already have a surplus of more than 20000 to spare so it's not just what you earn from your cities(which should be fine on its own anyway).I just don't find most of your claims on the above posts serious,that's all.
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Doomforge
Doomforge


Admirable
Undefeatable Hero
Retired Hero
posted November 07, 2006 07:59 PM
Edited by Doomforge at 20:03, 07 Nov 2006.

Quote:
Doomforge you are wrong. The 28000 gold you get is almost enough to buy all upgraded creatures, that cost around 30000 gold. The problem is that you would need the money elswhere too..




No I'm not. Refer to Gamegaqs for detailed costs. ;p

Link: before stating someone is wrong, double-check.

For example... Fortress from h3
Troops cost weekly (with castle):
Without 7th level:  19220
With 7th level: 26220
With one castle producing 14000/week, you'd better decide to leave some units
in reserve... It can be basiliks, lizardmen or gnolls... but most probably two
of those. Then I would scrap those that don't get any support from external
dwellings. Capitol gives 28000/week, two chaos hydras add 7000, so we're
getting some 1500g/week surplus.

see now?

You are right at one thing, though. In castle, Capitol's 28000 g/week isn't enough, but assuming you don't recruit halberdiers you will need like 1000 gold per week more. Is it that hard to get 1000 gold in 7 days? I don't think so.

In h5, there is no way the capitol will be enough.

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Shauku83
Shauku83


Promising
Famous Hero
posted November 07, 2006 08:32 PM

I was replying to the h5 part... And i understood that you ment that a town in h5 with a capitol can't buy half the troops it produces.

But you were talking about two towns, right? A single capitol and City hall cannot produce enough money for all creatures from both towns. If that is what you ment, that is correct.

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Doomforge
Doomforge


Admirable
Undefeatable Hero
Retired Hero
posted November 07, 2006 09:04 PM

Well, in h5 there is not enough money while in h3 the capitol gave enough money or almost enough. That's what I meant.

I didn't take dwellings cost into consideration, but they are generally more expensive in h5, too.

The point is that h5 is more "expensive" game than h3.

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Elvin
Elvin


Admirable
Omnipresent Hero
Endless Revival
posted November 07, 2006 09:17 PM

Actually even if the costs remained the same there's the upgraded dwellings cost that makes the difference.In H3 the average upg was about 2000,sometimes reaching 5000(or so) for tier 6.Seeing as most upgrades for tier 5 and 6 are 8000 and 10000 accordingly(not to mention the other tiers)...
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Tavern Dweller
posted November 10, 2006 04:55 PM

First of all you did not include cost of dwellings, their upgrades and upgrading creatures. Second of all you did not include cost of marketplace, mage guild level 1, blacksmith, townhall, cityhall, capitol, citadel and castle - all of which necessary to get the capitol. And thirdly IF I play along and admit that the capitol can take a whole town, what are you going to do if you have 2 or 3? How is 14000 and what's left from the Capitol enough to buy all creatures?
But this isn't even the point. Say that you are right and gold was never an issue in Heroes 3 was that what ruined the game? Was that the reason why all tactics went down the drain? So Heroes 3 was not a thinking game?!

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Doomforge
Doomforge


Admirable
Undefeatable Hero
Retired Hero
posted November 10, 2006 05:10 PM

of course I didn't, that's what the chests and gold piles are for.

After your city is completely build, it can afford itself just through capitol.
In h5, it cant.

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Elvin
Elvin


Admirable
Omnipresent Hero
Endless Revival
posted November 10, 2006 05:23 PM

Quote:
First of all you did not include cost of dwellings, their upgrades and upgrading creatures. Second of all you did not include cost of marketplace, mage guild level 1, blacksmith, townhall, cityhall, capitol, citadel and castle - all of which necessary to get the capitol. And thirdly IF I play along and admit that the capitol can take a whole town, what are you going to do if you have 2 or 3? How is 14000 and what's left from the Capitol enough to buy all creatures?
But this isn't even the point. Say that you are right and gold was never an issue in Heroes 3 was that what ruined the game? Was that the reason why all tactics went down the drain? So Heroes 3 was not a thinking game?!


Huh?I don't care enough to,I know how it plays by experience for each town.And no it wasn't really,though you would occasionally fall into tight spots that demanded capturing a guarded place for gold.Why would I care about just my town's income?
What are you even talking about?What game is ruined,what tactics went down the drain?And what does that have to do with the topic?
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Tavern Dweller
posted November 10, 2006 06:08 PM
Edited by link at 18:10, 10 Nov 2006.

Quote:
of course I didn't, that's what the chests and gold piles are for.

After your city is completely build, it can afford itself just through capitol.
In h5, it cant.

Maybe that's where our opinions differ. You see them(chests) as a necessity for a town to sustain itself. I see them as objects that can speed up things for your town or hero - not something that must be spent on the town for it to afford itself. Everything leading up the build will inevitably make it very hard, if not impossible, to buy all the creatures that have been stocked all the weeks that took you to build everything.

Quote:
Huh?I don't care enough to,I know how it plays by experience for each town.And no it wasn't really,though you would occasionally fall into tight spots that demanded capturing a guarded place for gold.Why would I care about just my town's income?
What are you even talking about?What game is ruined,what tactics went down the drain?And what does that have to do with the topic?

My posts have been mostly directed to Doomforge. But clearly you don't remember saying that it was a thinking game, and used that as an argument against having enough money in the game to buy all creatures at some time. And I keep forgetting that people actually think Heroes 3 was a good game.
I've had enough. Let's drop this whole topic (but if the gods of HoMM can hear me please don't listen to them and grant me a treasury in every town ).

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