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Heroes Community > Tournament of Honor > Thread: ULTIMATE PLAYER vs. DISRESPECT ?!
Thread: ULTIMATE PLAYER vs. DISRESPECT ?! This thread is 6 pages long: 1 2 3 4 5 6 · «PREV / NEXT»
zilonite
zilonite


Famous Hero
posted November 17, 2006 11:21 AM

Agreed with & support to Ghast, sq79, Teacher, Fraudatio and Betruger (who IMHO did really good explanation on the whole topic and differences between HOMM3 and HOMM5).

With all of those ppl (except Teacher) we already had a really good games going on HOMM5 and i'm really glad that we have same perspective on this issue
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Elephants commonly have a bad eyesight. Yet with their bulk this is not a major problem for them.

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the_teacher
the_teacher


Supreme Hero
Talk to the hand!
posted November 17, 2006 12:25 PM

Quote:
Agreed with & support to Ghast, sq79, Teacher, Fraudatio and Betruger (who IMHO did really good explanation on the whole topic and differences between HOMM3 and HOMM5).

With all of those ppl (except Teacher) we already had a really good games going on HOMM5 and i'm really glad that we have same perspective on this issue


teacher is hard to get but so easy to kneel him down these days.
much too weak..

shhh, i saved all the secrets, keeping them safe, for expansion....
i hope i didnt hide them that good so i couldn't find them myself



have a nice day

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vesuvius
vesuvius

Hero of Order
Honor Above all Else
posted November 17, 2006 05:13 PM

teacher, remove my wife's pic from your avatar pls.
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the_teacher
the_teacher


Supreme Hero
Talk to the hand!
posted November 17, 2006 09:29 PM

i could've paid for copyright, no worries, but...nevermind

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zilonite
zilonite


Famous Hero
posted November 17, 2006 11:02 PM

Quote:
teacher is hard to get but so easy to kneel him down these days.
much too weak..

shhh, i saved all the secrets, keeping them safe, for expansion....
i hope i didnt hide them that good so i couldn't find them myself




Well, knowing your reputition from HOMM4 i wouldn't relay on this weekness, lol

If one day you will feel like up for a game, just drop me an email!

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Tc_Fear
Tc_Fear


Famous Hero
posted November 18, 2006 02:55 PM

ULTIMATE PLAYER vs. DISRESPECT ?!
isnt it a rhetorical question ?
btw,
hi all

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Ghasteater
Ghasteater


Known Hero
posted November 18, 2006 03:25 PM
Edited by Ghasteater at 15:26, 18 Nov 2006.

Of course rhetorical...

How can be player ULTIMATE only because many slow battles if enough slow players appeared???


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the_teacher
the_teacher


Supreme Hero
Talk to the hand!
posted November 19, 2006 12:17 AM
Edited by the_teacher at 00:18, 19 Nov 2006.

Quote:
ULTIMATE PLAYER vs. DISRESPECT ?!
isnt it a rhetorical question ?
btw,
hi all


finally, lithuanians start to understand something, is it the end of the world or what? though , it's still a long way to go ..


hello

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Prince_Legolas
Prince_Legolas

Bad-mannered

posted November 19, 2006 05:11 PM
Edited by Prince_Legolas at 17:18, 19 Nov 2006.

Quote:
As with what I stated above about people having different definitions of honour Gaseater
SQ you are not the first one to not want to play me with my mouth running around.
First of all I hate to get mad at my friends but I do when i feel it is wrong.
Everyone has a definition of H&R.

My definition is a player either attacking or being attacked.
A player attacks the other player & runs before the other player can even get one lick in.
It explains the definition of the name H&R.
You hit the player then you run.
Even though Adam got on my case about my definition.
I respect that because people have thier own definition of H&R.

Ok SQ97 what i read was Jinxer did not say but Implied about H&R.
YOU came out of nowhere defending yourself.
So with you getting offended & what I read, it seemed you H&R Jinxer.
I did read about 2 attacks in yall game.
I already gave you my definition about H&R & what you explained does not match what I mentioned.
I owe you an apology & you can accept it or not.
I am an open minded speaker & believe it or not, I was 10 times worst when i was new.
I even made Killa Bee run off the zone many times lol.

Jinxer You really need to relax.
Sometimes a game dont go your way & it happens.
Dont get so worked up & get your undies in a bunch like if they were recreational







Aculias you dont count many things,your definition is good for previous versions i will explain why.

1.In Homm 5 you can run only when hero gets move.

2.If your hero cast spell or attack you cant run,because turn switched to the next target.

3.With new initiative system it is almost imposible to attack enemy without answer.

4.Homm 5 economy is more strong than homm 3 economy for example and dunno if you will have enought money for several runs.

5.If you kill some few or several units lvl 7,6 or lower it will not make you win for sure,because in Homm 5 with a right tactic you can win even without lvl 7.

6.Ghasteater said right that you can do hit and run, but it is not that usefull like in Homm 3,i find that in Homm 5 it can become a strategical way at some situations.


7.I think you need to create new definition of H&R for Homm 5
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Aculias
Aculias


Responsible
Undefeatable Hero
Pretty Boy Angel Sacraficer
posted November 19, 2006 05:30 PM

Then players should give propts to a good strategy, not criticise them when they lose.

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Dreaming of a Better World

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Prince_Legolas
Prince_Legolas

Bad-mannered

posted November 19, 2006 08:38 PM

Quote:
Then players should give propts to a good strategy, not criticise them when they lose.



I never criticised anyone when they lose,was only some problems with unfair play or broken agreement.But i do know some players like to criticise something like ''You noob and dont know how to play''.Play fair,take game like a good sport and not criticise others when they lose i do like that
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morgan_le_fey
morgan_le_fey


Famous Hero
posted November 19, 2006 11:46 PM

Aculias ...i think the prince is challenging you..


le fey
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angelito
angelito


Honorable
Undefeatable Hero
proud father of a princess
posted November 21, 2006 11:05 PM

Maybe Aculias should just try to play the game first before he gives "advices"?...
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Better judged by 12 than carried by 6.

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RaZmuShaDoW
RaZmuShaDoW


Known Hero
The Sync Bug Hunter
posted November 22, 2006 03:38 PM

Quote:
Quote:
ULTIMATE PLAYER vs. DISRESPECT ?!
isnt it a rhetorical question ?
btw,
hi all


finally, lithuanians start to understand something, is it the end of the world or what? though , it's still a long way to go ..


hello


Be careful then talking stuff about Lithuanians. Being such a dark and slow-thinking people we just kill (and then eat) people who talk (or write in forums) things that we don’t understand. Without looking at they nationality

And I know from some rumors that “addicted Rumanians” are good for the desert
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What’s the point of being a renegade if you still have to pay taxes?

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mjr_gamer
mjr_gamer

Tavern Dweller
posted December 15, 2006 01:10 PM

Well, I might as well throw my two cents in. For me the point of playing a game is to have fun. Sure, I like to win, but the point of playing on-line is that it's a challenge, i.e.- sometimes I get my butt kicked. If I didn't, the game would soon become very boring. What makes a game interesting for me is having to use my brain and finding solutions to new problems. As far as I'm concerned, any tactic or strategy that can be used is fair, but some make the game more interesting and others do the opposite. Using one sprite to take down 100 zombies is a perfectly legitimate tactic. It most certainly is not taking advantage of a flaw in the game. If anything the flaw is that in auto-combat the sprite will lose. How? If the zombies can never catch the sprite and therefore can't damage it and the sprite can still do damage to the zombies, sooner or later the sprite will win, right? Just like 1 modern aircraft can kill any number of infantry unless they have weapons which can hit it, right? Whether or not it makes the game more interesting is another matter. For me, as long as both players agree to allow the tactic and put up with the wait when it happens, it's fine. If you don't like to wait, then simply agree to not allow this kind of tactic before you start. Same goes for hit and run. Personally, I think the game was designed with hit and run tactics in mind. Dungeon and Inferno are made for hit and run, and would be at a serious disadvantage if the tactic was disallowed.
Some people don't like instant travel others don't like armageddon others don't like long turns others don't like to be rushed, and as long as you tell the other player what rules, restrictions and expectations you have, what's the problem? The most interesting games I've played, of late, were Haven random, no Dougal as main. We both recognized that Haven had an advantage on the map and that Dougal was by far the best choice for hero. So, to have an interesting game we made an agreement. Is that really so hard to do?
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TheDeath
TheDeath


Responsible
Undefeatable Hero
with serious business
posted December 15, 2006 04:27 PM

Quote:
Well, I might as well throw my two cents in. For me the point of playing a game is to have fun. Sure, I like to win, but the point of playing on-line is that it's a challenge, i.e.- sometimes I get my butt kicked. If I didn't, the game would soon become very boring. What makes a game interesting for me is having to use my brain and finding solutions to new problems. As far as I'm concerned, any tactic or strategy that can be used is fair, but some make the game more interesting and others do the opposite. Using one sprite to take down 100 zombies is a perfectly legitimate tactic. It most certainly is not taking advantage of a flaw in the game. If anything the flaw is that in auto-combat the sprite will lose. How? If the zombies can never catch the sprite and therefore can't damage it and the sprite can still do damage to the zombies, sooner or later the sprite will win, right?

Yeah, but if a Sprite manages to kill 10000 zombies in 6 days, in the game it will still take only 1 "movement point" (i.e hour).. that's quite "unreal" so to speak.

And why is Dougal such a strong starting hero??? how do you guys fight the "Ranged" neutrals.. Whether you have Archers or not, the neutrals will still fire, and kill some of your units -- and I usually don't accept that, that's why I don't rush into neutrals until I gather a decent army (the mines, of course, are captured early, but the treasures can wait).

Hit & Run is not "designed" for Inferno and Dungeon -- it is rather a flaw, IMHO. Because, "realistically", you can't attack and retreat at the same time. Ooops, we are talking about "surrender" here, so you "negotiate" with the other player to let you go with your troops -- this means the other player "should" be given a dialog to "request" something from you, or to not allow you to surrender -- fine you can flee and lose your troops, but surrendering without the other player's participation is, frankly, the most idiotic thing implemented in this game, in my opinion.

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insatiable
insatiable


Supreme Hero
Ultimate N00bidity
posted December 15, 2006 05:17 PM

kill with 1 sprite: question: is that going to give you some kick start? barely, unless you play heroic or map is very poor

surrender idiotic: well, kinda yes. At least should need to give more $$ to do that, surrender is very cheap as it is
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karim26
karim26


Known Hero
Land of Snowfall & Sunshine
posted December 15, 2006 07:41 PM

A Case of Disrespect

I came across this player who blocked me from their MSN stating that I was inconsiderate. That person beat me twice, and wont play me again, I wont even get a chance to try and win once.

That player beat me, and 2 minutes after the game ends he states : "don't forget to report, id like to see my score before I go to bed"

WHO is being inconsiderate?


Well MR. X, has it ever occured to you that right after losing, you may not feel like reporting the moment after. I usually report RIGHT after the game, but since you mentionned it while I was still somewhat fuming after losing, I decided to report 15 minutes later.

Also, during the game, Mr.X alloted me a reload, which I appreciated. Now what I do in the game after the reload is my business. If i decided to fight you, and lose 90% of my army, and then surrender to buy the remaining troops from my castle,and attempt one last time to try and win, thats my business. Please do not blame me if the game takes more time, and your wife gets angry cause you didnt go to bed earlier, and call me inconsiderate, and the next day tell me that your still annoyed with me....not my problem.


Enjoy those 2 wins for now, and I hope to see you in clan wars or some other tourney where you wont have a choice to fight and not coward your way out.

You know who you are. ANd I hope that you wont put other players in the same situation.

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TheDeath
TheDeath


Responsible
Undefeatable Hero
with serious business
posted December 15, 2006 10:07 PM

Kharim: I understand about those kind of idiots (who are in fact the real "losers"), but if you were referring to me I can't see the relation  to what you said and what I said (I didn't mean to offend anyone, I apologize if my english wasn't clear).

Being a "slower" player doesn't make you a sucker -- but beating a stack of 10000 zombies with a sprite isn't realistical at all IMHO, and not worth the fun. I don't play to ALWAYS win, and don't exploit every "overpowered" thing in this game (like some people who choose only 1 hero, who is overpowered besides others, at least so they say, I don't know for sure)..  I play to have fun, and to lose.. and to win... I think I have reached somewhat a decent level of maturity to understand that, and no matter how much i beat someone I never get mad or make stupid jokes on him -- losing is not a weakness IMHO. Be nice

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karim26
karim26


Known Hero
Land of Snowfall & Sunshine
posted December 15, 2006 10:33 PM

no...it wasnt you

we never played.

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