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Heroes Community > Heroes 7+ Altar of Wishes > Thread: Stronghold bixie's russian) and Settlement regandes
Thread: Stronghold bixie's russian) and Settlement regandes
KnightDougal
KnightDougal


Bad-mannered
Famous Hero
posted December 04, 2006 09:24 PM
Edited by KnightDougal at 21:39, 04 Dec 2006.

Poll Question:
Stronghold (bixie's russian) and Settlement regandes

What about the rebellions of my Settlement and bixie's orcish Stronghold? Like the haven regandes they are smilar to the units of its normal towns, only some things are will drifent.

Basic idea:

Settlement Regandes

1.: Guard Gretchin
Hitpoints: 3
Damage: 2-4
Attack: 2
Defend: 2
Speed: 8
Inactivite: 6
Shoots: 4
Abilityes: Reapir, Tankbustin Bomb, Builder, Shooter

Tankbustin Bomb: the creature can use Tanbustin Bomb limited amount of times (Gretchins/Master Gretchins at 4 times, Big/Bigger Mek at 8 times). This is can only effects machines. Does only 55 damage, but kills War Machine or Mechanical Creature at least one.
Builder: the creature can repair walls, archer towers, gates, and reduces 1 cost of all rescures for building per 11 gretchin/master gretchin



2. : Shoota Marksman
Hitpoints: 14
Damage: 5-8
Attack: 8
Defend: 4
Speed: 3
Inactivite: 6
Shoots: 18
Abilityes: Shooter, Precise Shoot, Bad Shoot, Scatter Shoot, No Ranged Penelaty

Bad Shoot: The creatture has 25% chance to do „Bad Shoot”. The Bad Shoot is: the creature has a chance to miss, and damage other creature in 3x3 area

3. : Regande Slugga Boy
Hitpoints: 20
Damage: 6-10
Attack: 8
Defend: 5
Speed: 10
Inactivite: 8
Shoots: 12
Abilityes: Shooter, No Melee Penelaty, Ranged Penelaty, Bersker Frenzy, Taxpayer

Bersker Frenzy: see Bersker at HoF: Fortress


4. : Big Watrak
Hitpoints: 60
Damage: 9-15
Attack: 12
Defend: 13
Speed: 12
Inactivite: 10
Shoots: 18
Abilityes: Shooter, No Melee Penelaty, No Ranged Penelaty, Mechanical, Scatter Shoot, Armored

Armored: see the Defender and Bear rider at HoF: Fortress

5.: Inteligent Dok
Hitpoints: 125
Damage: 15-22
Attack: 17
Defend: 16
Speed: 8
Inactivite: 10
Abilityes: Fightin Juice, Heal, Enraged, Heal Berserker Frenzy

Heal: the creature can heal the allyes
Fightin Juice: the creature can make others to drink Da Fightin Juice. It is incraces the hitpoints, and makes gives them invulnerability for 1 turn.
Heal Berseker Frenzy: the chreature can dispell bersker frenzy (if activated) from and enemy or ally.

6.: Smaller Mek
Hitpoints: 150
Damage: 20-28
Attack: 20
Defend: 18
Speed: 8
Inactivite: 10
Shoots: 12
Abilityes: Fightin Juice, Repair, Scatter Shoot, No Melee Penelaty, Tankbustin Bomb

Fightin Juice: the creature can make others to drink Da Fightin Juice. It is incraces the hitpoints, and makes gives them invulnerability for 1 turn.
Tankbustin Bomb: the creature can use Tanbustin Bomb limited amount of times (Gretchins/Master Gretchins at 4 times, Big/Bigger Meks at 8 times). This is can only effects machines. Does only 55 damage, but kills War Machine or Mechanical Creature at least one.
7. u.:Rebel Squigoth Rider

Hitpoints: 245
Damage: 40-55
Attack: 34
Defend: 34
Speed: 12
Inactivite: 10
Shoots: 12
Abilityes: Shooter, Scatter Shoot, No Melee Penelaty, No Ranged Penelaty, Mechanical, Fightin Juice, Tankbustin Bomb

Fightin Juice: the creature can make others to drink Da Fightin Juice. It is incraces the hitpoints, and makes gives them invulnerability for 1 turn.
Tankbustin Bomb: the creature can use Tanbustin Bomb limited amount of times (Gretchins/Master Gretchins at 4 times, Big/Bigger Meks at 8 times). This is can only effects machines. Does only 55 damage, but kills War Machine or Mechanical Creature at least one.

Stronghold Regandes

1>veteran halberdier
(the halberd is spring loaded and goes across 2 squares)
2>Brute Widowmaker  
(shooter, taxpayer, 2 attacks (grande))
3>veteran grenadier
(close combat, 2 attacks (grenade))
4>Slyath Heretic Comissar
(excutes allies to gain moral, spellcaster)
5>Drakel Kossavars
(close combat, unlimited retailations, can fly)
6>Motrar
(shooter, cannon)
7>Dread
(flyer,no enemy relation,strike and return,battle dive)

____________


Responses:
Good idea:good:
Bad idea:sux:
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bixie
bixie


Promising
Legendary Hero
my common sense is tingling!
posted December 04, 2006 09:43 PM
Edited by bixie at 19:39, 05 Dec 2006.

um... knightdougal, i think you have the wrong idea about my stronghold.

they aren't renegades!

orcs, after the rebelion, split 2 ways, on was to the south (your settlement) and the others traveled to the unknown east (my stronghold). they aren't renegades, just two completely different orc factions who hate each other because they worship different gods.

for anyone who doesn't know, my stronghold are a russian take on the free cities of the east. they are in the snowy tundra of the unknown east, and had very little food. because of this, about 90% of the orginal Slyath worshipers and free citiers fled south for better food, become the ogres (slyath is a mad genius, who changed the humans into ogres, making them twice as tall, with muscles, guts, and teeth) in the stampede faction. the remaining free citiers were on the brink of starvation when the orcs showed up.

the orcs didn't have a home to call their own, so the freecitiers opened their gates for them. from then on, the free citiers and the FC orcs have been working together in the priase of Slyath, letting their imaginations run riot, building steam and clockwork powered creations that are have gone from mad sketches to full realities. these people take everthing to the extreme. the examples of these are:

mining- once the free citiers found out they were sitting on a gold mine (so to speak) of natural resource, they have built the most extensive network of mines in history, purely through greed. they have build inventions to extract the ore quicker and purify it faster.

engineering- the free citiers invented steam and clockwork, now pratically everything is run on steam anc clockwork, from filing to food production, to town defences, to religious services. the free citiers will probably carry on making new and crazier inventions until they blow themselves up.

discpline- the posting of commissars to regiments was the hallmark of the discpline and devotion to Slyath. the troops now never back down from a fight, knowing that the commissars will be behind them to shoot them if they run. not that they would run, of course, because they are so dedicated to their cause.

so i vote it suxs
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alcibiades
alcibiades


Honorable
Undefeatable Hero
of Gold Dragons
posted December 05, 2006 01:12 AM
Edited by alcibiades at 01:13, 05 Dec 2006.

Sorry, but do I have to say it again: Anything that includes modern technology has no place in Heroes 5.

And I'm not generally one for final statements, but on this subject, I'm very adamant.
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Daystar
Daystar


Honorable
Legendary Hero
Back from the Dead
posted December 05, 2006 03:37 AM

and I'm annoyed. "Hates Alcibiades"?!?!??!
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alcibiades
alcibiades


Honorable
Undefeatable Hero
of Gold Dragons
posted December 05, 2006 09:26 AM

Quote:
and I'm annoyed. "Hates Alcibiades"?!?!??!


The speaker of truth is not always well liked.
Ha ha, just kidding, let him think what he wants.
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Ted
Ted


Promising
Supreme Hero
Peanut Exterminator
posted December 05, 2006 05:46 PM

Quote:
Quote:
and I'm annoyed. "Hates Alcibiades"?!?!??!


The speaker of truth is not always well liked.
Ha ha, just kidding, let him think what he wants.


of no one agrees though isnt that a bit pointless?
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GenieLord
GenieLord


Honorable
Legendary Hero
posted December 05, 2006 06:13 PM

Quote:
Quote:
Quote:
and I'm annoyed. "Hates Alcibiades"?!?!??!


The speaker of truth is not always well liked.
Ha ha, just kidding, let him think what he wants.


of no one agrees though isnt that a bit pointless?


I agree.

Nice idea, KnightDougal.
But let's think about the actual town, first.
Regandes can wait.

And I think that any way, Nival won't do more then one set of regandes.
They did it, I think, becasue the normal Haven were a little boaring.

Create an interesting town and you won't need regandes.
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bixie
bixie


Promising
Legendary Hero
my common sense is tingling!
posted December 05, 2006 07:40 PM

i don't think either of our town needs renegades.

also, you are just using virtually the same units with different names for the Stronghold, for shame, you scurvy nave. have you any idea what will happen to the orcs who form a renegade faction against the stronghold! i'm saying no more apart from it will be painful!
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KnightDougal
KnightDougal


Bad-mannered
Famous Hero
posted December 07, 2006 06:44 PM

Quote:
i don't think either of our town needs renegades.

also, you are just using virtually the same units with different names for the Stronghold, for shame, you scurvy nave. have you any idea what will happen to the orcs who form a renegade faction against the stronghold! i'm saying no more apart from it will be painful!


Your Comissars are kill the Stronghold regandes and my Squigoth Riders kill the settlement regandes
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bixie
bixie


Promising
Legendary Hero
my common sense is tingling!
posted December 07, 2006 06:48 PM

they take discipline very seriously! renegades would all be executed, even if they were the highest earning person there!
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KnightDougal
KnightDougal


Bad-mannered
Famous Hero
posted December 07, 2006 06:49 PM

okay, then delete this thread
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GenieLord
GenieLord


Honorable
Legendary Hero
posted December 07, 2006 06:59 PM

You should ask a moderator to do it for you.
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LichLord
LichLord


Hired Hero
Banned
posted December 07, 2006 07:02 PM

Quote:
You should ask a moderator to do it for you.


but we shoud send e-mail to nival, and they will make the regadnes too!

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bixie
bixie


Promising
Legendary Hero
my common sense is tingling!
posted December 07, 2006 09:41 PM

they have already made renegades!!!! for haven!!!! you know, that town of holiness and knights and all that chivalry!!!! they wanted to make a worse side to it!!!! the side of the radicals and the oppressors!!!! my stronghold faction is evil enough, with its dangerous corperate machine!!!!

GETIT!!!!!
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LichLord
LichLord


Hired Hero
Banned
posted December 07, 2006 09:44 PM

Quote:
they have already made renegades!!!! for haven!!!! you know, that town of holiness and knights and all that chivalry!!!! they wanted to make a worse side to it!!!! the side of the radicals and the oppressors!!!! my stronghold faction is evil enough, with its dangerous corperate machine!!!!

GETIT!!!!!


get it

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Ted
Ted


Promising
Supreme Hero
Peanut Exterminator
posted December 07, 2006 11:15 PM

Quote:
Quote:
they have already made renegades!!!! for haven!!!! you know, that town of holiness and knights and all that chivalry!!!! they wanted to make a worse side to it!!!! the side of the radicals and the oppressors!!!! my stronghold faction is evil enough, with its dangerous corperate machine!!!!

GETIT!!!!!


get it


hmm, well another one of KnightDougals threads bits the dust, *another bits the dust plays*
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