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Heroes Community > Heroes 5 - Temple of Ashan > Thread: The best tier 6 creature
Thread: The best tier 6 creature This thread is 2 pages long: 1 2 · NEXT»
Card_Ximinez
Card_Ximinez


Famous Hero
no
posted December 12, 2006 04:05 PM

Poll Question:
The best tier 6 creature

This is my first post here, so hi everyone! So, what do you think is the best tier 6 creature? I say either wight or thane.

Responses:
Cavalier
Pit fiend
Wight
Treant
Shadow Witch
Rashaksa rani
Thane
 View Results!

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Kronos1000
Kronos1000


Promising
Supreme Hero
Fryslân Boppe
posted December 12, 2006 04:23 PM

In my opinion Paladin is the best with the Jousting and Lay Hands abilities, so I voted Cavelier but only the Upg. is my favourite otherwise Pit Fiend is my favourite, with the Caster ability.

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TheDeath
TheDeath


Responsible
Undefeatable Hero
with serious business
posted December 12, 2006 04:43 PM
Edited by TheDeath at 17:36, 12 Dec 2006.

Well, "best" creature by "money" is the Pit Lord (1850 gold), and still same growth/week. I voted it 'cause I played a lot with Inferno and Sylvan till now, so I'm experience with them. Wight is pretty high on stats compared to Rakshasha Rani (Rani also has abilities like No Enemy Retaliation, while Wight has none).
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The above post is subject to SIRIOUSness.
No jokes were harmed during the making of this signature.

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Shauku83
Shauku83


Promising
Famous Hero
posted December 12, 2006 05:32 PM
Edited by Shauku83 at 17:32, 12 Dec 2006.

Welcome to the forums! Do you mean non-upgraded 6th levels?

If so, then actually Wight has the coolest appearance, but lacks abilities. I'd go with Treant; It's durability surprises me every time. It's nasty getting cought by a Treant and getting hit hard by Elves standing behind it...

Out of the upgraded ones, it would be Pit Lord, the Vorpal Sword ability is a killer. And no comparison to that Meteor Shower...

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Elvin
Elvin


Admirable
Omnipresent Hero
Endless Revival
posted December 12, 2006 05:42 PM

Hi!
Upgraded paladin hands down.Unupgraded I'd say either pit fiend or cavalier.I have a thing for good damage dealers The only reason pitlords could be considered better is they can be used with teleport assault and kill easily high tier creatures.Otherwise they just kill some units with meteor shower and then are easy pickings once a weak unit gets their retaliation.
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Homer171
Homer171


Promising
Supreme Hero
posted December 12, 2006 07:09 PM

Cavalier but the Wight aren't that far behind either but jousting makes Cavaliers better. Treants are good on health but they only protects the shooters not best damage makers..

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GenieLord
GenieLord


Honorable
Legendary Hero
posted December 12, 2006 07:17 PM

First of all:
You are welcome!

Second:
I think that Rashaksa Rani/Raja are the best.
No enemy retaliation, a lot of HP, high damage.
A wonderful unit in my opinion.

And also, the concept of the tiger-lion is cool.
I think it's good invention of H5 creators.

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emilsn
emilsn


Legendary Hero
posted December 12, 2006 07:28 PM

I go with treant... They can keep everything away, love them... And well i like to kill people by ranged so i need protectors ... Easy choice.

I actully think that the tier 6 are bad in this game, they are just not "Cool" enough... Hmm... I cannot really explain why.. sorry, ...

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Elvin
Elvin


Admirable
Omnipresent Hero
Endless Revival
posted December 12, 2006 07:55 PM

Quote:

And also, the concept of the tiger-lion is cool.
I think it's good invention of H5 creators.


Heh that's funny! No,that would be funny if they HAD thought of something on their own.But sadly Nival lacks imagination...
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Doomforge
Doomforge


Admirable
Undefeatable Hero
Retired Hero
posted December 12, 2006 08:33 PM

Paladin is the best (best damage, great special - lay hands so marksmen may own your army and you can't hurt them with dark magic.. ~~)

Raksasha Raja best appearance :]

Pit Lord - great special(vorpal sword - leet toy), good spells, good damage, but needs teleport assault to become powerful, otherwise sucks a bit.

Wraith - good but no specials. Necro used to be all about specials

Warlord - Wonderful specials, poor unit. With runes it's marvelous, though.

Treant - nice tank, still there are easy ways to bring them down (excruciating strike, teleporting marksmen etc)

Shadow Matriarch - poor shooter, but durable and the spells are not bad.

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sylvian_prince
sylvian_prince


Hired Hero
the ranged hanter
posted December 13, 2006 12:13 AM

elvin by the way......... how the pitlords works? how he can kill easilly 6 or 7 lvl creatures?

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alcibiades
alcibiades


Honorable
Undefeatable Hero
of Gold Dragons
posted December 13, 2006 12:30 AM

Pit Lord has the Vorpal Sword ability that ensures him to kill at least 1 creature on all attacks, no matter the damage delt. That is of course nice when you have only a few Pit Lords, but for me, it's not really a life-saver, because in the long run, 1 kill is pretty useless - plus, with an abysmal Initiative of 8 and speed of 3, chances are your Pit Lords will never even get anyway near that level 7 creature (though Teleport Assault will help you out with that, if you have nothing better to do with your hero).
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Elvin
Elvin


Admirable
Omnipresent Hero
Endless Revival
posted December 13, 2006 12:45 AM

You got me!
Well it's not much of a life saver as a deterrent to attacking them directly with high tier creatures.Teleport assault doesn't leave you behind because you'll want to cast a spell or two with them while your hero casts a mass spell and places a motd.Vorpal sword works better when you summon pitlords from archdevils as friendly corpses will be near the enemies.The terrifying part of teleport assault is that pitlords play at a faster pace which may shift the odds to your favour if you have the mana.
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Doomforge
Doomforge


Admirable
Undefeatable Hero
Retired Hero
posted December 13, 2006 12:46 AM

what else can you do after putting 1-2 mass curses and mark of the damned? I mainly teleport assault my pitlords after that.

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Dungeonian
Dungeonian


Adventuring Hero
Supreme matriarch
posted December 13, 2006 01:11 AM

Hard to say which is better , it strongly depends from individual strategy . Only I can think that wight/wright is a bit less useful than other ones , their ability is important only against summoned phoenix , but who will summon him vs. necros . Also , I agree that Pit lords need teleport assault to become worthy their price and our Ladies need to be splitted in several stacks , hence there wouldn't be place for 1-2 other units .

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dfortae
dfortae


Known Hero
posted December 13, 2006 01:39 AM

Treant.  Non-dispellable paralysis.  

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Elvin
Elvin


Admirable
Omnipresent Hero
Endless Revival
posted December 13, 2006 01:46 AM

+crazy retaliation powers through defending
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Card_Ximinez
Card_Ximinez


Famous Hero
no
posted December 15, 2006 10:25 PM

I now it's kind of a n00b question but how does the lay hands ability of the paladin actually work?
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wtf this still exists

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Doomforge
Doomforge


Admirable
Undefeatable Hero
Retired Hero
posted December 15, 2006 10:28 PM

well it dispels negative spells from the target without fail and restores HP to max (but not ressurects), so it's kind of a super-cleansing spell that deosn't require mana and never fails.

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TheDeath
TheDeath


Responsible
Undefeatable Hero
with serious business
posted December 15, 2006 10:56 PM

kind-of like "opposite of Harm touch" from Wraith.

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