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Heroes Community > Library of Enlightenment > Thread: Creature Powers
Thread: Creature Powers This thread is 2 pages long: 1 2 · NEXT»
Homer171
Homer171


Promising
Supreme Hero
posted December 12, 2006 09:25 PM
Edited by Homer171 at 21:29, 12 Dec 2006.

Creature Powers

Some personal toughs about creatures in Heroes 3. Has nothing to do whit the game balance and are made just for fun.


Lv7 Creatures:

1: Archangel .............. Stats are really great and recurrection ability makes this best lv7 creature no doubt. 5/5p

2. Black Dragon ......... Great damage and Magic immunity makes this creature even better than Titan. (imo) 4/5p

3. Titan ...................... Shooter whit good stats and abilities. Overall great lv7 creature. 4/5p

4. Gold Dragon .......... Great 2 x hex attack like Black Dragons but creature is weak againts Implosion. 3/5p

5. Ancient Behemoth . Attack and Defence aren't so great but special -80% to enemy defence is very good! 3/5p

6. Arch Devil .............. Weak creature but it has my favorite ability: No enemy retalation. 3/5p

7. Phoenix .................. Fastest,cheap,self resurrection and double population makes them most powerfull lv7 creature. In 1vs1 situtation i give it 3/5p

8. Chaos Hydra .......... No enemy retalation and attack all adjacent hexes are great but speed and damage are bad. 2/5p

9. Ghost Dragon ........ Okay it has Age ability but it's worst lv7 creature by far! And it has to be for the Necromancers ofcurse! 1/5p



Lv6 Creatures:

1. Dread Knight ....... Double damage does not come so often as you like but they are still best lv6 creatures 5/5p

2. Naga Queen ........ 30 Damage is huge! And it has also great No enemy retalation ability. 5/5p

3. Champion ........... +5% damage by eatch hex traveled! Jousting bonus is great! Very good lv6 troop. 4/5p

4. Magic Elemental .. Magic immunity, attacks all adjacent hexes, no enemy retaliation and very cheap! Low stats but it's sure is good fighter. 4/5

5. Efreet Sultan ....... Only safe way to kill them is by range attack. Fire shield makes them fearfull and speed is also plus. 3/5p

6. War Unicorn ........ It's cheap unit and it has good healh and blinding attack. 3/5p

7. Cyclops King ....... Special 2 x siege damage might solve Stronghold flyer problem. Still the upgrade is not really worth the money. (imo) 3/5

8. Scorpicore .......... Paralyzy is good. Health and other stats ore weak to lv6 creature 2/5p

9. Wyvern Monarch . Poison attack is ok but creauture is really weak on health! 2/5p

X. Enchanter ........... Cheap, nice amount of shots, mass spell cast at every 3 round. Best to upgrade Monk or Magis to these. Still very weak for lv6. 2/5



Lv5 creatures:

1. Mighty Gorgon ..... Best lv5 creature by far! Ten of this Ultra powerfull creatures and those nasty Azure Dragons say "bye bye" 5/5p

2. Minotaur King ....... Very good creature! Morale bonus is good and all statics are pretty good! Attacker what does not fear to take some hits! 4/5p

3. Thunderbird ......... Exelent flyer and only one in Stronghold. Lightning strike is good but healt and speed are the best parts of this creature. 4/5p

4. Power Lich ........... This kicks some Zealots arse! Good damage for a shooter and Death cloud attack makes this creature really great unit. 4/5p

5. Master Genie ....... Not very strong creature but random beneficial spells casting is allright ability to have. 3/5p

6. Pit Lord ................ Resurrects dead allied creature stack to demons is great in end games but this creature is way too expensive in early game. 3/5p

7. Zealot .................. Allright creature but the upgrade makes it only tougher to kill and does not give any attack bonus when upgrade. 2/5

8. Deneroid Soldier .. These can take some hit and are perfect defenders but unfortunate Rampart has only one shooter! Very slow! 2/5

9. Magma Elemental . Okay you get them more in week than other lv5 creaturs but OMG they have low damage and other statics! Bad creature! 1/5

X. Troll .................... This is pure attacker. Regenation ability keeps them alive while. In end game useless creatures. 1/5

X. Gold Golem .......... Not sure is this lv5 creature! Big health and 85% reduce spell damage is nice but this creature is too slow to be very usefull. 2/5p

X. Diamond Golem ... For lv5 creature this is a good fighter. 95% reduce from damage spells and high health makes guys hard to take on. 3/5p



Lv4 Creatures:

1. Vampire Lord ........ Excellent upgrade. No enemy retalation, Drains life and good health makes this best lv4 creature! 5/5p

2. Crusader .............. One of the best upgrades! Damage boost and it has double strike! Very strong lv4 creature! 5/5p

3. Ogre Magi ............. Attack and damage is good but the health is awesome for lv4 creature. Bloodlust is ok for this slow creature. 5/5p

4. Arch Mage ............ Good shooter! No hand-to hand damage and no seige wall penalty. Plenty of shots. Lot better than Medusa! 4/5p

5. Greater Basilisk .... While not so great unit it's is still solid creature whit nice 20% percentage of stoning enemy ability. 3/5p

6. Medusa Queen ..... Good in early games. But loses it's power in end game where enemy has same amount of stronger creatures. 2/5p

7. Horned Demon ..... Nothing great statics and no specialities! Has some health but it's really cheap and useless unit. 2/5p

8. Silver Pegasus ..... Sure it is fast, cheap and has big population but it stil is the weakest of lv4 creatures. They allways die on you. 2/5p

9. Energy Elemental . Poor unit! Damage is just ridiculous! Population is bigger but 400 per unit! Don't buy them if you aren't loaded. 1/5p

X. Sharpshooter ....... Very offensive creature! For lv4 it's has very low hit points. If you are Gelu you gonna have some fun! 3/5p



Level 3 Creatures:

1. Ice Elemental . Very tough and strong shooter. Mind spell immunity like all other elements have are bonus also. Expensive but worthy. 5/5p

2. Cerberus ........ This creature is real killer! No enemy retalation and attacks 3 adjacent hexes are great abilities. Small population is 5/5p

3. Royal Griffin .... Ultimate retalations and big population makes this creature great fighter on the battlefield! 4/5p

4. Iron Golem ..... Good defender for your shooters. Hard to kill also cause of the 75% damage spell resistance. 4/5p

5. Evil Eye .......... No hand-to hand penalty and allright health and other statics makes them little better in end game than Grand Elfs. 4/5p

6. Grand Elf ........ Shoots twice! Unfortunate it's the only shooter on Rampart and enemy heroes allways blocks them. Good in early game! 3/5p

7. Dragon Fly ...... Very fast creature whit very big population! Dispel whit weakness attack is nasty and makes these allright lv3 creature. 3/5p

8. Wraith ............ Weak creature whit very low statics. Drains 2 enemy mana every round is ok but regenate is useless for lv3 creature. 1/5p

9. Orc Chieftain .. It's cheap and comes in good numbers but it is far worse than other lv3 shooters. This creature should shoot twice! 1/5p

X. Mummy ........... Allright lv3 creature. Attack all possible enemies to curse them all. 3/5p

X. Nomad ........... Cheap and fast unit whit good statics. Good to add them in your army in early game. 4/5p



Lv2 Creatures:

1. Storm Elemental .... Other lv2 creatures are lightyears away from been this good creature Population is pretty small tough. 5/5p

2. Harpy Hag ............. In end game they might not be so good but they allways are iritating as hell! Strike and return tactic is really great. 4/5p

3. Battle Dwarf .......... This strong creature has good statics and nice magic resistance ability. Little slow creature still. 4/5

4. Wolf Raider ............ Hits hard and dies easily. Best to attack enemy what have allready used it's retalation. Then double strike to finish them off! 4/5

5. Lizard Warrior ........ Alltough it's only have one shot it still have plenty of health and defence for a shooter. Best lv2 shooter. 3/5p

6. Marksman .............. Shoot twice improves this creature a lot but it still has fewest health of lv2 creatures. Good creature but little weak. 3/5p

7. Magog .................. Just little bit worse than Marksman but allright shooter. Shots deal damage all adjacent hexes. Only shooter in Inferno. 3/5p

8. Obsidian Gargoyle . Third defender of Tower triple G defense system. Fast defender what would need some better specialities. 2/5p

9. Zombie .................. 20% chance of disease enemy is not worth it! Only good part is it's health. Too slow and weak. This creature is just useless! 1/5p

X. Rogue ................... Attack skill is pretty high for lv2 creature but only really good use of them is the information what you see on thieves guilds. 3/5p

X. Boar ...................... Health is little better than Rogue but otherwise pretty useless unit. Wolf Raider is also mutch better than this creature. 2/5p



Lv1 Creatures:

1. Centaur Captain ..... Great statics in all area. Not so strong as the Halberdiers are but mutch more faster unit. Best lv1 creature. 5/5p

2. Halberdier................ This wins Centaur Captain in a duel but in overall it's not good. Strongest lv1 fighter in the game. 5/5p

3. Gnoll Maradeur ....... Not nearly as powerfull creature as the two in the top but it's still is allright lv1 creature. Low population. 4/5p

4. Skeleton Warrior ..... Not the best lv1 creature but their strength comes in the numbers. Allways in HUGE numbers! 4/5p

5. Infernal Troglodyte . Immunity to blindness is good but otherwise they are little less effective than Gnoll Maradeurs. 3/5p

6. Master Gremlin ........ Funny little creatures. Nothing spectacular but atleast they can shoot. 4 health is very low. 2/5p

7. Familiar ................... Ridiculous fighter. They are good for nothing exept of their speciality where you get 20% of enemy mana use. 2/5p

8. Sprite ...................... Very weak creature but thanks to no enemy retalation ability and fast speed makes them very useful. Insane population! 2/5p

9. Hobgoblin ................ Pretty weak statics but the speed is allright. Also you get them little more than most lv1 creatures. 2/5p

X. Halfling .................... Damage is allright but other statics are pretty low. They are allright lv1 shooter. Their luck never runs out. 3/5p

X. Peasant ................... These fellas are some sort of joke! Did you know that 1 Titan wins 850 Peasants in 1 vs 1 fight? 1/5p



Point ranking of every town:

1. Castle 28 points - Zealots are only weak points of Castle but otherwise they dominate other towns in creature powers!

2. Tower 24 points - First two creatures are weak but other creatures are solid. Triple G and triple shooter system works!

3. Dungeon 23 points - Scorpicores are worst units in Dungeon army but other creatures are pretty good in there!

4. Rampart 22 points - Rampart has only one shooter and some slow defenders the balance in town is good.

4. Stronghold 22 points - Best defence is good attack you can say about Stronghold creatures. High attack powers!

4. Fortress 22 points – I have always considered them as the weakest link in the game. Patches improved them little bit.

7. Conflux 21 points – There are tree weak creatures but other creatures are really powerful. Phoenix population is insane!

7. Inferno 21 points – One of the worse towns. I like creature specials but compared to castle they are very weak creatures!

7. Necropolis 21 points – 3 useless units makes them weakest there is but the real power lies in the Necromancy skill!



All these creature points are considered power of a one creature! Real balance in the game is different and many weak creatures have larger population and are possible stronger in large numbers.

And there are things like Necromancy skill what offers huge amount of skeleton in your army and that really makes Necropolis a stronger town.

I still think Castle is way overpowered town in the game had it only 4 mage guild or not!

Phoenix has big lv7 population and for that reason Conflux is superior to the other towns in the game.

At the bottom there are also Inferno and Fortress and they remain weakest towns in the game. Alltough it's nice to get Berserk whit Expert effect on Inferno hero.


Best creatures in every level in my mind:

Lv7. Archangel (Castle)

Lv6. Dread Knight (Necropolis)

Lv5. Mighty Gorgon (Fortress)

Lv4. Vampire Lord (Necropolis)

Lv3. Ice Elemental (Conflux)

Lv2. Storm Elemental (Conflux)

Lv1. Centaur Captain (Rampart)

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liophy
liophy


Famous Hero
Bulgarian
posted December 13, 2006 11:42 AM

Like all the other threads for creature rankings - how do you rate them?  Whats the criteria? whos YOUR favorite? Or in 1 vs 1 battle? Or how usefull is in the early - mid - end game? Or per cost??

I thing you underestimate lot of rampart creatures.

The Silver Pegasus arent that mighty, but they are strategicly very important - couse they give you the first turn, and in the early game they can reach shooters in the map cleaning.

For the Grand Elfs- i thing they are by far the best level 3 creature. Not that much for the end game, but because they are the tool to beat enormously big monsters on the map very early in the game. Grand Elfs = lightning fast development.

For the sprites - with they numbers, speed and no retaliation they are second only to centaur captains.

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william
william


Responsible
Undefeatable Hero
LummoxLewis
posted December 13, 2006 12:20 PM

Quote:
Some personal toughs about creatures in Heroes 3. Has nothing to do whit the game balance and are made just for fun.


Lv7 Creatures:

Quote:
1: Archangel .............. Stats are really great and recurrection ability makes this best lv7 creature no doubt. 5/5p


Yeah maybe you are right, Archangel has some really good stats, a bit overpowered in my opinion, but that gets corrected as the cost of this creature is increased in the Expansion packs, which is a good move.
It's damage is alright, being 50, but it certainly is not the highest out of all the creatures

It's health is also not the highest, being 250 I think, I may be wrong though, and the Titan, Ancient Behemoth and the Black Dragon I think all have 300 Health (Hit Points).

Quote:
2. Black Dragon ......... Great damage and Magic immunity makes this creature even better than Titan. (imo) 4/5p


The Magic Immunity is pretty good, it has it's good sides and bad sides.

Good side, is that it cannot be harmed from damaging spells like Implosion, Lightning, Chain Lightning, Armaggedon and all of them.

Bad side, is that it cannot be enhanced by such spells as Bless, Haste, BloodLust, Cure, etc etc.

Black Dragon has good health (Hit Points) aswell, being around 300, that is the highest in the game being Tied with Titan and Ancient Behemoth, that is pretty good.

Has nice stats, nice damage aswell.


Quote:
3. Titan ...................... Shooter whit good stats and abilities. Overall great lv7 creature. 4/5p


Titans, being my favourite unit in the game, I would say that these are perhaps the best in the game, but ArchAngel's pose a threat to them, and could beat them easily.

Titans have Mind Spell Immunity meaning it is immune to such spells as Hypnotize, and Beserk (I think), which is pretty good.

Titan's also dish out the most damage in the game, being 40-60, that is kinda higher than ArchAngel's as they have a damage of being 50.

Titan's also have more Hit Points than ArchAngel's do, which is another plus


Quote:
4. Gold Dragon .......... Great 2 x hex attack like Black Dragons but creature is weak againts Implosion. 3/5p


Well you could say that this creature is weak with maybe all Fifth Level spells, but I don't think it is, although it is immune to all spells which are Below Forth Level, which is pretty good, and to my knowledge I think that Chain Lightning is a Fourth Level spell, so immunity from that is pretty good aswell, and again being immune to spells can have good side and a bad side aswell, which I explained above for the Black Dragon

Has nice health, and nice stats aswell, this is a good creature.


Quote:
5. Ancient Behemoth . Attack and Defence aren't so great but special -80% to enemy defence is very good! 3/5p


I would not have ranked the creature this low, I would have put this one at number 4 or maybe even higher.

You can get this powerful creature in the first week!!!

The Special for this creature is awesome which you mentioned, and Attack and Defense do not need to be that good, they are alright, but it depends on what the Hero has, it is all up to the Hero, the Hero could have about 35 Attack and 34 Defense, and that would make it even better, but you could use that for every other creature aswell, if you know what I am getting at here

It's Hit Points are also the most in the game, tied with Titan and Black Dragon that is pretty good, they are a nice creature, and hard to beat, and they are so good because you can get them in Week 1, probably the 4th Day.


Quote:
6. Arch Devil .............. Weak creature but it has my favorite ability: No enemy retalation. 3/5p


I would have ranked this a little lower, I think that Chaos Hydra and Phoenix beat this anyday.

No Enemy Retaliation is pretty good I guess, but it has poor Hit Points and kinda Poor Damage, but excellent Attack and Defense but again that all depends on the Heroes Stats

A nice Creature in my opinion but it should not be ranked number 6.


Quote:
7. Phoenix .................. Fastest,cheap,self resurrection and double population makes them most powerfull lv7 creature. In 1vs1 situtation i give it 3/5p


Fastest, Cheap and Self Ressurection, and Double Population makes them the best Level 7 creature you say?

Then why did you say with the ArchAngel's that they are the strongest Level 7 creature?

So you think that there are 2 Best Level 7 Creature's in the game?
Make up your mind dude

Anyway, being cheap, I would rank this higher than ArchDevil and maybe Higher than Gold Dragon, and Self Ressurection, that is awesome.

The double Population means that you will get alot of these, and have many more than the opponent will have of their Level 7 creatures (unless they have Conflux aswell ).

They are the fastest creature in the game, so they will ofcourse move first in battle, making them pretty good if you have alot of these things.

I would rank this higher, because it is a useful and good creature in my opinion


Quote:
8. Chaos Hydra .......... No enemy retalation and attack all adjacent hexes are great but speed and damage are bad. 2/5p


Chaos Hydra's being ranked this low, what were you thinking?

Chaos Hydra's are awesome, they have No Enemy Retaliation (which you said you liked with the Archdevil) and it can attack all Adjacent enemies, and with no enemy retaliation involved, this rocks dude

I would rank this higher than ArchDevil for sure


Quote:
9. Ghost Dragon ........ Okay it has Age ability but it's worst lv7 creature by far! And it has to be for the Necromancers ofcurse! 1/5p


Yeah I do not use Ghost Dragon that much, and I do think it is kinda weak, it is good for Necromancer's like you said, but it is slow, doesn't have that much Attack and Defence (read all above) and it is just kinda weak in my opinion, other's may disagree but I stand by this.


This was originally going to be a massive post quoting every creature you listed but I will do the other posts later



____________
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make up a dull day, Fritter and
waste the hours in an off-hand
way~

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Homer171
Homer171


Promising
Supreme Hero
posted December 13, 2006 01:13 PM

Well good you agree most of these creature strenghts. Behemonth and some other creatures might be either way but i think the points are rightly based upon one creature strenght. Like Phoenix points and rank is where it should be but if we think the population what it has it's power surpases even the Archangels 3x2=6p!

And if somebody wonders how i compare this creatures... By the usufullness and strenght. I like those Grand Elfs aswell but in end game againts heroes they are weak when they are the only range creatures in  rampart town witch is really shame really.

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william
william


Responsible
Undefeatable Hero
LummoxLewis
posted December 13, 2006 01:36 PM

Well ofcourse Useful creatures are good, but I think that you perhaps ranked ArchDevil to high.

Look at this:

You said that ArchDevil is good because it has No Enemy Retaliation.

The Chaos Hydra also has the No Enemy Retaliation Skill AND it attacks all adjacent enemies.

So that would mean that you would be able to attack every adjacent creature without having any retaliation from any creature at all.

One thing though: For The Royal Griffen (think that is it's name), since it has Unlimited Retaliation, would that be affected by the No Retaliation for both ChaosHydra and ArchDevil?
Or would the Unlimited Retaliation negate the effect of both of those skills for ArchDevil and Chaos Hydra and retaliate?

Also looking at the stats of both creatures:

CHAOS HYDRA

Attack: 18
Defense: 20
Health: 250
Damage: 25-45
Speed: 7 Hexes/turn

ARCHDEVIL

Attack: 26
Defense: 28
Health: 200
Damage: 30-40
Speed: 17 Hexes/turn


Now, The Archdevil has higher attack, defense, and Speed, not so sure about the Damage, it has higher Minimum damage than Chaos Hydra but lower Max damage than Chaos Hydra, so I would say that it is actually even because:

Chaos Hydra Min Damage = 25
Arch Devil Min Damage = 30

25 + 5 = 30

Chaos Hydra Max Damage = 45
Arch Devil Max Damage = 40

45 - 5 = 40

So that would cancel them out, ArchDevil having a higher Min Damage than Chaos Hydras, but Chaos Hydra's having a Higher Max Damage than ArchDevils.

I hope that is accurate


The speed of the ArchDevil however, means that it will reach the Chaos Hydra first and probably take a chunk out of the Chaos Hydra's stack, which wouldn't be good at all.

But if you had a faster starting creature than the ArchDevil, for example a Phoenix, just for a test, You could cast Mass Haste on everything, and I think that the Chaos Hydra's speed would go up to around 12 Hexes/turn.

But with certain artifacts, it could surpass the ArchDevil, obviously, and let's not forget the Teleport spell, although kinda rare, if you use this, cast Mass Slow on the enemies units, reducing the speed of the ArchDevil to around 9 Hexes/turn, I may be wrong though, calcualations to come later, then Teleporting the Chaos Hydra right next to the ArchDevil, you could wipe it out pretty easy, because Chaos Hydra is pretty darn powerful, and yeah.


Now here are the calulations that I did for the ArchDevil's "mass slow effect":

But be warned, I really suck at maths, so these may be wayyyy off


Expert Mass Slow Reduces All Enemies Speed Ratings to 50% of normal so:


First Calculation:

18 Divided by 0.50% = 0.09

18 Representing the ArchDevils Normal Speed (suggesting that the hero has no speed enhancers), and the 0.50% representing the Mass Slow's Effect.


Second Calculation:

18 - 50% = 9


The 18 Representing the ArchDevil's Normal Speed (suggesting that the Hero has no speed enhancers) and the 50% representing the Mass Slow's Effect.


If I am correct, I would say that the Second Calculation would be correct.

I hope that makes some sense to you all.

And hopefully with that, your Chaos Hydra's would have around 7 Speed, and hopefully your hero would have some artifacts that increases your creatures speed, but that is just a small test that I did, well more like Calculations but I hope you understand what I am getting at.

Now with the Ancient Behemoths, I would say they are better then ArchDevil's, and probably Gold Dragons.

They have more hit points than both of them, and you can get Ancient Behemoths on like the 4th day, which is awesome, and seeing as though they are a Level 7 creature and being really powerful, this is really good for the Stronghold town.


I might add some more stuff later, but I just wanted to get some things across, and give some calculations and stuff, hope you enjoyed
____________
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Ecoris
Ecoris


Promising
Supreme Hero
posted December 13, 2006 01:48 PM

What criteria are you using? Do you judge the power of 1 creature unit or do you include growth? E.g. the silver pegasi is surely weak, but one often forgets that you get 10 of these a week not 8. Same thing for the dendroids.
Needless to say that I disagree with you on some points, e.g. the sprite.

Quote:
It's damage is alright, being 50, but it certainly is not the highest out of all the creatures
Erh? Exlcuding the creatures of levels 8 and up the Archangels do have the highest damage. The Titan's damage is 40-60 which is the same. Sure a bless spell has greater effect on a Titan than on an Archangel but so does curse. The +6 to attack of the AA compared to the Titan makes the AA the most damaging unit.

Quote:
2. Tower 24 points - First two creatures are weak but other creatures are solid. Triple G and triple shooter system works!
That is what I have always thought it doesn't.
BTW, what is the triple G defense system?

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william
william


Responsible
Undefeatable Hero
LummoxLewis
posted December 13, 2006 01:51 PM

Quote:
What criteria are you using? Do you judge the power of 1 creature unit or do you include growth? E.g. the silver pegasi is surely weak, but one often forgets that you get 10 of these a week not 8. Same thing for the dendroids.
Needless to say that I disagree with you on some points, e.g. the sprite.

Quote:
It's damage is alright, being 50, but it certainly is not the highest out of all the creatures
Erh? Exlcuding the creatures of levels 8 and up the Archangels do have the highest damage. The Titan's damage is 40-60 which is the same. Sure a bless spell has greater effect on a Titan than on an Archangel but so does curse. The +6 to attack of the AA compared to the Titan makes the AA the most damaging unit.

Quote:
2. Tower 24 points - First two creatures are weak but other creatures are solid. Triple G and triple shooter system works!
That is what I have always thought it doesn't.
BTW, what is the triple G defense system?


Triple G, havent heard of that before, I am guessing:

Gargoyle, Gremlin (master) and Genie?

Or maybe Giant in that but I doubt that.

We are talking Heroes of Might and Magic 3 Here Ecoris, not Wake of Gods (level 8 creatures), otherwise if including them, ofcourse There would be much higher than that damage.


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Ecoris
Ecoris


Promising
Supreme Hero
posted December 13, 2006 02:02 PM

Quote:
Now, The Archdevil has higher attack, defense, and Speed, not so sure about the Damage, it has higher Minimum damage than Chaos Hydra but lower Max damage than Chaos Hydra, so I would say that it is actually even because:

Chaos Hydra Min Damage = 25
Arch Devil Min Damage = 30

25 + 5 = 30

Chaos Hydra Max Damage = 45
Arch Devil Max Damage = 40

45 - 5 = 40

So that would cancel them out, ArchDevil having a higher Min Damage than Chaos Hydras, but Chaos Hydra's having a Higher Max Damage than ArchDevils.

I hope that is accurate
You would put it like this: The mean damages of the two creatures are the same, but the chaos hydra's damage has a greater variance. Only the mean is interesting and it should be what you used to compare creature damages.

Quote:
First Calculation:

18 Divided by 0.50% = 0.09

18 Representing the ArchDevils Normal Speed (suggesting that the hero has no speed enhancers), and the 0.50% representing the Mass Slow's Effect.


Second Calculation:

18 - 50% = 9


The 18 Representing the ArchDevil's Normal Speed (suggesting that the Hero has no speed enhancers) and the 50% representing the Mass Slow's Effect.


If I am correct, I would say that the Second Calculation would be correct.
First of all the AD's speed is 17. Mass slow reduces the speed to 50%, i.e. it is halved; multiplied by 0.50(round down).
I am not sure how speed bonuses from native terrain / creature specialists / Sir Mullich's special ability are treated in this matter. The manual stated that slow affects the "normal" movement rate, which I think excludes the above mentioned bonuses.

William, since math is apparently not your greatest strength, could you leave it to others, or just ask the questions instead of trying to solve them yourself? Surely the overall knowledge of the members contains the answers.

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william
william


Responsible
Undefeatable Hero
LummoxLewis
posted December 13, 2006 02:03 PM

Well I told you didn't I, but atleast I gave it a go, and now know what I need to improve on, but I will post my opinions about the other creatures that Homer made in his first post.

Thanks for your reply Ecoris.
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Ecoris
Ecoris


Promising
Supreme Hero
posted December 13, 2006 02:04 PM

The level 8 and above creatures I was reffering to were not WoG creatures but the special dragons from the AB expansion, never mind.

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william
william


Responsible
Undefeatable Hero
LummoxLewis
posted December 13, 2006 02:05 PM

Those Dragons, I thought that they were Level 10?

Well Faerie Dragon is Level 8, but the other's are not, well that is wat I have heard anyway.
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Homer171
Homer171


Promising
Supreme Hero
posted December 13, 2006 05:50 PM

Quote:
Like all the other threads for creature rankings - how do you rate them? Whats the criteria? whos YOUR favorite? Or in 1 vs 1 battle? Or how usefull is in the early - mid - end game? Or per cost??



Well i think i said on my post that this is only comparing 1 creature alone. Sure i can say Phoenix have larger population than others but i compare the creature as it's stats and abilities leaving out the Population and ofcurse the early-mid-end game power is left from this combaring.


Quote:
The Silver Pegasus arent that mighty, but they are strategicly very important - couse they give you the first turn, and in the early game they can reach shooters in the map cleaning.



Silver Pegasus is bad unit itself but it has big population for lv4 creature. In balance of towns this could be mentioned ofcurse but this was only measuring one creatures powers itself.


Good to see some toughs witch creature is better Arch Devil or Chaos Hydra but for me Hydras have allways been bad in Heroes 3. They are so slow that they move after the enemy creatures and sure enough no skilled player would leave own creatures side by side that Hydras could attack it. And also the Hydras should stand out in 1 vs 1 fights better. The hitpoints and defense should be outstanding then the slow speed would be it's only weekness. Damage should be average low as it is cause it can attack all adjacent enemies (atleast sometimes). When fighting againts Hydras i just attack it whit my strongest creature and help it whit some of my range creatures and the Hydras are somewhat dead after that. If Hydra could have same Attack and Defence than Devils then i could cladly say they are among the greatest creatures there are.



Those spells have nothing to do whit the creatures itself so i'm not gonna say anything about that.



Those Azure, Rust and Faerie Dragons i have left out from comparing cause there are only tre of them. Also i had to think little bit when i combared those other neutral creatures witch is what level creatures etc. I mainly like to focuse on town creatures in heroes creatures alltough neutral creatures are allways good addition to the game but town creatures comes allways first for me. About those WOG creatures i don't like think witch is better than other when don't use lv8 creatures in the game when they are ridiclously overpowered.

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tenzor
tenzor


Adventuring Hero
posted December 14, 2006 03:08 AM

Quote:

Phoenix has big lv7 population and for that reason Conflux is superior to the other towns in the game.



I would like to just comment one of your mistakes (IMHO)
I don't think that this is only the one reason. Following should be taken into account:
- Sprites are most useful lev 1 for their price and their growth is also the best one on lev1
- along with air/storm elementals, they can make a fast and very strong initial army
- magic elementals are the best lev6 units and they are extremely cheap
- firebird/phoenixes are also available for good price
- fire elementals and earth/magma elementals are rather poor - but who cares? Sprites with air/storm elementals will do they work at begining and once the player gets magic elementals and phoenixes, conflux is almost invincible.
So in summary, conflux give you 1/ more power for 2/ lesser price than any other town and that makes it superior.

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william
william


Responsible
Undefeatable Hero
LummoxLewis
posted December 14, 2006 03:36 AM

Well the Sprites are good because of a couple of things:

They are fast.
No enemy retaliation.
Cheap.
Population of them is rather good.
Attack and Defense are good.
And Damage is good.

They could beat alot of Other Level1 units easily because of the sheer population of them per week, and the no enemy retaliation and also their damage is pretty good aswell.


Storm Elemental are alright I guess, I do not use them that much though, because there are better Conflux units in my opinion.

Ice Elemental, they are alright too I guess, but can sometimes be a little weak.

Magic Elementals are awesome, I use these units all the time, and they are rather good in stats and they are cheap and their population is also rather good


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Homer171
Homer171


Promising
Supreme Hero
posted December 14, 2006 01:28 PM

Quote:
Quote:

Phoenix has big lv7 population and for that reason Conflux is superior to the other towns in the game.



I would like to just comment one of your mistakes (IMHO)
I don't think that this is only the one reason. Following should be taken into account:
- Sprites are most useful lev 1 for their price and their growth is also the best one on lev1
- along with air/storm elementals, they can make a fast and very strong initial army
- magic elementals are the best lev6 units and they are extremely cheap
- firebird/phoenixes are also available for good price
- fire elementals and earth/magma elementals are rather poor - but who cares? Sprites with air/storm elementals will do they work at begining and once the player gets magic elementals and phoenixes, conflux is almost invincible.
So in summary, conflux give you 1/ more power for 2/ lesser price than any other town and that makes it superior.






That is all very true unfortunate. There aren't town what could match Conflux power. Still i could consider the town playable if Phoenix max population would be 2. Monere is my favorite starting hero in the game! It boost those Magic Elementals and also it starts whis Logistic and Offence what both skill are very good and mutch needet for any hero.

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BlackkDeathhh
BlackkDeathhh


Hired Hero
posted December 30, 2006 04:09 AM

How on earth can necropolis be the weakest town type?

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william
william


Responsible
Undefeatable Hero
LummoxLewis
posted December 30, 2006 04:51 AM

How can't it?

Ghost Dragon is a weak creature, Vampire Lords and Skeletons are the strongest creatures on this town, and Dread Knights I think they are called are also very strong.

Most other town types have more variety of stronger creatures.

Ghost Dragon is a weak level 7 creature.
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tenzor
tenzor


Adventuring Hero
posted December 30, 2006 10:47 AM

Quote:
How can't it?

Ghost Dragon is a weak creature, Vampire Lords and Skeletons are the strongest creatures on this town, and Dread Knights I think they are called are also very strong.

Most other town types have more variety of stronger creatures.

Ghost Dragon is a weak level 7 creature.

Ghost dragon is weak, but divided to more stacks, it could become unpleasant surprise for enemy. Unupgraded version, bone dragon is not bad for its price (and you can purchase them without having any resources).
Real weakness of necropolis is lack of shooters.
Also 2lev unit, expensive and useless except defending castle, is quite bad. And 3lev units are rather poor as well.
Dread knight is extremely useful unit and vampire lors dominate over level 1 - 5 units. Hording skeletons is also big help for necros.
I think that due to these advantages, necro is the strongest city (if not counting Conflux) or at least among the strongest ones on most of maps.

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BlackkDeathhh
BlackkDeathhh


Hired Hero
posted December 30, 2006 10:51 AM

Quote:
How can't it?

Ghost Dragon is a weak creature, Vampire Lords and Skeletons are the strongest creatures on this town, and Dread Knights I think they are called are also very strong.

Most other town types have more variety of stronger creatures.

Ghost Dragon is a weak level 7 creature.

Overally; they are the strongest, I think.

Creature-wise; they are definitely not weaker than Fortress.

Ghost Dragons have the flying ability and they are far more faster than Hydras.

Fortress has only one shooter and it's level two.


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william
william


Responsible
Undefeatable Hero
LummoxLewis
posted December 30, 2006 01:07 PM

Shooters are not the strongest creatures, nor are Flyers.

Fortress is actually a really strong town type if you play it properly.

Necro is good cos of Vampire Lords and Skellies, that is just my opinion anyway.

Ghost Dragon sucks imo, it is a little too weak.
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