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Heroes Community > Heroes 5 - Modders Workshop > Thread: H5 GotP: Ultimate Heroes 5 MOD - The HoMM 5 WoG
Thread: H5 GotP: Ultimate Heroes 5 MOD - The HoMM 5 WoG This thread is 33 pages long: 1 10 ... 12 13 14 15 16 ... 20 30 33 · «PREV / NEXT»
Ted
Ted


Promising
Supreme Hero
Peanut Exterminator
posted March 03, 2007 06:38 PM

sorry, we can not do that (well i dont think we can), thats something (almost) everyone wants in Heroes 5, but again nival/ubisoft need to do that, we cant,
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chester_a_r
chester_a_r


Hired Hero
posted March 03, 2007 06:48 PM
Edited by chester_a_r at 00:33, 04 Mar 2007.

That's too bad...that would have changed the game radically...in good...
But it's too bad Nival/Ubisoft will never do it...it would be really cool if a petition like that of the last year(when fans asked the company to phostphone the game, in order to be complete, "save heroes" i think it was called) could be made to enable such a feature in the game...

And along with that the company (Nival/ubisoft) could also make individual models for each custom hero...I know that there are already mods on this matter, but it's not the same...I mean Laszlo for example...he was a custom hero in the original heroes 5 if i recall...and he has a new model in the HOF campaign...also...a petition could be made

Anyway what's all I had to say..thanks for replying...

See you around...

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nickkkk
nickkkk


Known Hero
Necro fan since 1988
posted March 04, 2007 07:33 AM

Quote:
I know, I know... maybe the Modders Workshop is dead forum, but is this truth??? If not lets make something!

OK, we have many small Heros 5 MOD and many of them are cool. We all use MOD's for H5 (more than one).

Now I want to collect team, and start project for Heroes 5 MOD, something like WoG for H3.

New Heroes, new artifacts, new detail, why not new campaign too?

If you want to get a part write here, and say us what you can do for the MOD...


Added Futures



The old names of the spells (heroes 3, 2 and 4)

Spells names like bless, curse, clone, bloodlust...

Old names and descriptions of some objects like the Tree of Knowledge.
You can see the hero specialization when you choose him.

Haven, Inferno, Necropolis, Dungeon, Academy and Sylvan town music is changed with the old H3 music.

Some extras in the spell book.

Changes in the animation speed of some creatures.



+Magical Elements for the drawfs
+Yellow Imps

1. Added fix for Yeti


2. New creatures names:

Academy

Iron Golem --->>> Stone Golem
Djinn --->>> Genie
Djinn Sultan --->>> Denie Lord

Dungeon

Minotaur Guard --->>> Minotaur King
Dark Raider --->>> Grim Raider
Grim Raider --->>> Dark Champion
Deep Hydra --->>> Chaos Hydra
Shadow Dragon --->>> Red Dragon (with mod, then it is not red in the standart game)

Haven

Conscript --->>> Militia/man-at-arms/Pikeman (?Help)
Footman --->>> Swordsman
Squire --->>> Crusader
Imperial Griffin --->>> Royal Griffin
Priest --->>> Monk
Paladin --->>> Champion

Inferno

Succubus Mistress --->>> I hate the name, any ideas?

Necropolis

Zombie --->>> Walking Dead
Plague Zombies --->>> Zombie
Spectral Dragon --->>> Ghost Dragon (will be white)

Sylvan

Hunter --->>> Wood Elf
Master Hunter --->>> Grand Elf
Emerald Dragon --->>> Gold Dragon (will be gold)

Fotress

Thane --->>> Mountainlord

3. Some creatures looks changes:

This are the green Spectres (originaly it is from the beta), I,ve fixed the MOD for 1.1 form the data site:



This is the red Archlich (originaly it is from the beta), just white is not colour for lich:



This is the pladin (originaly it is from the beta) so it is better.



This is cavalier (originaly it is from the beta)




This is the Griffin:



And the Imperial Griffin (I'll add green eyes):



Swordman(originaly it is from the beta) the eagle on the shield:



Crusader(originaly it is from the beta):



Monk (originaly it is from the beta):



Archer (originaly it is from the beta):



Dark Champion (originaly it is from the beta):



Red Dragon (form the visual site):



Gold Dragon (form the visual site):



Blood Fury, and Maden with more outer garments (form the visual site):




Peasents in Beta



Marksmen in Beta











The idea witj the green spectre is the best one I would love to see it in action.

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chester_a_r
chester_a_r


Hired Hero
posted March 04, 2007 09:20 AM

and why did you have to make the quote?

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Daystar
Daystar


Honorable
Legendary Hero
Back from the Dead
posted March 04, 2007 04:19 PM

will it be possible to choose which options to have on/off?

I mean, I like the way some of the units look!
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Card_Ximinez
Card_Ximinez


Famous Hero
no
posted March 04, 2007 06:17 PM

Could you rename the warlord stormlord? It fits better!
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VokialBG
VokialBG


Honorable
Legendary Hero
First in line
posted March 05, 2007 07:22 PM

Quote:
will it be possible to choose which options to have on/off?

I mean, I like the way some of the units look!


Yes but in the full verson...

Quote:

Could you rename the warlord stormlord? It fits better!


No problem

You all will see radical changes in Necropolis in 0.3 (the alpha)

P.S.

We need more testers!
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EliteKill
EliteKill

Promising

The Starless
posted March 05, 2007 07:34 PM
Edited by EliteKill at 20:07, 05 Mar 2007.

Quote:
Quote:
will it be possible to choose which options to have on/off?

I mean, I like the way some of the units look!


Yes but in the full verson...




I have some ideas for options:

-Enable New Spells (I'm working on it)
-Replace Heaven by Renegade Heaven (I recently made a mod which replaces Heaven's upgrades with renegades. I am now working on changing the normal textures so the upgrades look better. I think this will be a good option.)
-Disable Town Portal
-Disable Summon Creatures
-Disable Resurrection
-Disable Puppet Master
-Original Necromancery (maybe some maps are for Necromancers, so this will bring back the original Necromancery)
-Blanced Ultimate Trees (some skill trees for the Ultimates are illogical and hard to get)
-Balanced Heroes (Some of them are way good)

This is for now.

PS: My Heroes V is working again si I can be an Alpha Tester.

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VokialBG
VokialBG


Honorable
Legendary Hero
First in line
posted March 05, 2007 07:48 PM
Edited by VokialBG at 19:48, 05 Mar 2007.

Quote:

I have some ideas for options:

-Enable New Spells (I'm working on it)


I have tred this it it can't be done (if you can make it I'll be really happy!)

Quote:

-Replace Heaven by Renegade Heaven (I recently made a mod which replaces Heaven's upgrades with renegades. I am now working on changing the normal textures so the upgrades look better. I think this will be a good option.)



The textures are ready (for Haven) but some of the creatures (Renegades) can be used for upgrades with the abilities, like the LandLord or the Campion...

Quote:

-Enable Town Portal
-Enable Summon Creatures
-Enable Resurrection
-Enable Puppet Master


What you mean with "Enable", aren't they in the game now?

Quote:

-Original Necromancery (maybe some maps are for Necromancers, so this will bring back the original Necromancery)


Good idea! (maybe as an option )

Quote:

-Blanced Ultimate Trees (some skill trees for the Ultimates are illogical and hard to get)
-Balanced Heroes (Some of them are way good)


Another good idea! Like Irina he give battle dive to the griffins - this must be kicked!

Quote:

This is for now.


I like your ideas! I'll add you as official member of the GotP team
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EliteKill
EliteKill

Promising

The Starless
posted March 05, 2007 08:01 PM
Edited by EliteKill at 20:05, 05 Mar 2007.

Quote:

I like your ideas! I'll add you as official member of the GotP team


Yay. I did manage to get Regeneration in the game, but I don't remember how For the Enable spells, I meant Disable (I'll edit it). For the Heaven Textures, I noticed that it's wierd that you have a blue-armored archer upgraded into a red crossbowman. So I will change the clothing to red

EDIT: Recolored Footman:



I can't recolor the shield for some reason

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VokialBG
VokialBG


Honorable
Legendary Hero
First in line
posted March 05, 2007 08:19 PM
Edited by VokialBG at 20:20, 05 Mar 2007.

Textures...

Well lets talk about the textures:

The paladin is good with this texture:

http://i122.photobucket.com/albums/o262/VokialBG/pal.png

The Cavalier must be changed!

The griffins are good like:

http://i122.photobucket.com/albums/o262/VokialBG/nav11111.jpg
http://i122.photobucket.com/albums/o262/VokialBG/nav111111.jpg

For the swordman, recolor the shield, and we can add on it the eagle on the shield on the beta texture in gold:

http://i122.photobucket.com/albums/o262/VokialBG/nav111.jpg


The crusader is good like:

http://i122.photobucket.com/albums/o262/VokialBG/nav1111.jpg

The Monk too:

http://i122.photobucket.com/albums/o262/VokialBG/pre.png

and the archer:

http://i122.photobucket.com/albums/o262/VokialBG/arch.png

The Marksman, the Inqustor and the The Peasents  are for changing.


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EliteKill
EliteKill

Promising

The Starless
posted March 05, 2007 08:23 PM
Edited by EliteKill at 20:27, 05 Mar 2007.

I don't think you understood me. I meant that we can have an option that will do this:

All of Heaven's Upgrades will be Neutral and all of the Renegades will be the Upgrades. The Normal Heaven creatures wil be retextured so their clothes are red (like the Footman in my last post) so when they're upgraded into Renegades it will look real. Get me?

EDIT: If you can tell me where is the Cavalier's texture I can make it red.

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VokialBG
VokialBG


Honorable
Legendary Hero
First in line
posted March 05, 2007 08:25 PM
Edited by VokialBG at 20:28, 05 Mar 2007.

Quote:
I don't think you understood me. I meant that we can have an option that will do this:

All of Heaven's Upgrades will be Neutral and all of the Renegades will be the Upgrades. The Normal Heaven creatures wil be retextured so their clothes are red (like the Footman in my last post) so when they're upgraded into Renegades it will look real. Get me?


Yeah right... good future, for the finall version...
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EliteKill
EliteKill

Promising

The Starless
posted March 05, 2007 08:27 PM
Edited by EliteKill at 20:28, 05 Mar 2007.

?

If you don't like it than it can be just an option...

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VokialBG
VokialBG


Honorable
Legendary Hero
First in line
posted March 05, 2007 08:35 PM

Quote:
?

If you don't like it than it can be just an option...


It's good idea, but for the full version (relise date: somewhere in June maybe ) but you mean changing only the textures or the textures, and the abilities?
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EliteKill
EliteKill

Promising

The Starless
posted March 05, 2007 08:41 PM

Quote:
Quote:
?

If you don't like it than it can be just an option...


It's good idea, but for the full version (relise date: somewhere in June maybe ) but you mean changing only the textures or the textures, and the abilities?


Textures for unupgraded, textures+abilities for upgraded.

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VokialBG
VokialBG


Honorable
Legendary Hero
First in line
posted March 05, 2007 08:44 PM

Quote:

Textures for unupgraded, textures+abilities for upgraded.


OK, this will be an option for Haven You will be able to choose:

The old haven in new skins or...

The new renegades - new "skins" - Haven
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Ted
Ted


Promising
Supreme Hero
Peanut Exterminator
posted March 05, 2007 09:07 PM

maybe you could make two Havens

1. Normal H5 Haven
2. Renegade H5 + Beta Haven?
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EliteKill
EliteKill

Promising

The Starless
posted March 05, 2007 09:55 PM
Edited by EliteKill at 06:54, 06 Mar 2007.

Red Archer ready, I'll show it tommorow.

EDIT: Here it is:



Also, you can find MANY usefull mods here. There is a mod that makes every hero look different-I suggest it.

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Card_Ximinez
Card_Ximinez


Famous Hero
no
posted March 06, 2007 07:03 PM

What does GotB stand for?
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