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Heroes Community > Heroes 3.5 - WoG and Beyond > Thread: Question about the ERM Script Master editor...
Thread: Question about the ERM Script Master editor...
Zerodius
Zerodius

Tavern Dweller
posted July 17, 2007 04:53 AM
Edited by Zerodius at 04:55, 17 Jul 2007.

Question about the ERM Script Master editor...

EDIT: DOH! Wrong forum... or is it? I think that this is the actual map-making forum but yet, I still see threads about maps in the Heroes WOG forum.

So... if this thread is not in the right forum, I would appreciate it if a mod would move it to the appropriate forum.

Sorry for the inconvenience.

______________________________________________________________________

Question about the ERM Script Master editor...

First of all, hello.

I have been working on a map for Heroes of Might & Magic 3 Wake of Gods for quite a while but I am now running into a problem.

One of the map's characteristics is that the hero will be able to eventually access creatures dwellings which will contain optionnal, very powerful creatures. The number of creatures in said dwelling is extremely high (over 50-100) but... said dwelling does not have a weekly growth, at all. Once the creatures are all recruited, that's it.

Now my problem is... how do I do this? Can it be done using the ERM Script Master tool or will I be forced to use manual programming/resort to Seer Huts?

Thank you in advance.
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angelito
angelito


Honorable
Undefeatable Hero
proud father of a princess
posted July 17, 2007 09:37 AM

ERM is too much related to WoG to let threads about that topic in the MapHaven. Most responses will occur if placed in the WoG forum.
Therefor --> moved.
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