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Heroes Community > Tournament of Honor > Thread: How to have Faster games...
Thread: How to have Faster games...
lord_crusader
lord_crusader


Promising
Supreme Hero
UHU!! supreme!
posted July 31, 2007 06:05 PM

How to have Faster games...

Well I think the main reason to not have a large base of online players and a low number of games is because the fact that the heroes is game designed to expend your time thinking your strategy... and we have a lot of lose time waiting for the other turn... certainly heroes V has some good adittions to minize this like simultaneus turns...

but why don't we use too dynamic battles??? the main reason of expend more than 3 minutes every turn are the fights... with dinamic battles we can gain a good amount of time each turn...why this feature is not used in the TOH games??? It's teach to have faster turn, faster thinking and a better online experience
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phoenixreborn
phoenixreborn


Promising
Legendary Hero
Unicorn
posted July 31, 2007 06:19 PM

Elit wrote:
Quote:

Turn limit in h5 is not = fast play. Normal when i play with SQ79 on Hourglas we end map ~ week 5 if you play this map with 1-2 min turn limit you will end it not befor week 10-13 because here need much battles and you will make averge 1 per turn. So you will loss ~ same real time like us + making totaly crap game from poor build and lack strategy. All idea on heroes is to fight for resurces to get them and after it build your town/arts/heroes.If time not go in battles you can use time limit and do good game....but now its only for fun and games, with very loq quality compare nonlimit games.


I bolded the significant part.

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insatiable
insatiable


Supreme Hero
Ultimate N00bidity
posted July 31, 2007 07:05 PM

prob with dynamic battles is final battling between players.. im sure most dont like this

as for timer.. i never was against it actually, just had to go with the flow and adjust to unlimited
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Elit
Elit


Famous Hero
posted July 31, 2007 08:05 PM

dynamic battles is most stupid option in h5.

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phoenixreborn
phoenixreborn


Promising
Legendary Hero
Unicorn
posted July 31, 2007 08:12 PM

Yeah, I'm trying to get really good with inferno, but seriously they must have the longest creep battles out of any faction ever.

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Elvin
Elvin


Admirable
Omnipresent Hero
Endless Revival
posted July 31, 2007 10:00 PM

Yeah At first they can be a pain.
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lord_crusader
lord_crusader


Promising
Supreme Hero
UHU!! supreme!
posted August 01, 2007 03:51 AM

I really don't find that option that useless... that really helps a lot to have faster turns... combining simultaneus turns, autocombat, timilimit and dinamic battles... you can have very fast games... but I guess you all don't want to move faster... but I really don't understand why anybody needs to take more than 10 seconds to move a unit and more than 30 to move the hero... I really don't get it... anyone can try play with me... I don't take turn longer than 5 minutes no matter If I battle or not in the turn... and I think I can have a decent playing using this options... is just matter of practice
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phoenixreborn
phoenixreborn


Promising
Legendary Hero
Unicorn
posted August 01, 2007 04:32 AM

Quote:
autocombat, I don't take turn longer than 5 minutes no matter If I battle or not in the turn... and I think I can have a decent playing using this options... is just matter of practice


Sure, I play pretty fast, so I don't need the timer to MAKE me go fast.  Also, do you always take the result of the quick combat no matter what?  you said "if I battle" so maybe not.

Anyway, you can come to terms with whoever you are playing against, I'm sure there must be people who also want to do timed turns, it's just not my personal preference.

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lord_crusader
lord_crusader


Promising
Supreme Hero
UHU!! supreme!
posted August 01, 2007 06:51 PM

I think the timer is just for obligate the other to concetrante on move faster... that was the I always play since this feature is in heroes... and I don't need the timer to move fast too... but using this on TOH can teach the player to move faster...
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