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Heroes Community > Heroes 7+ Altar of Wishes > Thread: Another lame Heroes 6 poll
Thread: Another lame Heroes 6 poll This thread is 3 pages long: 1 2 3 · «PREV
MattII
MattII


Legendary Hero
posted June 29, 2008 01:34 AM

Oh, they aren't all going to be race towns, I mean, sure the humans have got 5 race creatures, and the Dwarves have majority race as well, but the demons are all different, Wizards have genies and constructs, Nagas have several different serpents, plus they change with age, and Elves of both types have associated creatures.

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Brawlermatrix
Brawlermatrix


Thinking Outside the Box
posted June 29, 2008 04:11 PM

Heroes 6 (Format Structure)

I feel that Heroes 6 would start off with 6 Towns but with 2 add-ons increase the Towns number by 1 per add-on.
____________
Think outside the box and see
true potential, stay inside the
box and say the same.

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zazu1
zazu1


Adventuring Hero
Makes Sense
posted June 29, 2008 09:45 PM
Edited by zazu1 at 21:48, 29 Jun 2008.

I see Matt.  Well like ive said haven doesn't count because a human isn't a mythical creature and the castle is more of a medieval/holy castle.  Anyway I think that a race-based castle is alright when it has 2 creatures of same race.  Maybe a melee and an caster, but no more. For instance, I think that Sylvan has too many elves.  The hunter and the druid are good, but there is no need for a wind dancer?  Even the name sounds a little weird.  He can be replaced by a  hobbit, or some other woodland creature, same with dungeon and there blood furies.  Now Fortress took the raced-base castle waaaaay too far where it just becomes absurd.  Despite the fact that dwarves don't live in fire pits, instead they either live on snowy terrain, or mountains, or sometimes mines.  The entire castle is made up of dwarves, which is incredibly non-creative and makes playing that faction not fun. I can't even get my friend to install it so we could play online, even though he doesn't play that faction, just because he doesn't want to see 6 dwarves with 6 different outfits and different sizes on the map called things like spear wielders.  Not too mention the flaming salamanders.

Anyway, what Im trying to say is that when you say a naga castle It sounds like a race-based castle. Instead maybe what you mean is a water/amphibious based?  Except I can't really see a naga being more than one creauter.  But then again they made 6 outta dwarves so who knows?

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MattII
MattII


Legendary Hero
posted June 30, 2008 01:14 AM

Quote:
Anyway, what Im trying to say is that when you say a naga castle It sounds like a race-based castle. Instead maybe what you mean is a water/amphibious based?  Except I can't really see a naga being more than one creauter.  But then again they made 6 outta dwarves so who knows?


Apart from the nagas I've got snakes, serpent flies, dreamtime serpents and qoatls, though I'm unsure about the abilities of the last two as yet. I've also got three levels of naga, naglings (no arms), naga (two arms) and nagara (4 arms) and several unique weapons.

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