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Heroes Community > Heroes 5 - Modders Workshop > Thread: [MOD TotE] Duel Preset Editor with spell costs
Thread: [MOD TotE] Duel Preset Editor with spell costs
Zenithale
Zenithale


Promising
Famous Hero
Zen Mind
posted December 22, 2007 02:06 AM
Edited by VokialBG at 18:47, 07 Feb 2008.

[MOD TotE] Duel Preset Editor with spell costs

I've made a MOD to add a cost to all spells, even to the Runes and the warcries.
The runes are not too expensives in preset points but the ressource costs are multiplied by 5. The spell costs are not PM/Knowledge/level dependents because, IMO, there're low level spells so powerful/useful than high level spell. Moreover the high spells require more skill points and already cost more mana.

Each complete (all spells) magic schools cost 2000 preset points (no need to buy all spells, of course). There's no prize gap because all spell are useful in duel. Only few spells are gratis (in fact nobody will pay for them).

There're breaking game spells as Armageddon, Divine vengeance and the Rune of battlerage who are now very expensive (2000 points) but playable in optimized strategies. Vampirism cost is high too (500 points), only because the undead attribute who immunize to mind spells as 'puppet master' (and some people of ArchangelCastle community think it's a unbalanced spell).

Spell costs
Download (to put in the 'data' folder)

I'm waiting your opinion.  

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