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Olexus

 
Tavern Dweller
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posted February 02, 2008 02:33 AM |
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witch hut script help
I am working on a map and I would like to place a witch hut that always gives Logistics. I checked the manual and looked at scripts in several other maps and came up with this little script (nothing else is in the script window, in the object properties of the witch hut under "(ab)Name" I put "witch"):
function WitchHut()
GiveHeroSkill(heroname, 1);
print('The witch taught ',heroname,' a skill.');
SetObjectEnabled('witch', false);
MarkObjectAsVisited('witch', heroname);
Trigger(OBJECT_TOUCH_TRIGGER, 'witch', 'WitchHut');
end;
Trigger(OBJECT_TOUCH_TRIGGER, 'witch', 'WitchHut');
Unfortunately it doesn't work, the witch hut still gives a random skill. Anyone can help and point out what's missing or wrong?
Thanks a lot
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Vlaad

     
     
Admirable
Legendary Hero
ghost of the past
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posted February 02, 2008 04:07 AM |
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See if this helps.
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