Heroes of Might and Magic Community
visiting hero! Register | Today's Posts | Games | Search! | FAQ/Rules | AvatarList | MemberList | Profile


Age of Heroes Headlines:  
5 Oct 2016: Heroes VII development comes to an end.. - read more
6 Aug 2016: Troubled Heroes VII Expansion Release - read more
26 Apr 2016: Heroes VII XPack - Trial by Fire - Coming out in June! - read more
17 Apr 2016: Global Alternative Creatures MOD for H7 after 1.8 Patch! - read more
7 Mar 2016: Romero launches a Piano Sonata Album Kickstarter! - read more
19 Feb 2016: Heroes 5.5 RC6, Heroes VII patch 1.7 are out! - read more
13 Jan 2016: Horn of the Abyss 1.4 Available for Download! - read more
17 Dec 2015: Heroes 5.5 update, 1.6 out for H7 - read more
23 Nov 2015: H7 1.4 & 1.5 patches Released - read more
31 Oct 2015: First H7 patches are out, End of DoC development - read more
5 Oct 2016: Heroes VII development comes to an end.. - read more
[X] Remove Ads
LOGIN:     Username:     Password:         [ Register ]
HOMM1: info forum | HOMM2: info forum | HOMM3: info mods forum | HOMM4: info CTG forum | HOMM5: info mods forum | MMH6: wiki forum | MMH7: wiki forum
Heroes Community > Heroes 5 - Temple of Ashan > Thread: Might of Magic - turning the magic into might
Thread: Might of Magic - turning the magic into might This thread is 2 pages long: 1 2 · «PREV
Drunk_Lord
Drunk_Lord


Known Hero
very happy hero :)
posted February 15, 2008 12:36 PM

I'll risk to get offtopic on my own topic but on the last campaign mission the haven strategy with puppet master and div. vengeance just rock with Freyda! Beated Biara month 2

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Drunk_Lord
Drunk_Lord


Known Hero
very happy hero :)
posted March 24, 2008 04:54 PM
Edited by Drunk_Lord at 17:00, 24 Mar 2008.

Heya folks Here's some adds and new suggestions:

Stronghold. So Stronghold is a might faction, but they haven't got magic and that's the reason for them not to be here. But I decided to post some things about the warcries here. Here we go:
First one:
Kilghan The Goblin King! All(goblins) praise him! Here' some another use of those little annoying creatures.
Enlightenment->Battle Lore->Intelligence->Mentoring
Leadership->Diplomacy->Empathy
Shout- no perks really needed. Ur choice.
Defense->Vitality->Defend Us All
Attack->Battle Frenzy maybe
Warcry required-Horde' Anger
So the point is to get maximum amount of goblins. Use Defend Us All to get a fair amount of them. Then try to mentor some other barbarians(give ur warmongers to them first) and get Defend Us All with them to get very big amount of goblins. So now Horde's Anger becomes something reasonable decent(and very funny(for me) to use). If u get battle frenzy it¡¦ll be very nice, the goblins may even cause some damage btw. And vitality ensures u that the goblins won't die that soon.
May not be the best, but it's fun to use

Second one:
This is for any barbarian.
Shout->Shout of Rage, Shout Training->Mighty Shout
Leadership->Battle Elation(u may take div. guidance if u want to)
Attack->Battle Frenzy->Retribution
Luck-Just links very good with all above
Enlightenment->Bloodfire
Warcry required-Ralling Cry
Use Ralling Cry to raise up morale. Leadership will raise it up even more. So we got MegaRetribution now(points of morale after the max 5 apply for retribution). Ralling Cry will be supported by shout skill. Battle elation and bloodfire will help u gain rage(morale also helps much) which is always appreciated. Luck will just blast with retribution.

So when the barbarian thing is over, here are some other adds:
Sylvan
Here¡¦s some Armageddon strategy with sylvan(Kaboom!)
Destructive->Master of Fire->Secrets->Ignite
Sorcery->Perks of ur choice
Attack->perks that suits ur hitting style with sylvan
Luck->Resistance, Soldier's and Warlock's Luck
One free slot left(enlightenment, swift mind might fit well, leadership)
So just get silver unicorns and split them in that way:
UU
UU
OO
UU
UU
OO
OO

Where the four "U"s stands for unicorn and the "O"s stands for other units(the four "O"s stands for other large units)
                                                                                     
So ur creatures get 60% magic resistance(surrounded by unicorns). From the resistance perk u get another 15%. If we count the boots it'll be + another 10% . So it makes 85% magic resistance!(have in mind that with this thing ur unicorns will have only 55% magic resistance). Oh, and don't forget the High Druids without them this is useless. U'll have to give up two of ur stacks(ur choice) to split the unicorns like this. Just enter combat and kaboom him to death with Armageddon(while u resist it ). Then hit him hard(halved defense) with archers and stuff.

Haven:
This is for creatures specialists. In fact it's more a tip than a real strategy. Get dark and try to get hands on vampirism. Use inquisitors to buff(griffins if u play Irina, champions if u play Claus and crossbowmen if ur choice is Dougieboy). So cast vampirism at griffins\paladins\crossbowmen. This will be the die-hard sort of battle. With a massive damage dealer. Luck(of course) and leadership ur win is guaranteered. Fallen knight is also a good choice.

I'm still working on inferno(light magic) and fortress(light\dark) gonna add them soon(ahh, lies, lies )



















Good night.
















Are u still reading this ???



















OK, I give up. G'night folks.
____________

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
nosfe
nosfe


Adventuring Hero
posted March 24, 2008 05:17 PM

those builds have two skills in them with 2% chance to get so no thanks

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Drunk_Lord
Drunk_Lord


Known Hero
very happy hero :)
posted March 24, 2008 05:25 PM

everyone complains about that I'm going to explain it again: if u plan correctly, u can take whatever skill u want to. Luck matters also. And it's not wise to relly only on a strategy. Take the more common skills if they're offered first, and if the unlikely ones doesn't show up, just take some other path. It's not that hard to do.
P.S.-Wonder how I ever played with something of these, it's sooooo hard to get the skills
____________

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
nosfe
nosfe


Adventuring Hero
posted March 24, 2008 05:46 PM

meh, i've played games with Yrwanna where all i chose was enlightenment/irresistible and i still get some games where i get destruction at lvl8 so i guess i'm just unlucky with the skills, so i prefer one 2% skill at most and even then i don't count on getting it, more like a bonus if i do get it

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Elvin
Elvin


Admirable
Omnipresent Hero
Endless Revival
posted March 24, 2008 06:07 PM
Edited by Elvin at 18:09, 24 Mar 2008.

Quote:
everyone complains about that I'm going to explain it again: if u plan correctly, u can take whatever skill u want to.

Uh huh. If you have all the time in the world you can, bad thing is that you don't have it.
____________
H5 is still alive and kicking, join us in the Duel Map discord server!
Map also hosted on Moddb

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Jump To: « Prev Thread . . . Next Thread » This thread is 2 pages long: 1 2 · «PREV
Post New Poll    Post New Topic    Post New Reply

Page compiled in 0.0238 seconds