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Heroes Community > Tournament of Honor > Thread: Kamikaze war
Thread: Kamikaze war This thread is 3 pages long: 1 2 3 · NEXT»
infinitus
infinitus


Supreme Hero
posted September 30, 2008 07:24 AM
Edited by infinitus at 08:52, 30 Sep 2008.

Kamikaze war

I have game in progress on Genesis vs Chn Vimp. I Sylvan Ossir, he Academy Havez. Very strong academy must say. He taked garrison with secondary hero ! Mentored one ... So will be mentored heroes war between us ... Cos i will respond with mentoring heroes too ... His heroes have Dark expert, Destruction expert, last stand, may be swift mind ... Please help, i have no experience of such war ... What amount of army i should give to my secondary heroes ? Or may be just attack with my main hero ? I have tome of light, shackles... Please help, don't want loose this game because no experience  
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Nothing's impossible

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Elit
Elit


Famous Hero
posted September 30, 2008 08:24 AM

Look like fun game
Dont forget about Shackles of the Last Man. He cant make so many mentored heroes. Gold is not so much here if you want to buy arts too. Its good option if you make hero with luck/resist/last stand and destructive/light. Its option to bring in battles only Unicorns with his high resist. Split them to can give eatch other bonuses too. Use spels for kill his trops and regen for up unicorns. So far i'm not sure its will help...depend how he act.

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infinitus
infinitus


Supreme Hero
posted September 30, 2008 08:51 AM

Yes, i think will be a lot of fun Thanks for tips
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infinitus
infinitus


Supreme Hero
posted September 30, 2008 10:54 AM
Edited by infinitus at 10:56, 30 Sep 2008.

Game ended now ... Was just another Academy silliness No kamikaze war, just Vimp erasing my army He was Gilraen with academy army ! My Ossir . Here is the replay Gilraen Academy vs Ossir Sylvan. After this game i don't think Academy need more resources on Genesis I done some mistakes in this battle (my little son, help me a lot ), still i think i don't have a chance in this battle ... Please some tips, what i done wrong in this game, battle ?
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Nothing's impossible

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Elit
Elit


Famous Hero
posted September 30, 2008 01:21 PM

Battles was LoL You need to practice more with Ossir
Good game Chn Vimp

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Elvin
Elvin


Admirable
Omnipresent Hero
Endless Revival
posted September 30, 2008 01:27 PM

One thing is for sure, mini arties + might hero is bad for your health
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Jinxer
Jinxer


Legendary Hero
*****
posted September 30, 2008 01:33 PM

See I told you... Acadamy is plenty strong on Genesis as it is now... NO NEED for more resources... Maybe even needs less resources?
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Elvin
Elvin


Admirable
Omnipresent Hero
Endless Revival
posted September 30, 2008 01:34 PM

Maybe needs ban mentoring
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Elit
Elit


Famous Hero
posted September 30, 2008 02:07 PM

Quote:
Maybe needs ban mentoring


Actualy not. Look how better and interest is game now. Chn Vimp did very big suprise to Infinitus. He dont use kamicadze...just change main hero. Hope more people will understand how good is h5 3.0/3.1. Here have alot more options for play with all races.
Stop talk for ban stufs. Just play and HF.

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infinitus
infinitus


Supreme Hero
posted September 30, 2008 02:18 PM
Edited by infinitus at 14:35, 30 Sep 2008.

I don't see any useful tips here Np, i will use academy same way to get some tips
After some thinking ... - against academy may be is better to take defense + evasion but no enlightenment ? or defense + enlightenment but no attack ?
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Elvin
Elvin


Admirable
Omnipresent Hero
Endless Revival
posted September 30, 2008 02:44 PM

Oh please, it's most likely something ubi forgot when they gave mentoring to all races. Just think about it, wizard and artificer is already good. Might hero + artificer is even better. I see things getting out of hand, even if the combination is not unbeatable it's certainly a big edge over an opponent. In this case it was ranger + artificer vs ranger without it and it showed.
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Asheera
Asheera


Honorable
Undefeatable Hero
Elite Assassin
posted September 30, 2008 02:53 PM

The Mentoring ability is one of the most abuse-able in the game, it shouldn't exist in the first place.
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Towerlord
Towerlord


Promising
Supreme Hero
Hero of Good, Slayer of Evil
posted September 30, 2008 02:56 PM

Very good strategy from Vimp... also Sylvan played a little slow probably, and brought fewer troops on the battlefield, but, anyway this mentoring a ranger (or a knight - even stronger imho) seems to be bringing imbalances to the game !

1. It only works well with Academy (and maybe Necro and Haven - but Haven already has a might hero, so just Necro in the end), because you can make use of the Special Skill Artificer. Other towns have their racial skill bound to the Hero (like Avenger works only if you use Sylvan Hero, or Runes only if you use Dwarf Hero... same for Gating, Blood Rage, Irresistible Magic )

2. 25% of a very high level hero's experience, can mentor a Hero almost the same lvl as main hero

3. Mini Artifacts in very late game are already imbalanced, especially because of the Initiative that they provide... Ubi should have made a non-linear formula for the increase in initiative, with a cap of 30%-35%, or something like that. Also you get pretty good att/def from minis also, so adding those to the already big stats of a might hero, brakes the balance of the game completely

4. The mentored Hero doesn't need logistics, as the map is already cleared by the Mentor, which probably had logistics ... so he gains an extra skill also

My conclusion is that Mentoring NEW MAIN HERO should be  allowed for Academy(and maybe Necro) only if that Hero is another Wizard (or Necromancer) ! Mentoring any other hero class as MAIN, would be possible only if the troops DO NOT WEAR Mini Artifacts.
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Kispagat
Kispagat


Famous Hero
posted September 30, 2008 03:04 PM

Since mentoring gives only 25% of the xp of the mentor, it needs good organisation to develop a second main hero, and with him visiting all boosters in the map, which takes time.

I have not seen the battle, but atm I would say you made a mistake to let it happen, you should quickly hang the titans & Co to a tree of knowledge.

On week 4 or 5 create miniarties not that simple.

Btw I dont know what could be the reason for changing main, but in battlezone mentor is available, maybe thats also an option for real main hero.

So maybe you would loose against a wizard hero also. Gilraen gives no benefit for its army.

But of course, its a big surprise, and talented way to win, but I am convinced that 99% of the games native main is better option.






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Elit
Elit


Famous Hero
posted September 30, 2008 03:14 PM

100% agree with kispagat.

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Towerlord
Towerlord


Promising
Supreme Hero
Hero of Good, Slayer of Evil
posted September 30, 2008 03:22 PM

Quote:

So maybe you would loose against a wizard hero also. Gilraen gives no benefit for its army.

But of course, its a big surprise, and talented way to win, but I am convinced that 99% of the games native main is better option.



Probably he would have had difficuties against the Wizard himself, but the battle would've been much closer, and maybe he would've had chances for victory !

The main benefit is stats, as Gilraen he had 11 Attack , 28 Defense !!!
A wizard would have something like 6 15 probably... with the same artifacts, so the difference is huge !

Add to those cool ranger stats the power of the minis 10 att, 10 def and 36% initiative and you have the picture of a impossible win.

As I said only Wizards (and maybe Necros) can get benefits from this, so it should be banned !
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Elit
Elit


Famous Hero
posted September 30, 2008 03:29 PM

Quote:
Quote:

So maybe you would loose against a wizard hero also. Gilraen gives no benefit for its army.

But of course, its a big surprise, and talented way to win, but I am convinced that 99% of the games native main is better option.



Probably he would have had difficuties against the Wizard himself, but the battle would've been much closer, and maybe he would've had chances for victory !

The main benefit is stats, as Gilraen he had 11 Attack , 28 Defense !!!
A wizard would have something like 6 15 probably... with the same artifacts, so the difference is huge !

Add to those cool ranger stats the power of the minis 10 att, 10 def and 36% initiative and you have the picture of a impossible win.

As I said only Wizards (and maybe Necros) can get benefits from this, so it should be banned !


Its not right to talk about balance from this battle. Its very hard to hapend in real game and not every time will be good decision. Wizards have MOTW and other good weapons for final battle. Best will be if we admirate for well play game Chn Vimp. He deserve it.

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infinitus
infinitus


Supreme Hero
posted September 30, 2008 03:48 PM
Edited by infinitus at 15:54, 30 Sep 2008.

I asked for help for improving my self, not for imba cry
After game i ask Vimp if he can beat his own academy with Sylvan, he respond yes ... For prove game is balanced look's like i have to loose one more time, this time with academy vs sylvan, in the name of science
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v=loCSLJ6IodY

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Towerlord
Towerlord


Promising
Supreme Hero
Hero of Good, Slayer of Evil
posted September 30, 2008 03:55 PM
Edited by Towerlord at 15:57, 30 Sep 2008.

Elit, I think you as an "Academy freak"(and Academy clan member) should take a neutral position in this matter, and let others decide, because you might be influenced by your feelings for Academy.

I, for one, am a much better judge than you, because I am neutral in this matter!

I'm sure you are not a noob , and you noticed the huge potential of this strategy... but it is imbalanced and it must not be used.

It can happen(and it did) in real game, and in late-games like this it is the best thing a Wizard can do, and also it is very easy to acomplish... so it's best to be debated, or else it risks ruining the balance and fun of the game !

PS : Please Infinitus and Vimp, play the final battle again with Wizard vs. Ranger, and post replay of that, so that everybody notices the difference.
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Kispagat
Kispagat


Famous Hero
posted September 30, 2008 04:31 PM
Edited by Kispagat at 16:32, 30 Sep 2008.

Quote:
It can happen(and it did) in real game, and in late-games like this it is the best thing a Wizard can do, and also it is very easy to acomplish... so it's best to be debated, or else it risks ruining the balance and fun of the game !

PS : Please Infinitus and Vimp, play the final battle again with Wizard vs. Ranger, and post replay of that, so that everybody notices the difference.


The outcome of a final battle much more connected to the fighting factions, the army involved and number of week. (presuming that both players play at high level, collecting all possible staff, and creeping well)

Eg. necro will most probably loose against almost any other faction after week 5.

Wizard, haven and orc potential to win late games are extremely high. Necro and also sylvan cant let it happen. If they do, its a strategical loss.

Mentoring new hero is an exception, and I think in maps where final battle takes place in week 4-6, its almost impossible to develop. Therefore no need to make a ban for it.

You are right that basic stats will be in a favour of might skills this way, but this requires the second hero to collect boosters, otherwise whole idea makes no sense.

I support the idea to replay the battle if they like. Also, please tell us, which week was this fight.

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