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Heroes Community > Heroes 5 - Modders Workshop > Thread: Experience modding (question)
Thread: Experience modding (question)
Moonlith
Moonlith


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Supreme Hero
If all else fails, use Fiyah!
posted December 16, 2009 03:29 AM
Edited by VokialBG at 18:36, 28 Jul 2011.

Experience modding (question)

Random question of the day.

I want to reduce the amount of experience heroes need before they level up. Is there any modder who can tell me where to find these numbers so I can tweak them?

Moderator's note: for minor questions, please use the questions topic. This one is now locked!
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zamfir
zamfir


Promising
Supreme Hero
Allez allez allez
posted December 16, 2009 10:31 AM
Edited by zamfir at 14:04, 17 Dec 2009.

EDIT: My misunderstanding. I don't know where to find those numbers.
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Moonlith
Moonlith


Bad-mannered
Supreme Hero
If all else fails, use Fiyah!
posted December 16, 2009 01:03 PM
Edited by Moonlith at 13:06, 16 Dec 2009.

Ah, that would be with the editor installed. I'm installing that one later, but, judging from the path, doesn't that only edit a manual and not a game? Or is that an actual data file in which the experience needs of all heroes get changed?
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Gnoll_Mage
Gnoll_Mage


Responsible
Supreme Hero
posted December 17, 2009 03:57 PM
Edited by Gnoll_Mage at 16:12, 17 Dec 2009.

Do you mean this sort of stuff? If so, it can only be done by editing the .exe. There's a patch or something like around somewhere by the looks of it, but tweaking the values yourself doesn't look to be possible I'm afraid.
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Moonlith
Moonlith


Bad-mannered
Supreme Hero
If all else fails, use Fiyah!
posted December 18, 2009 01:07 PM

Yeah I meant that. Personally I wanted to go the opposite direction, since I detect imbalance the moment one level 30 hero perishes and leaves one side with a level 30 hero, and the other with at most a level 7 hero if he brings it up fast. Even with a bigger army the level 7 hero stands no chance against the level 30 hero.

Hence I wanted to see the level 1-30 exp needs modded to extremely low amounts, so it would be cakewalk to basicly run around with a level 30 hero fairly quickly. As a way of test, of course

Hum, I suppose one way to work around it would be to simply edit the exp values of monsters you slay.... Worth a shot at least I think.

Thanks regardless!
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