ohforfsake
Promising
Legendary Hero
Initiate
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posted April 08, 2010 07:11 PM |
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If I were to make such a program, I'd probably do it as follows:
Seperate different species, such as humanoids, reptiles, etc.
Then, for different parts of the body, add scaling numbers, so you can enhance the different sizes to see what looks the best.
Finally add the extra things, like wings, etc. you can add, which gets added to specified angle placed spots defined by the size of different body parts.
All in all, I think it'd make it easier to make a realistic/beautiful monster, because you can add your previous experiences (attempts) and thereby constantly increasing the effectiveness of the program. The problem however would be that if you want certain edits that is not covered by body parts due to lack of detail (too much and it gets too complicated, too little, and the right detail your idea is based on might be impossible) then you're better off drawing I suppose.
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Living time backwards
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