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Heroes Community > Heroes 3.5 - WoG and Beyond > Thread: Mod Ideias!
Thread: Mod Ideias!
ShiroTenshi
ShiroTenshi

Tavern Dweller
Might Mage Hero!
posted February 09, 2012 07:08 PM

Mod Ideias!

Lets create and desenvolve mod ideas everything starts with ideas!


I have one idea to one script based on the Advanced Levels to build a other town the scripting I dont know how to work but the idea is an item allow this town creation a scroll with adventure spell allows the town creation this scroll is in trufh a teaching scroll teachs your troops to build a certaly kind of town or a specifc scroll that you choose what kind of town you may only build a town for week/month or the scroll is destroyed when you use, I thank all you scripters and sorry for I dont have time, also other ideas apper! you can create a mod like Hero Of Light but only the passive special abilities that turn the game greatly if that apper too easy to create! both apper easy to create I prefer make that (both mods) full compatible for the Advanced Levels mod! Thanks Soo Much! Guys, A New Ideas is emergeing! I will put more ideas each day! If I can! And thats normal to me

Thank you soo much guys!

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majaczek
majaczek


Supreme Hero
Work at Magic Dimmension
posted April 27, 2012 04:56 PM
Edited by majaczek at 17:13, 27 Apr 2012.

Scripted Adventure spells are availible in ERM for TE/ERA/WoG3.59alfa.
New Buildings in existing towns should be soon availble via ERA plugin as it seems much easier than adding new towns with it's own buildings and changing the mechanisms that assert there's no more town types than 9. I mean Real New Buildings - ones built in Town Hall and visible via Town Preview. Most of them would be probably blank (like current blank artifacts - doesn't do anything until scripted), but it's more funny to have real buildings than dialogs appearing on rightclick on Town Hall.
Until new town types would be Availble there's interesting concept of Village - an scripted creature generator containing 7-8 types of creatures, with window similair to town's castle interface. There would be 9 for existing towns, and no problem for more ones for "Neutral Factions" (they would be technically neutral creatures but village would make them functionally a faction). This would be much Easier than new towns since no need to increase Factions limit, no need to fiddle with Hardcoded Town Interface, and Castle Dialog could be mimiced by !!DL dialog.

Once we (ERA team, me not yet an ERA team member, and independent modders from ERA community) could achieve modifications to existing Hardcoded Town Interface, there probably would start works on Diamond Alpha (new town support with limited features, like new towns not yet having new factions and new heroes - and since we already use ERM features, full support would be a bit harder than three quaters of product HoTA have). I do not yet want advert myself as future ERA team member, since I have much more to learn, and I can always become an ERA community face without beeing official member of the team. Still long way in front of me.

Any other interesting Ideas for the topic?

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Lord_Immortal
Lord_Immortal


Famous Hero
DoR Dev Team
posted April 27, 2012 06:00 PM
Edited by Lord_Immortal at 18:02, 27 Apr 2012.

I have an idea about some sort of Advanced Levels but it needs to be compiled.Until now I have only a vague concept of the system,I will prepare the icons similiar to current Advanced Levels,but rather than LotR only it will be some combination between many fantasy worlds,one of which I am sure is "A Song of Ice and Fire".
EDIT:I will work on the general design of the new "Advanced Levels"(I will find another name) but I need someone to script it.

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Antifix
Antifix

Tavern Dweller
posted April 30, 2012 01:31 PM

I want to see LOTR in heroes, not as a map(but people could make the map for the mod) but as a faction, with heroes and everything sand aside from that... Some way to make your heroes fight, a bit like commanders but actuak heroes, heroes 5,6 type

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