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Heroes Community > Heroes 3.5 - WoG and Beyond > Thread: Your opinion about Treasure Chest 2 (started by Sguazz in July 2013)
Your opinion about Treasure Chest 2
Sguazz
Sguazz


Known Hero
posted July 15, 2013 07:33 PM

Your opinion about Treasure Chest 2

How you know, when you find a Scroll Spell in these Chests, you can choose if to have this Scroll or if destroy it gaining an amount of mana calculated  by Level Spell *30.
With this formula, IMO, Mysticism and Wells  will lose their usefulness.
I have 2 ideas to change this thing:
1) Amount of mana calculated by Mana Cost (without School Magic) *3 or *4 (and I'm thinking to add a bonus if Hero has a School of Magic).
2) Hero loses his Movement Points for that turn.
3) Both point 1 and 2.

What do you think about?

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bloodsucker
bloodsucker


Legendary Hero
posted July 16, 2013 12:54 PM
Edited by bloodsucker at 15:18, 16 Jul 2013.

Sguazz said:
How you know, when you find a Scroll Spell in these Chests, you can choose if to have this Scroll or if destroy it gaining an amount of mana calculated  by Level Spell *30.
With this formula, IMO, Mysticism and Wells  will lose their usefulness.
I have 2 ideas to change this thing:
1) Amount of mana calculated by Mana Cost (without School Magic) *3 or *4 (and I'm thinking to add a bonus if Hero has a School of Magic).
2) Hero loses his Movement Points for that turn.
3) Both point 1 and 2.

What do you think about?




I think we'll acumulate even more useless 'artifacts'...

I don't believe a good player would ever choose the third option and lose all movement for 15 to 50 spell points - unless he almost don't have mov. points, the scroll is useless and he doesn't have a lot of spell points when he believes a major fight is aproching.

I agree that the option guiven is not so interesting but yours are even less, don't forget player still have a choice.

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Sguazz
Sguazz


Known Hero
posted July 16, 2013 02:07 PM

Perhaps I have not correctly explained.
when you destroy a scroll, you gain a lot of mana. With 2 destroyed scrolls you can finish a match...
Mysticism, wells or to rest in a town lose their utility.
I think to replace formula "Level Spell x30" with another formula and not to add another choice. So I've asked here for advice.

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bloodsucker
bloodsucker


Legendary Hero
posted July 16, 2013 03:15 PM
Edited by bloodsucker at 15:27, 16 Jul 2013.

Sguazz said:
Perhaps I have not correctly explained.
when you destroy a scroll, you gain a lot of mana. With 2 destroyed scrolls you can finish a match...
Mysticism, wells or to rest in a town lose their utility.
I think to replace formula "Level Spell x30" with another formula and not to add another choice. So I've asked here for advice.



Sorry, Trd Option - 1 + 2, lose all movement for a lot less spell points...

Put it other way:
If I still have more then 50 spell points and more then 2/3 of hero's movement I would rather keep a living-scroll of an useless spell to lose all movement for 15 to 30 spell points.
Did I made myself clear this time?

Sorry, my english is losy and I don't have a gift to express myself, but I know the game and the script you are talking about...

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Felipe
Felipe


Known Hero
Editing Heroes Without Limits
posted July 28, 2013 12:05 AM

I like the way it is. Mysticism and well are still very useful.

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