Heroes of Might and Magic Community
visiting hero! Register | Today's Posts | Games | Search! | FAQ/Rules | AvatarList | MemberList | Profile


Age of Heroes Headlines:  
5 Oct 2016: Heroes VII development comes to an end.. - read more
6 Aug 2016: Troubled Heroes VII Expansion Release - read more
26 Apr 2016: Heroes VII XPack - Trial by Fire - Coming out in June! - read more
17 Apr 2016: Global Alternative Creatures MOD for H7 after 1.8 Patch! - read more
7 Mar 2016: Romero launches a Piano Sonata Album Kickstarter! - read more
19 Feb 2016: Heroes 5.5 RC6, Heroes VII patch 1.7 are out! - read more
13 Jan 2016: Horn of the Abyss 1.4 Available for Download! - read more
17 Dec 2015: Heroes 5.5 update, 1.6 out for H7 - read more
23 Nov 2015: H7 1.4 & 1.5 patches Released - read more
31 Oct 2015: First H7 patches are out, End of DoC development - read more
5 Oct 2016: Heroes VII development comes to an end.. - read more
[X] Remove Ads
LOGIN:     Username:     Password:         [ Register ]
HOMM1: info forum | HOMM2: info forum | HOMM3: info mods forum | HOMM4: info CTG forum | HOMM5: info mods forum | MMH6: wiki forum | MMH7: wiki forum
Heroes Community > Heroes 3.5 - WoG and Beyond > Thread: Changing a creature in a town's lineup
Thread: Changing a creature in a town's lineup This thread is 2 pages long: 1 2 · «PREV
bloodsucker
bloodsucker


Legendary Hero
posted April 20, 2015 12:05 PM

Do you know if AI "knows" how to use ghosts? If results are similar to mine that's in fact a great idea, for oponent I mean.

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
husham123
husham123


Famous Hero
Yes
posted April 20, 2015 12:09 PM

Maybe will use them as it used wights. But if we are talking about neutral ghosts, it shall be used as it was used.
____________
What the darn-diddily-doodily did you just say about me, you little witcharooney? I’ll have you know I graduated top of my class at Springfield Bible College, and I’ve been involved in numerous secret

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted April 20, 2015 12:14 PM
Edited by Salamandre at 12:19, 20 Apr 2015.

lol Husham, trying hard yet you don't get what's about.

@Bloodsucker,

AI does not know how to create no retaliate for a stack to keep alive, so he will certainly waste all his ghosts and lose them all. Until you have thousands of them, they are very fragile. + if you give 30k ghosts to AI or if he manages to get them (very unlikely), then he will stack them together and will create a negative stack. So no way.
____________
Era II mods and utilities

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
bloodsucker
bloodsucker


Legendary Hero
posted April 20, 2015 12:23 PM

Salamandre said:
Until you have thousands of them, they are very fragile. + if you give 30k ghosts to AI or if he manages to get them (very unlikely), then he will stack them together and will create a negative stack. So no way.

Thanks, that was my idea.

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Ayorall
Ayorall

Tavern Dweller
posted April 20, 2015 05:22 PM

Seeing how much I suck at this game, it's indeed a nerf for both the AI and me, these Ghosts are so fragile and cost so much ;D. I would probably be better off with Wraiths.

Anyways, thanks for the help! I've learned this and can now do it with other units as well.. Going to learn some new things soon! Thanks for the quick answers!

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Jump To: « Prev Thread . . . Next Thread » This thread is 2 pages long: 1 2 · «PREV
Post New Poll    Post New Topic    Post New Reply

Page compiled in 0.0235 seconds