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Heroes Community > Newcomers Inn > Thread: Wogifying map reactivates unwanted heroes in the tavern
Thread: Wogifying map reactivates unwanted heroes in the tavern
LordSoth
LordSoth

Tavern Dweller
posted May 26, 2017 10:57 PM

Wogifying map reactivates unwanted heroes in the tavern

Perhaps someone can help me:
I arranged all map with the map editor and all runs well now. But after wogyfing the map, several unwanted heroes appear in the tavern that should not be recruitable. It seems that after wogyfying the map the disabled heroes of the map menue now are kind of '"reactivated". I did google for it but found nothing.

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Galaad
Galaad

Hero of Order
Li mort as morz, li vif as vis
posted June 02, 2017 02:17 PM

Hi and welcome to HC!

Wrong subforum, rather try again here.

Cheers
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LordSoth
LordSoth

Tavern Dweller
posted June 02, 2017 08:33 PM

Well thanks for the cheers but did not help at all. I have exchanged nearly all heroes with my pics and did them new stats, back ground story and abilities, converting it into a Masters of the Universe place (well I am a child of these days i guess) and next thing is entering the world of wog modding.... I cant make up another thread because i got to answer 5 times more... well... this is one answer

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Galaad
Galaad

Hero of Order
Li mort as morz, li vif as vis
posted June 02, 2017 08:36 PM

LordSoth said:
I cant make up another thread because i got to answer 5 times more...


Oh right, this is an HC feature to protect the forums from spam and flooding.

Guess you could ask directly in this thread then.
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LordSoth
LordSoth

Tavern Dweller
posted June 02, 2017 08:46 PM

Wogi

Wogifying map reactivates unwanted heroes in the tavern

Perhaps someone can help me:
I arranged all map with the map editor and all runs well now. But after wogyfing the map, several unwanted heroes appear in the tavern that should not be recruitable (all heroes from the dlc). It seems that after wogyfying the map the disabled heroes of the map menue now are kind of '"reactivated". And the point is, that they are available for all (or the originally town) now and in my case: He-Man can actually recruit Spikor or else. This problem isnt there if i do not wogify the map. Can someone please help? I am going to implement music and video of the old He Man cartoon series and so on (have already bound in 2 pictures every char type and edited with gimp), going to overlook wog modding.

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LordSoth
LordSoth

Tavern Dweller
posted June 02, 2017 08:53 PM

Galaad said:
LordSoth said:
I cant make up another thread because i got to answer 5 times more...


Oh right, this is an HC feature to protect the forums from spam and flooding.

Guess you could ask directly in this thread then.


well i was in false forum, now i got it right

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