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Heroes Community > Summoners Academy > Thread: Bug-reporting
Thread: Bug-reporting
Galaad
Galaad

Hero of Order
Li mort as morz, li vif as vis
posted August 05, 2017 01:22 PM

Bug-reporting



Please use this thread to report any bugs, technical issues etc.
Don't forget to specify what is your device.
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Rakshasa92
Rakshasa92


Famous Hero
posted August 05, 2017 05:18 PM

I dont get new 5 set battle pearl sets anymore... Mostly I got three offers a day of 5 blue pearls for 10 diamonds... now I use lots of them and never get those offers anymore... Kind of unfair.

Also my music and sound doesnt work anymore.

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Galaad
Galaad

Hero of Order
Li mort as morz, li vif as vis
posted August 05, 2017 11:45 PM

Rakshasa92 said:
I dont get new 5 set battle pearl sets anymore... Mostly I got three offers a day of 5 blue pearls for 10 diamonds... now I use lots of them and never get those offers anymore


There is a pattern for the special offers, sometimes they pop up and other times they don't. If they were popping everytime, no one would ever spend diamonds on the regular shop would they.
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scurvynaive
scurvynaive


Adventuring Hero
posted August 09, 2017 06:45 PM
Edited by scurvynaive at 18:49, 09 Aug 2017.

I have a bug in my 5 wave dungeon.  When I open 5 wave the image is overlapped with my 3 wave dungeon and I cannot click on anything or activate the 5 wave dungeon.  Often the game crashes.  Thankfully at least my 3 wave dungeon works or else I would literally be unable to join the dungeon event.  

Uh can someone help an old man out and tell me how to attach an image so I can show you what I mean?

I bet it's gonna be obvious and I am gonna feel foolish but I really don't see a way to attach an image.



Ughh, I looked it up, apparently I need photobucket or similar account.  Well maybe another day when I have more time I will work on that but today my description will have to do.

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Bragjul
Bragjul


Adventuring Hero
aka Titanu88
posted August 14, 2017 12:06 PM
Edited by Bragjul at 12:09, 14 Aug 2017.

scurvynaive said:
I have a bug in my 5 wave dungeon.  When I open 5 wave the image is overlapped with my 3 wave dungeon and I cannot click on anything or activate the 5 wave dungeon.  Often the game crashes.  Thankfully at least my 3 wave dungeon works or else I would literally be unable to join the dungeon event.  

Uh can someone help an old man out and tell me how to attach an image so I can show you what I mean?

I bet it's gonna be obvious and I am gonna feel foolish but I really don't see a way to attach an image.



Ughh, I looked it up, apparently I need photobucket or similar account.  Well maybe another day when I have more time I will work on that but today my description will have to do.

You don't need an account, just access http://imgur.com/, browse for your screenshot, after that copy the image address and Paste it in your forum message surounded by [ img]insertImageAddress[ / img]

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Bragjul
Bragjul


Adventuring Hero
aka Titanu88
posted August 19, 2017 09:54 PM

BUG when a self-resurecting creature dies because of burn damage - the self resurecting pasive will not trigger!

Can be easily reproducible in dungeon: pheonix vs pheonix. If The enemy pheonix will place the burning debuff on my pheonix, my pheonix will die for good, the self-resurecting passive will not trigger.

Also happened when a fire ladybug burned to death my grave keeper self-resurecter(forgot his name), same issue - the resurecting passive didn't triggered.

*Didn't test it with poisons but could be the same.

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AlHazin
AlHazin


Promising
Supreme Hero
Tutto possibile
posted August 19, 2017 10:20 PM

Iphone SE on latest iOS with latest game version.

Awakening:

Since last updates, there's a little awakening bug. When you put a duplicate in the right spot to be used to awaken, the awakening animation will begin but the window of 'are you sure you want to merge these duplicates?' won't disappear at once -like it used do- as so you will have the occasion to press again the OK button, which will cause a crash.

The only to avoid a crash is to wait for the animation to complete. This is a minor bug but felt like sharing it.


Blue Giant's Special:

Also, the Blue Giant when he uses his special, its foe will always display the 'Resist' showing that it resisted the stun, even when it is effectively stunned, and I checked it's not that it resisted one of the two hits of the special. So when the foe takes both damages of the special plus the stun, and thus resisted absolutely nothing, it will still show the yellow 'Resist', every time.
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Antalex
Antalex


Hired Hero
posted September 14, 2017 01:16 AM

I think there is a bug in creatures activation in dungeon.

Seems like they activates at random turns.

If activation time is supposed to work in this way, what is the difference between 4 and 2 dots creatures in dungeon defence ?


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Bragjul
Bragjul


Adventuring Hero
aka Titanu88
posted September 14, 2017 10:32 AM

Antalex said:
I think there is a bug in creatures activation in dungeon.

Seems like they activates at random turns.

If activation time is supposed to work in this way, what is the difference between 4 and 2 dots creatures in dungeon defence ?




I also noticed this, but only happen to me when I was testing an incomplete dungeon(with only 1 creature in wave 1)
The issue was that all the creatures were attacking once in 6 turns like they were 1 dot, even though I had 3 and 4 dots.

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lordgraa
lordgraa


Promising
Famous Hero
The Whisperer
posted September 14, 2017 10:47 AM

Bragjul said:
Antalex said:
I think there is a bug in creatures activation in dungeon.

Seems like they activates at random turns.

If activation time is supposed to work in this way, what is the difference between 4 and 2 dots creatures in dungeon defence ?




I also noticed this, but only happen to me when I was testing an incomplete dungeon(with only 1 creature in wave 1)
The issue was that all the creatures were attacking once in 6 turns like they were 1 dot, even though I had 3 and 4 dots.


I would like to have an official response on this issue. Yesterday I attacked a full dungeon (5th) with 4dot max-red-stars Light Elemental in second wave. I was like "oh, well lets see if I can get enough mana to silence/stun/nuke it first". Guess what - it took 5/6 turns to even start with its ability so I killed other creatures and then easily this one nuker.

Wasnt 4dots supposed to use their ability 1st/2nd turn when engaged? Because if not this will explain why our defenses (at least mine is) are so bad after the patch.
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Brukernavn
Brukernavn

Hero of Order
posted September 14, 2017 07:41 PM

Bug: Phoenix does not resurrect when killed by DoT (might apply to other self resurrecting units)

Not sure if it is a bug, but still: When removing creatures from an active dungeon and then selecting a different dungeon, the previous dungeon will remain active even if it has no creatures or has empty waves. This causes none of the dungeon bonuses to apply when testing other dungeons. Specials will typically almost never activate either. If you select an inactive dungeon, and then the empty active one, you will get the message "Sorry, but you cannot activate this Dungeon because one or more waves do not have creatures". It will automatically be set to inactive, and then bonuses and specials will function as intended. This should really happen as you leave it the first time.

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Antalex
Antalex


Hired Hero
posted September 17, 2017 01:48 AM

Creatures not activating in dungeon testing. They activates though if requesting a challenge in guild chat.
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Valeriy
Valeriy

Mage of the Land
Naughty, Naughty Valeriy
posted October 04, 2017 03:31 AM

Sorting the creature list by STARS does not take red stars into account. It should, especially for the Kingdom screen.

Raptor's self-healing from special ability should show up as a green number like all healing does. Currently it is done as a weird silent addition, which gets delayed when non-stop swipe-attacking.
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Bragjul
Bragjul


Adventuring Hero
aka Titanu88
posted October 04, 2017 08:40 AM

If you swipe fast and trigger a creature's special ability, but the creature dies before geting its turn, when resurecting the unit it will automatically use its special attack, wasting it....

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