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Heroes Community > Library of Enlightenment > Thread: What is wrong with my strategy Week 1
Thread: What is wrong with my strategy Week 1
Mighty_Jeddite
Mighty_Jeddite

Tavern Dweller
Using Armageddon...
posted June 15, 2020 05:14 AM

What is wrong with my strategy Week 1

Maybe it is just me never having played pvp, but whenever I play I make my dwellings almost last. I usually try to him for a capitol week one/two. I guess I usually only play easy mode on massive random maps, call me a wuss for easy idc, like my granfather, who introduced me to this game once said. "If I'm going to play a videogame, it is because I want a win." Anyways, I naturally like to set in for the long haul, and as one who is typically out of money, it is invaluable to have a cash flow before an unstoppable creature flow. Admittedly this leads to be being incredibly timid about exploring early game due to low army quality, and as the game progresses until I establish a dominant position through a mighty conquest of one of my many foes, I end up going into battle with only one or two weeks of unit growth, and only making it out using my wits and my series seven deatomizers, I mean wise use of magic and strafing. I always hear about people bragging about "Yah I typically get my text seven in week one when I start with no resources." And so I get this feeling of doing it wrong. However unless I hear a definitive reason how I am making a fool of myself, and ruining myself in the long run, I might just keep playing like this because it is funish...
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Only two things are infinite, the universe and human stupidity, and I'm not sure about the former. -Albert Einstein

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firespirit
firespirit


Famous Hero
with warm hands
posted June 15, 2020 09:34 AM
Edited by firespirit at 09:59, 15 Jun 2020.

Capitol is not the way to go in PvP; you need to go for a stronger army immediately, learn to explore and move effectively and fight as many battles in one day as possible, all without losing many creatures. This involves hiring lots of heroes and transferring the army between them, with the main hero doing the more difficult battles, picking up the best bonuses and never picking up resources - that wastes their movement unnecessarily. The lesser heroes will pick up resources. The resources picked up from the field and creature banks (Dwarven Treasuries, Crypts etc.) will be your economy and will determine what you can afford to build, thus affecting your strategy. When played optimally, games even on XL maps can be decided in 1-3 weeks (depending on the map). If you go for Capitol, it costs 8 days and 28,500 gold to increase your income from 500 to 4,000. You will earn your money back around w2d7-w3d1, and only after that will you start to get a positive net result. The 8 days it takes to build Capitol can be enough time to get archangels on rich maps!

I recommend watching a good heroes 3 streamer for tips on movement, army management and building strategies. For example, gomunguls, HellLight and FireToSky are good players with videos available. First it might be a good idea to learn the rules of movement to optimize what you can do in a day and help understand why some things are done a certain way - the rules can be a bit tricky: https://heroes.thelazy.net/index.php/Movement ...Some of the strategies good players use are specific to certain random map templates (e.g. emphasis on Mage Guild varies between templates, and your own town's army is less important towards the end in templates with lots of Wyvern Nests and Griffin Conservatories available).
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bloodsucker
bloodsucker


Legendary Hero
posted June 15, 2020 10:26 AM
Edited by bloodsucker at 17:14, 15 Jun 2020.

It's quite dubious to tell other people how to play because your progress depends on two important variables, how good are you at fighting and how good are you at exploring and collecting resources from the map.
Then, multiplayer games are usually played at 160% so you get around 10.000 to waste around, if you play at 200% you start with nothing so every coin counts. So, not only money buildings but high level dwellings are something to forget, what you need is army right now and that means hire heroes (specially the two that come with some troops), build dwellings and immediately buy all troops that come with the new dwellings. This is important, to build the dwellings is also bad playing if you can't have those troops on your fighting hero in the same turn, preferably before he starts fighting.
Week 2 I normally go for Capitol first and only then the remaining dwellings, cause I want to start accumulating money as soon as I can or packs of upgraded level 7 will be a distant mirage. But it can also be done week 3, if see you can't manage to have level 7 and castle day 7 of week 2.
Besides multiplayer streamers (and those firespirit recommended are good) watch also Single Player matches in custom maps to learn tricky ways of fighting. In that regard I would say GlennYouTube has some interesting videos but start with the most recent, the guy has definitively made some progresses since he started streaming.
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Barbuta
Barbuta


Adventuring Hero
posted June 15, 2020 12:23 PM

When it comes to pvp a.k.a. JC 160%, the goal is to optimize the s*** out of your movement, battles etc. So going for capital will mean that you lost before you even started the game.

When it comes to single player against the AI even on 200% where the AI gets significant resource advantage and plays "to the best of its abilities" you can still win fairly easily if you advance fast which means investing in heroes and troops and taking smart battles. You don't even need to optimize your movement/battles per turn.

As for the capitol what I say is:
"When do I build a capitol? I don't. I let the AI build it for me and then I take his town!"

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bloodsucker
bloodsucker


Legendary Hero
posted June 15, 2020 03:49 PM
Edited by bloodsucker at 17:14, 15 Jun 2020.

Barbuta said:
"When do I build a capitol? I don't. I let the AI build it for me and then I take his town!"

This can be a good strategy or not, depending on the map design... I already built it in the same day I took someone else main town, cause my starting area was totally explored and I didn't wanted to progress in the new area, preferring to return and see what was behind the other portals.

I guess this looks confusing... The thing is: I didn't wanted to defend that town nor lose Capitol.
Also, for cosmetic reasons I wanted my Castle to be the Capitol.
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Ghost
Ghost


Undefeatable Hero
Therefore I am
posted June 15, 2020 04:13 PM

Yes depend on map. Normal building rule says Capitol from RoE campaign, where are wood penalty. Building Capitol is too easy and fast. No matter one week's more troops or what. You should to beat the enemy. How? Use a scout, etc Another map hasn't sawmill in difficult balance and different building rule  or S map size, etc I recommend you play Elite and Elite IV from maps4heroes. Those maps show how you build your town. Other in chess you build your fortification to beat the enemy by fastest and gaming rule. It's jungle. Player can't see thought the jungle. Remember JVC created chesslike map.
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Fight MWMs - stand teach

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Zaio-Baio
Zaio-Baio


Promising
Famous Hero
posted June 15, 2020 04:26 PM

Multiplayer maps have a rich middle zone and the first player to get there usually wins. Players are actually speed running the map and the best speed runner wins. So taking your time in your starting zone is one of the most sure ways to consistently lose in multi .

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zmudziak22
zmudziak22


Supreme Hero
Heroes 3 Fan
posted June 15, 2020 06:20 PM

Well, PVP, especially Jebus Cross Template is all about making chains. Player zones have 3 towns and Middle is Treasure Zone(desert), which consist stuff like magic books, relics etc. Best speed runners farm creatures from Creature Banks(Angels, Wiverns, etc.) All you need to is gather as much money as you can and hire 7 scouts to gather all resources.

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Mighty_Jeddite
Mighty_Jeddite

Tavern Dweller
Using Armageddon...
posted June 15, 2020 06:24 PM

Wow... So I've never played any multiplayer like I said, so... This is a lot of information... However it does make sense and I will try to develop my strategies to be more effective, but I do still want to just have fun... Which means lots of Armageddon.
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Only two things are infinite, the universe and human stupidity, and I'm not sure about the former. -Albert Einstein

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bloodsucker
bloodsucker


Legendary Hero
posted June 15, 2020 07:16 PM
Edited by bloodsucker at 19:25, 15 Jun 2020.

Barbuta said:
"When do I build a capitol? I don't. I let the AI build it for me and then I take his town!"

Sorry, this is a Good Strategy.
I should be drunk when I contested this. I indeed did that but it was a bad capricious move, not a fantastic tactic that should be applied.
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heymlich
heymlich


Famous Hero
posted June 16, 2020 06:00 AM

It depends on faction, map size and difficulty settings. Tower on a large map at 200% can build for Capitol first.

However, playing on easy difficulty, you will always build dwellings right away. There simply is no reason not to.

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tomhiddleston
tomhiddleston

Tavern Dweller
posted June 19, 2020 08:23 AM - penalty applied by Galaad on 19 Jun 2020.

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