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Thread: H5 Vanilla necromancy reborn in TOTE | |
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BlazeMaster

 
Tavern Dweller
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posted April 18, 2025 09:41 AM |
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H5 Vanilla necromancy reborn in TOTE
Raise Legions of Skeletons once again!
This mod is a reconstruction of the Original Necromancy introduced in Vanilla Heroes of Might and Magic V, which is more similar to the how it worked in previous Heroes games, in Tribes of the East while KEEPING Mark of the Necromancer!
With this mod, every creature you defeat in combat can be raised as a Skeleton regardless of Tier (excluding Elementals, Mechanicals and Undead).
NO MORE DARK ENERGY TO LIMIT YOU!
Raise as many Skeletons as you wish each week!
Enjoy watching your army grow after each battle and become unstoppable once again!
There are 2 versions for the mod:
- Base Skeletons - only base Skeletons will be raised.
- Skeleton Archers/ Warriors - only Skeleton Archers or Skeleton Warriors can be raised. you can choose which one of the you want in-game after combat. You can also choose how many of each one of them you want in the raise creatures screen! i.e. split the revived stack to 2 and change one to Skeleton Warriors.
How it works behind the scenes:
* Dark Energy base value has been set to 50,000,000.
* Skeletons, Skeleton Archers and Skeleton Warriors raise cost is now 1 dark energy per unit (meaning you can raise up to 50 million Skeletons per week!! yay!!).
* Dark Energy meter is now hidden, as well as dark energy costs for raising creatures.
* Dark Energy refills at the start of each week.
DOWNLOAD: [url=https://www.nexusmods.com/heroesofmightandmagicv/mods/69]https://www.nexusmods.com/heroesofmightandmagicv/mods/69[/url]
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Elvin

     
       
Admirable
Omnipresent Hero
Endless Revival
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posted April 19, 2025 11:22 AM |
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Balance strikes again! 
I honestly liked the tribes redesign but that's with multiplayer balance in mind. If you enjoy single player, skeletons are the way to go. Happy harvesting!
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H5 is still alive and kicking, join us in the Duel Map discord server!
Map also hosted on Moddb
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