Heroes of Might and Magic Community
visiting hero! Register | Today's Posts | Games | Search! | FAQ/Rules | AvatarList | MemberList | Profile


Age of Heroes Headlines:  
5 Oct 2016: Heroes VII development comes to an end.. - read more
6 Aug 2016: Troubled Heroes VII Expansion Release - read more
26 Apr 2016: Heroes VII XPack - Trial by Fire - Coming out in June! - read more
17 Apr 2016: Global Alternative Creatures MOD for H7 after 1.8 Patch! - read more
7 Mar 2016: Romero launches a Piano Sonata Album Kickstarter! - read more
19 Feb 2016: Heroes 5.5 RC6, Heroes VII patch 1.7 are out! - read more
13 Jan 2016: Horn of the Abyss 1.4 Available for Download! - read more
17 Dec 2015: Heroes 5.5 update, 1.6 out for H7 - read more
23 Nov 2015: H7 1.4 & 1.5 patches Released - read more
31 Oct 2015: First H7 patches are out, End of DoC development - read more
5 Oct 2016: Heroes VII development comes to an end.. - read more
[X] Remove Ads
LOGIN:     Username:     Password:         [ Register ]
HOMM1: info forum | HOMM2: info forum | HOMM3: info mods forum | HOMM4: info CTG forum | HOMM5: info mods forum | MMH6: wiki forum | MMH7: wiki forum
Heroes Community > Heroes 4 - Lands of Axeoth > Thread: Vital AI bug. (started by vulcancolak in December 2025)
Vital AI bug.
vulcancolak
vulcancolak


Famous Hero
posted December 21, 2025 08:43 PM

Vital AI bug.

Hello everyone. We have a serious problem with AI in online games.
We are using equilibris mod (my mod based on equilibris) and here is the vital problem.
When the last player ends their turn and AI turns started and if they will attack your town and if you win, you get NOTHING. Same goes for if they will pay you. You will get NOTHING when your turn comes.
I was changed things within exe (creature abilities cannot be changed by tables) and rest of my edits based on tables.

Why is it happening and how can we solve this? We are using Gameranger.

 View Profile
Jump To: Next Thread »
Post New Poll   Post New Topic   Post New Reply

Page compiled in 0.0130 seconds