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Heroes Community > Heroes 4 - Lands of Axeoth > Thread: The best creature speciality
Thread: The best creature speciality This thread is 3 pages long: 1 2 3 · «PREV / NEXT»
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Adventuring Hero
posted October 27, 2002 05:35 AM

Life sucking is the best...they can even resurrect the dead ones!  I use it alot...even better to give the similar spell "vampiric touch" to 4th level creatures..
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csarmi
csarmi


Supreme Hero
gets back
posted October 27, 2002 07:50 PM

Spellcasting.

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Nidhgrin
Nidhgrin


Honorable
Famous Hero
baking cookies from stardust
posted October 28, 2002 10:00 AM

-life drain (even though it does not work on all enemy units, this specialty rules. played well and not overpowered by enemy forces too much, this will assure you never have to lose units from this stack)

-spell immunity (a complete joke in heroes 4: complete magic immunity.  strangely enough most people don't realize that, but spell immunity is imo the second best specialty in the game)

-no enemy retaliation (works always, on all enemy creatures, free damage-wow)

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Tortoise
Tortoise


Known Hero
Master of Reptiles.
posted October 30, 2002 07:11 PM

Strike and Return is a great specialty.  It doesn't get much credit however because the unit its attached to.  But if a lv 4, say bone dragon, or even devil had strike and return? well, look out!
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All living things have a history. The history of the Tortoise is long and rich.


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Adventuring Hero
posted October 31, 2002 12:29 AM

Charge is descent...combined with haste they can be fairly damaging.  It's just that the thing that has it sucks

Unlimited retailation can be good too...just throw it in enemy and let it use defend, while casting defender and snake strike on it.  As long as enemy don't use spells or ranged attacks.
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Mustafa620
Mustafa620


Hired Hero
Royalty
posted November 02, 2002 04:02 PM

Unlimited retaliations is also great- around the beginning/middle of the game you can just summon up about 10 or so griffins and send 'em over to the enemy. Everyone who can will attack the griffins, and suffer the consequences. Plus, you can summon another 10 when the round's over!
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Celfious
Celfious


Responsible
Legendary Hero
Typo recoverey
posted November 02, 2002 04:29 PM

Spellcasting by far.
Granit most creatures are unique because of specialties, the spellcasting is what make's spellcaster's have good use on the field.
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Everyday im foraging foraging Fora-foraging

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csarmi
csarmi


Supreme Hero
gets back
posted November 02, 2002 06:19 PM

Quote:
Unlimited retaliations is also great- around the beginning/middle of the game you can just summon up about 10 or so griffins and send 'em over to the enemy. Everyone who can will attack the griffins, and suffer the consequences. Plus, you can summon another 10 when the round's over!


No, I won't attack those griffons! Banish them instead, or kill your hero.

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Evil_Warrior
Evil_Warrior


Famous Hero
Duke of Demon
posted January 20, 2006 01:23 AM

Death Stare : It can even kill crystal dragon
Death Blows : Do more damage than Ghost Dragon
Offensive Spellcasting : Damage of spell attack isn't reduced by the Defense strength of the target

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Ra2
Ra2


Adventuring Hero
The good doctor
posted January 20, 2006 09:55 AM

ressurection













of HC threads

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Evil_Warrior
Evil_Warrior


Famous Hero
Duke of Demon
posted February 17, 2006 12:33 PM

Summon Ice Demon
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kookastar
kookastar


Honorable
Legendary Hero
posted February 17, 2006 09:18 PM

life drain (vamps)
spellcasting - genies abilities NOT leprachauns

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Drakon-Deus
Drakon-Deus


Legendary Hero
posted February 22, 2006 04:20 PM

first strike is vital in H4 for me.Block would be cooler if more creatures,not just the minotaurs would have it.
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GabyStan
GabyStan


Known Hero
Seeking Wisdom
posted February 23, 2006 03:25 PM

Archangels' resurrection is best to play with and Faerie's spellcasting worst to play against.
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Your worst enemy is... yourself.

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tigris
tigris


Supreme Hero
Supreme Noobolator
posted February 23, 2006 03:55 PM

well 3 goldies can kill 5 faeries

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Vlaad
Vlaad


Admirable
Legendary Hero
ghost of the past
posted February 23, 2006 04:19 PM

Quote:
well 3 goldies can kill 5 faeries


Perhaps in another subforum...
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GabyStan
GabyStan


Known Hero
Seeking Wisdom
posted February 23, 2006 04:20 PM

Quote:
well 3 goldies can kill 5 faeries

Hehe, Lucian, but how many times you have Goldies/Blackies when meeting Faeris as guards? And about resurrection I don't mean it in final fight (which is only one and then the ability is usually not of much help anyway), but for clearing the map and saving your lesser troops. And no other race can take a medium size/full Tope without significant losses but Castle.
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angelito
angelito


Honorable
Undefeatable Hero
proud father of a princess
posted February 23, 2006 04:37 PM

Quote:
...And no other race can take a medium size/full Tope without significant losses but Castle.


Try with fortress.....u normaly loose either 6 gnolls or 6 dragonflies...
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GabyStan
GabyStan


Known Hero
Seeking Wisdom
posted February 23, 2006 05:30 PM

LOL yes, I forgot the Hydra trick.
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tigris
tigris


Supreme Hero
Supreme Noobolator
posted February 23, 2006 07:15 PM

Quote:
Quote:
well 3 goldies can kill 5 faeries


Perhaps in another subforum...


Lol nuff said
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