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Heroes Community > Heroes 7+ Altar of Wishes > Thread: Immortality potions - should be able to disable on map
Thread: Immortality potions - should be able to disable on map
Oh_Smeg
Oh_Smeg


Adventuring Hero
posted October 06, 2002 04:10 AM
Edited By: Oh_Smeg on 9 Oct 2002

Immortality potions - should be able to disable on map

Although immortality potions can be disabled in the map editor it does not affect the ability to buy the potions at the arsenal etc.
I'd like the option to disable immortality potions on a map.
As artifacts and potions can be chained, there is the potential for rushing using a combat hero only.

Besides, I find immortality potions a stupid idea and mostly unnecessary with good play.

Anyway, at least having the OPTION of creating a map with no immortality potions would be great.
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Aculias
Aculias


Responsible
Undefeatable Hero
Pretty Boy Angel Sacraficer
posted October 08, 2002 05:09 AM

It's a survival potion for when you play any type of game to Campaigns to online play because you dont want to lose your hero so fast so why dont you state in specifications why you think this potion should be banned?
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Thunder
Thunder


Responsible
Famous Hero
posted October 08, 2002 09:31 PM

It won't show in Blacksmiths when you have disabled it. If it shows in towns, you can disable the option to build such structures, which sell Immortality Potions.
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Oh_Smeg
Oh_Smeg


Adventuring Hero
posted October 09, 2002 09:04 AM

Aculias, I can count on one hand the number of times my heroes have been killed in battle.
I think that immortality potions are a bad idea as they can be so easily abused, also personally I find the concept just plain silly.
Heck, I believe I could play anyone on virtually any map and beat any other alignment with might heroes in 1 to 2 weeks.
No need to build anything except arsenal, buy as many might heroes as possible, spend all money on equipment for heroes and immortality potions day one.
Blitz the map on a direct line to my opponent, chaining potions and arties between heroes, using all chests for experience and buying new immortality potions and chaining the potions out to the heroes.
Then, when I reach my opponent, unite heroes and win.
Easy.

Hey Thunder, I didn't know that it didn't show up in the external blacksmith. If I disable the internal blacksmith type structure, disable immortality potions in the map editor and build a blacksmith outside the castle then the problem is solved.
Thanks for that, I'm gonna try it.

Still, for the sake of the game, I'd like to see a mod to disable immortality potions in internal blacksmith dwelllings as well, if immortality potions are disabled in the editor.
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Tortoise
Tortoise


Known Hero
Master of Reptiles.
posted October 15, 2002 09:43 PM
Edited by alcibiades at 11:04, 10 Dec 2008.

I'd like to see you plow through some of the toh maps with that strat... I'd like to see you "plow" 10-20 vampires with your barbarians.



Moderator's note:This topic has been closed, as it refers to an older version of the game. To discuss Heroes 3, please go to Library Of Enlightenment, to discuss Heroes 4, please go to War Room Of Axeoth.
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