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Thread: My idea for creature in h5,how do you think that? | |
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conflagration
Tavern Dweller
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posted March 13, 2003 05:37 AM |
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My idea for creature in h5,how do you think that?
Maybe h5 are entirely different from the previous game...
I think for every town there should be 15 creatures(or war machines).Every town has 5 levels of creatures,5 for level 1,4 for level 2,3 for level 3,2 for level 4,and 1 for level 5.How do you think that?Average week grwoth for each level may be 2 for level 5,4 for level 4,8 for lvel 3,16 for level 2 and 32 for level 1.If their dwellings are built,all of them can be recuited for a certain cost.
5
4 4
3 3 3
2 2 2 2
1 1 1 1 1
One of level 1 can be upgrade to level 2
One of level 2 can be upgrade to level 3
One of level 3 can be upgrade to level 4
So actually they can be take as 12 kinds of creatures(war machines)
Take the town Castle in h3 or Haven town in h4 for example,it may contain creatures(or war machines):
Level 5--Angel--Fly,Half body(suffer only 50% from physical damages),Spell caster(Gardian angel<level 5 spell>, Resurection<level 4 spell>,Light bolt<level 3>,Holy song<level 2>,Bless<level 1> Growth 2
Level 4--Canon(war machine)--Area attack,No range of wall penalty,alway range,not retaliate. Growth 4
Level 4--Champion Knight(upgrade stable and Champion Knight can be recuited.)--Charge, First attack,also can shoot(they are "knight",the best human fighter).
Level 3--Cavalvy--(Can be upgraded to Champion Knight,if stable is upgraded,you can revuit either Champion Knights or Cavalvies,but their total number is 4 a week)--Charge,First attack.Growth 6
Level 3--Monk--Shoot,Dodge(50%chance get 0 damage from an enemy's attack),Death ward.Growth 10
Level 3--Crusader--Attack twice,High morale(+2 and aways>1),Double damage to undead.(can be upgraded from Fighter)
Level 2--Fighter--Attack twice,High morale(+1 and always>1).(can be upgraded to crusader)Growth 12
Level 2--Priest-Death ward.Spell caster(eg.Holly song,Heal,Bless an so on)Growth 15
Level 2--Ballista--No range or wall penalty.Growth 16
Level 2--Marksman--Shoot twice.
Level 1--Acher--Shoot.(can be upgraded to Marksman)Growth 25
Level 1--Healer--No retaliation,can cast healing.Growth 30
Level 1--Pikeman--Long weapon.Growth 32
Level 1--Squire--Stun.Growth 40
Level 1--Peasant--Producer and Tax payer(These two skills give certain bonuses to your kingdom's income and mine production based on their number).Growth 60
Add a new spell name"Day of God".It works as it does in MM series,maybe all friendly creatures in combat get 50%(or less) bonuses to their attributes.
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stargazer
Famous Hero
hero of order and life
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posted March 13, 2003 02:17 PM |
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i thought about it like that at one point and desided i didnt like it ive desided 14 creatures to a town the choosing wicth one you want like in h4
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When we are young
Wandering the face of the Earth
Wondering what our dreams might be worth
Learning that we're only Mortal for a little while
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Lord_Woock
Honorable
Undefeatable Hero
Daddy Cool with a $90 smile
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posted March 13, 2003 02:25 PM |
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No way! Too many creatures!
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Yolk and God bless.
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My buddy's doing a webcomic and would certainly appreciate it if you checked it out!
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silx87
Supreme Hero
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posted March 13, 2003 07:53 PM |
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Damnit stargazer,methinks he means that he hates the idea of too many creatures.
I hate it too!Just think about it:the more creatures we get,the more absurd ones are madu up by HC!
I think 5-6levels will do just fine for me.
The choosing part is also good,but I don't like this idea presented here.
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stargazer
Famous Hero
hero of order and life
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posted March 13, 2003 08:01 PM |
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Quote: Damnit stargazer,methinks he means that he hates the idea of too many creatures.
I hate it too!Just think about it:the more creatures we get,the more absurd ones are madu up by HC!
I think 5-6levels will do just fine for me.
The choosing part is also good,but I don't like this idea presented here.
eat my shorts man.
you still have just 8 creatures you can hire in one town that is.
+ i already have all the town done with 1 extra town
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When we are young
Wandering the face of the Earth
Wondering what our dreams might be worth
Learning that we're only Mortal for a little while
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this_other_guy
Famous Hero
{0_o} heh...
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posted March 14, 2003 09:44 AM |
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I agree with silx87. The more creatures there are, the more pathetic NWC will make them. They should just stick to the format of homm3.
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1f u c4n r34d th1s u r34lly n33d t0 g37 l41d
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Planeswalker
Famous Hero
Chaotic Good
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posted March 14, 2003 11:51 AM |
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Hey!
Don't exaggerate!
The "DODGE" skill:
50 % chance for 0 damage is too much. Let's say 10-15%
The Crusader:
Ehh.. double damage to undead AND attack twice.
I definately won't play as DEATH then...
and...
I presume that the "Day of God" spell is a level 5!
Moderator's note:This topic has been closed, as it refers to an older version of the game. To discuss Heroes 3, please go to Library Of Enlightenment, to discuss Heroes 4, please go to War Room Of Axeoth, to discuss Heroes 5, go to Temple Of Ashan.
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