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Thread: Guess: what do the new abilities do? | This thread is pages long: 1 2 3 · «PREV |
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Doomforge
Admirable
Undefeatable Hero
Retired Hero
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posted May 26, 2007 11:55 AM |
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Quote: Not so much an ability, but the spell of: Druid - Stoneskin - In DM(dark messiah) there are stone skins potion and spell - In the game you get turned to stone and move VERY slowly but are take almost none dmg ... So i think it will raise def x ALOT and make the greater very slow - Think about this: Treant , take roots + Stoneskin + endurance and everything else!! They would be invincible
stoneskin is the codename for endurance. High druids have no new spells, sorry to disappoint you.
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emilsn
Legendary Hero
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posted May 26, 2007 01:25 PM |
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Quote: stoneskin is the codename for endurance. High druids have no new spells, sorry to disappoint you.
But? But... ?! High Druid: Shooter, Caster (Stoneskin), Power Feed. - Look: Caster (stoneskin) - You say that they have no spells ! Now I'm lost! ...
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Don't walk behind me; I may not
lead. Don't walk in front of me;
I may not follow. Just walk
beside me and be my friend.
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radar
Responsible
Legendary Hero
Castle/Haven player
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posted May 26, 2007 01:37 PM |
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Quote:
Quote: stoneskin is the codename for endurance. High druids have no new spells, sorry to disappoint you.
But? But... ?! High Druid: Shooter, Caster (Stoneskin), Power Feed. - Look: Caster (stoneskin) - You say that they have no spells ! Now I'm lost! ...
no new spells. doomforge wrote correctly, you missed a word
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emilsn
Legendary Hero
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posted May 26, 2007 02:21 PM |
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Quote: no new spells. doomforge wrote correctly, you missed a word
So they are just changing names on the spells?
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Don't walk behind me; I may not
lead. Don't walk in front of me;
I may not follow. Just walk
beside me and be my friend.
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FireSpirit
Famous Hero
with warm hands
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posted May 26, 2007 02:36 PM |
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Quote:
Quote: no new spells. doomforge wrote correctly, you missed a word
So they are just changing names on the spells?
No, they did that long ago. Stone skin was already renamed Endurance in version 1.0, and they seem to have forgotten it.
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Elvin
Admirable
Omnipresent Hero
Endless Revival
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posted May 26, 2007 02:42 PM |
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Yay for ubi's sloppy work! Note that the official site was never updated in content apart from some news.
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H5 is still alive and kicking, join us in the Duel Map discord server!
Map also hosted on Moddb
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emilsn
Legendary Hero
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posted May 26, 2007 05:40 PM |
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Now i see... They seem stupid :S To change spell name and then post it on their own website ... I don't get those people
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Don't walk behind me; I may not
lead. Don't walk in front of me;
I may not follow. Just walk
beside me and be my friend.
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ZombieLord
Promising
Famous Hero
that wants your brainz...
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posted May 26, 2007 07:17 PM |
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Quote: I thought it's 33%. Can somebody verify this?
Yes it's 33%. I was referring to my example, which would equal 50% for three turns ((75+50+25)/3)
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Griffin232
Hired Hero
Minotaur Hunter
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posted June 08, 2007 06:37 AM |
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what about the inferno abilities? i have a few ideas.
Quasit - Siphon Mana could be tha same as mana drain like the familiars/imps, but using creatures instead.
Horned Leaper - Leap. i had the same idea myself for a custom unit. it was if the creature was 3 or less (Not full melee) movment squares away, it would inflick double or triple damage.
Firebreather - no new ability
Succubus Temptress - Immune to puttet master could be that you get extra gold every day . Seduce could effect any non demonic creature to miss a turn.
Hellmare - Searing Aura could work like an aura that gives ajacent units a fire attack or it attacks ajancent enemy units with fire damage.
Pit Spawn - Axe of Slaughter could be a passive ability where every attack on the same creature in a row does more damage every hit.
Arch Demon - Sommon Other might work like the Summon Creatures spell, or it could work by summoning a random stack of demonic creatures until the end of the combat.
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