Heroes of Might and Magic Community
visiting hero! Register | Today's Posts | Games | Search! | FAQ/Rules | AvatarList | MemberList | Profile


Age of Heroes Headlines:  
5 Oct 2016: Heroes VII development comes to an end.. - read more
6 Aug 2016: Troubled Heroes VII Expansion Release - read more
26 Apr 2016: Heroes VII XPack - Trial by Fire - Coming out in June! - read more
17 Apr 2016: Global Alternative Creatures MOD for H7 after 1.8 Patch! - read more
7 Mar 2016: Romero launches a Piano Sonata Album Kickstarter! - read more
19 Feb 2016: Heroes 5.5 RC6, Heroes VII patch 1.7 are out! - read more
13 Jan 2016: Horn of the Abyss 1.4 Available for Download! - read more
17 Dec 2015: Heroes 5.5 update, 1.6 out for H7 - read more
23 Nov 2015: H7 1.4 & 1.5 patches Released - read more
31 Oct 2015: First H7 patches are out, End of DoC development - read more
5 Oct 2016: Heroes VII development comes to an end.. - read more
[X] Remove Ads
LOGIN:     Username:     Password:         [ Register ]
HOMM1: info forum | HOMM2: info forum | HOMM3: info mods forum | HOMM4: info CTG forum | HOMM5: info mods forum | MMH6: wiki forum | MMH7: wiki forum
Heroes Community > Tournament of Honor > Thread: building fortress
Thread: building fortress
Rethwen
Rethwen


Adventuring Hero
posted September 24, 2007 12:30 AM

building fortress

Salvete Omnes,

That is Latin for hiya all.   What do  you guys do with those spear throwers?  What is the first critter to shoot for in fortress?
I am just looking for ideas I guess on how to get to money makers the fastest.

Rethy

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
phoenixreborn
phoenixreborn


Promising
Legendary Hero
Unicorn
posted September 26, 2007 06:09 AM

Upgraded bear riders especially if you have rune of charge.  Paw strike is pretty good against shooters.

With the spear guys you want to split them to cripple flyers and fast walkers.

Does this help at all?

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
nevermind
nevermind


Famous Hero
posted September 26, 2007 08:07 AM

Getting ammo cart soon can be important..

So does upgrading defenders to sheildguards early on especially if playing ingvar , Those little guys alone can do very much fighting..
____________

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Elvin
Elvin


Admirable
Omnipresent Hero
Endless Revival
posted September 26, 2007 08:21 AM

Most of the things can be crept with shieldguards with good use of shieldwall and the bears can take care of good slow hitters/shooters - spear throwers are just support for the crippling. With these you can survive for the first 2 weeks though luck does play a role. An extra enemy morale or a failed paw strike can turn things around when facing multiple stacks.
____________
H5 is still alive and kicking, join us in the Duel Map discord server!
Map also hosted on Moddb

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
dschingi
dschingi


Famous Hero
the guy with the dragon golem
posted September 26, 2007 04:34 PM

That's why I try to get soldier's luck... or start with karli, he already has it. Crippling and paw strike are great, and if you're afraid paw strike may not trigger you can steal retaliation first. Once I have enough bears I may split them to get more paw strikes, I usually split the skirmishers too to get more cripple shots. Haste is also great to get them trigger more often of course.
Might be all known I have played just a few games with them so I'm not an expert either...and naturally runes are great if you have them

Somehow many of my fortress games failed because of desync/empty bar error

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Rethwen
Rethwen


Adventuring Hero
posted September 28, 2007 04:08 AM

Ahh Thank You Guys,

I do get the ammo cart right away, but I am having trouble overcoming my fear of splitting troops.  I will try that though with those spear guys but it is only the upgraded ones that shoot to cripple right?
 Rethy

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Duncan
Duncan


Famous Hero
The Pathfinder
posted September 28, 2007 06:45 AM

No, the Spearwielders also could. The difference is the Skirmishers have no melee penalty. In a short game I normally won't upgrade them, money could be spent somewhere else. Just protect them with enough Shieldguards then you won't really need the "no melee penalty" ability.

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Rethwen
Rethwen


Adventuring Hero
posted September 29, 2007 02:28 AM

Quote:
No, the Spearwielders also could. The difference is the Skirmishers have no melee penalty. In a short game I normally won't upgrade them, money could be spent somewhere else. Just protect them with enough Shieldguards then you won't really need the "no melee penalty" ability.


Ahh, well thank you for replying Duncan.  Though I am an old player this is really my first time at being active on the boards.  I appreciate that you responded.

Rethy

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Jump To: « Prev Thread . . . Next Thread »
Post New Poll    Post New Topic    Post New Reply

Page compiled in 0.0265 seconds