HC UserName: |
EEAmeranth |
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Date Registered: |
January 30, 2022 |
Status: |
Tavern Dweller, |
Quality Count: (FAQ) |
0 |
Post Count: |
14 |
Supporter: (FAQ) |
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Additional Information: Stats - Threads - Posts |
Posts 0 to 10 of 16 made by EEAmeranth.
Untitled Post in Human AI mod for ERA - 3 (WOG) I think it does increase difficulty in a fun way, but of course I am biased :)
I tested it primar...
Untitled Post in Human AI mod for ERA - 3 (WOG) I forgot to bump this with a few updates that have happened since the initial post.
Since then Hu...
Untitled Post in Human AI mod for ERA - 3 (WOG) Human AI doesn't touch alliances. I agree that it's easy enough to set them as allied at map creatio...
Untitled Post in Human AI mod for ERA - 3 (WOG) [quote name=Salamandre]I would prefer that all improvements are customizable - up to real hardcore, ...
Untitled Post in Human AI mod for ERA - 3 (WOG) [quote name=demoixas]-Suggestion: By default, AI heroes carry only 6 units out of 7 slots. 7th are f...
Untitled Post in Human AI mod for ERA - 3 (WOG) Haha! Indeed you are correct, I will have to adjust for that :good:
Untitled Post in Human AI mod for ERA - 3 (WOG) [quote name=demoixas]It always gives me a good feeling when I see AI improvement mods.
As far as ...
Untitled Post in Human AI mod for ERA - 3 (WOG) Probably with a [i]lot[/i] of work and .exe editing, but I am not experienced enough to know for cer...
Untitled Post in Human AI mod for ERA - 3 (WOG) [quote name=aldzzzv2]how does this differ from the difficulty mod?
i mean, reading through this, ...
Untitled Post in Human AI mod for ERA - 3 (WOG) [quote name=daemon_n]
Looked up your code. Nice organized and readable, and still could be much imp...
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