Untitled Post in [MOD] Might & Magic: Heroes 5.5 - 435 (Workshop) Hello!
Why did mill marked as "not visited" if I have visited them in this week but did not pay reg...
Untitled Post in [MOD] Might & Magic: Heroes 5.5 - 435 (Workshop) [quote name=okrane]Is it me or are the high tier units kinda weak in this. 5.5 patch?
Every time ...
Untitled Post in [MOD] Might & Magic: Heroes 5.5 - 435 (Workshop) [quote name=mangamancer]I tried playing dungeon and found that part of Shadya special ability doesn'...
Untitled Post in [MOD] Might & Magic: Heroes 5.5 - 435 (Workshop) [quote name=magnomagus]@Mortall: this is a TOE issue, not from the
@AlexAnt: NO, goblins cost 20 g...
Untitled Post in [MOD] Might & Magic: Heroes 5.5 - 435 (Workshop) [quote name=dredknight][quote name=AlexAnt][quote name=magnomagus]Allright I have nerfed regeneratio...
Untitled Post in [MOD] Might & Magic: Heroes 5.5 - 435 (Workshop) [quote name=magnomagus]Allright I have nerfed regeneration like the
@AlexAnt: try playing a duel m...
Untitled Post in [MOD] Might & Magic: Heroes 5.5 - 435 (Workshop) I think thatprimary skills of attack and defense (2.5%) is too week. This makes high-level creatures...
Untitled Post in [MOD] Might & Magic: Heroes 5.5 - 435 (Workshop) Is it possible to return the old models on the map? In this case will be coincidences with the heroi...