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Age of Heroes Headlines:  
5 Oct 2016: Heroes VII development comes to an end.. - read more
6 Aug 2016: Troubled Heroes VII Expansion Release - read more
26 Apr 2016: Heroes VII XPack - Trial by Fire - Coming out in June! - read more
17 Apr 2016: Global Alternative Creatures MOD for H7 after 1.8 Patch! - read more
7 Mar 2016: Romero launches a Piano Sonata Album Kickstarter! - read more
19 Feb 2016: Heroes 5.5 RC6, Heroes VII patch 1.7 are out! - read more
13 Jan 2016: Horn of the Abyss 1.4 Available for Download! - read more
17 Dec 2015: Heroes 5.5 update, 1.6 out for H7 - read more
23 Nov 2015: H7 1.4 & 1.5 patches Released - read more
31 Oct 2015: First H7 patches are out, End of DoC development - read more
5 Oct 2016: Heroes VII development comes to an end.. - read more
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Heroes Community > Member Profile
HC UserName: Send CobraL0rd an Instant Message. If you have the HC Messenger window open, the message box will appear right inside it. Send E-Mail to CobraL0rd CobraL0rd
Date Registered: January 30, 2017
Status: Tavern Dweller,
Quality Count: (FAQ) 0
Post Count: 20
Supporter: (FAQ) -
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Additional Information: Stats - Threads - Posts
Posts 0 to 10 of 29 made by CobraL0rd.

Untitled Post in [MMH5.5] Mapmaking, Scripting & Console C... - 4 (Workshop)
Hello Magnomagus. This is a great mod. As far as i'm concerned Heroes 5 is closed source. How did yo...

Untitled Post in [MOD] Might & Magic: Heroes 5.5 - 435 (Workshop)
[quote name=Galaad]Hi CobraL0rd, I don't know if the mod plans to add new tracks but in case you...

Untitled Post in [MOD] Might & Magic: Heroes 5.5 - 435 (Workshop)
Hi fellow community members. I have an idea for the next update of this mod. Why don't you inclu...

Untitled Post in [MOD] Might & Magic: Heroes 5.5 - 435 (Workshop)
@thGryphn 1. I was talking about FFA cases here, which should be the most common. Not about 2v2,...

Untitled Post in [MOD] Might & Magic: Heroes 5.5 - 435 (Workshop)
It's simple. Which of the two scenarios make life harder for a human player? 1. Multiple weak AI...

Untitled Post in [MOD] Might & Magic: Heroes 5.5 - 435 (Workshop)
One more thing. The AttackComputerAggressivityCoef parameter is probably not just for the enemy AI's...

Untitled Post in [MOD] Might & Magic: Heroes 5.5 - 435 (Workshop)
Ah yes, i didn't mention that before. All the AIs i've played with are offensive.

Untitled Post in [MOD] Might & Magic: Heroes 5.5 - 435 (Workshop)
[quote name=magnomagus]If the AI becomes more aggresive vs AI then the game actually becomes easier ...

Untitled Post in [MOD] Might & Magic: Heroes 5.5 - 435 (Workshop)
[quote name=magnomagus][quote]At first, i thought cowardice was the probability for the enemy to "Fl...

Untitled Post in [MOD] Might & Magic: Heroes 5.5 - 435 (Workshop)
I've performed some more tests. At first, i thought cowardice was the probability for the enemy t...

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