HC UserName: |
MagniBronzebeard |
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Date Registered: |
July 8, 2004 |
Status: |
Adventuring Hero, |
Quality Count: (FAQ) |
0 |
Post Count: |
89 |
Supporter: (FAQ) |
- |
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Additional Information: Stats - Threads - Posts |
Posts 20 to 30 of 92 made by MagniBronzebeard.
Untitled Post in What counters Dungeon ? (Temple) Counterspell may be nice too if you have good sorcery skill (so you always come before the opponent ...
Untitled Post in MM:L Heroes goes RTS. - 2 (Altar) But there will ever be a RTS?
Untitled Post in MM:L Heroes goes RTS. - 2 (Altar) Sorry if I may sound ignorant, but this is for a certain game or just writing concepts?
Untitled Post in H6 Balance (Altar) [url=http://heroescommunity.com/viewthread.php3?TID=35748]http://heroescommunity.com/viewthread.php3...
Untitled Post in Bored of the beta: a mini-review - 9 (Altar) I knew that someone will point out chess as TBS without randomness. However the fact is, chess isn'...
Untitled Post in Heroes 6 Favorite and Least Favorite Creature - 2 (Altar) Favourite:
Repeater crossbowman
Least favorite:
Radioactive horse
Untitled Post in Bored of the beta: a mini-review - 9 (Altar) TBS are all about randomness anyway. I mean, skill is primary factor between win and loss, but rando...
Untitled Post in H6 Beta creatures and stats - 8 (Altar) [quote]
I dislike having my mythology and fantasy creatures fight some stupid tanks with dwarves in...
Untitled Post in Bored of the beta: a mini-review - 9 (Altar) Randomness gave that good expectation feeling in case you get the skill you wanted, basically the wa...
Untitled Post in Bored of the beta: a mini-review - 9 (Altar) H5 skill system was perfect. They should have kept it, like H3 kept the skill and magic system from ...
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