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Age of Heroes Headlines:  
5 Oct 2016: Heroes VII development comes to an end.. - read more
6 Aug 2016: Troubled Heroes VII Expansion Release - read more
26 Apr 2016: Heroes VII XPack - Trial by Fire - Coming out in June! - read more
17 Apr 2016: Global Alternative Creatures MOD for H7 after 1.8 Patch! - read more
7 Mar 2016: Romero launches a Piano Sonata Album Kickstarter! - read more
19 Feb 2016: Heroes 5.5 RC6, Heroes VII patch 1.7 are out! - read more
13 Jan 2016: Horn of the Abyss 1.4 Available for Download! - read more
17 Dec 2015: Heroes 5.5 update, 1.6 out for H7 - read more
23 Nov 2015: H7 1.4 & 1.5 patches Released - read more
31 Oct 2015: First H7 patches are out, End of DoC development - read more
5 Oct 2016: Heroes VII development comes to an end.. - read more
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Heroes Community > Member Profile
HC UserName: Send Marvin an Instant Message. If you have the HC Messenger window open, the message box will appear right inside it. Send E-Mail to Marvin Marvin
Date Registered: April 26, 2019
Status: Tavern Dweller,
Quality Count: (FAQ) 0
Post Count: 12
Supporter: (FAQ) -
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Additional Information: Stats - Threads - Posts
Posts 0 to 10 of 13 made by Marvin.

Untitled Post in [MOD] Might & Magic: Heroes 5.5 - 435 (Workshop)
Hi, no the combat arena is not affected.

Untitled Post in [MOD] Might & Magic: Heroes 5.5 - 435 (Workshop)
Hi Guys, One bug I want to report : Sometimes (it's the second time it happens to me), the advent...

Untitled Post in [MOD] Might & Magic: Heroes 5.5 - 435 (Workshop)
[quote name=magnomagus]dwelling conversion works properly, but the message 'conversion limit reached...

Untitled Post in [MOD] Might & Magic: Heroes 5.5 - 435 (Workshop)
[quote name=magnomagus]dwelling conversion works properly, but the message 'conversion limit reached...

Untitled Post in [MOD] Might & Magic: Heroes 5.5 - 435 (Workshop)
Hi guys, Here is a small contribution about my experience so far. I've been through 2 random maps...

Untitled Post in [MOD] Might & Magic: Heroes 5.5 - 435 (Workshop)
Hi, I agree that allowing other classes to use the imbue ballista would be really too much. B...

Untitled Post in [MOD] Might & Magic: Heroes 5.5 - 435 (Workshop)
Whaou indeed those models are great!

Untitled Post in [MOD] Might & Magic: Heroes 5.5 - 435 (Workshop)
[quote name=magnomagus]@Marvin: In the script the EnableHeroAI command is never used for those he...

Untitled Post in [MOD] Might & Magic: Heroes 5.5 - 435 (Workshop)
That's right for the purple one. But the brown, green and teal ones don't do anything except buildin...

Untitled Post in [MOD] Might & Magic: Heroes 5.5 - 435 (Workshop)
[quote name=magnomagus]according to the script written by nival all heroes are supposed to be locked...

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