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Age of Heroes Headlines:  
5 Oct 2016: Heroes VII development comes to an end.. - read more
6 Aug 2016: Troubled Heroes VII Expansion Release - read more
26 Apr 2016: Heroes VII XPack - Trial by Fire - Coming out in June! - read more
17 Apr 2016: Global Alternative Creatures MOD for H7 after 1.8 Patch! - read more
7 Mar 2016: Romero launches a Piano Sonata Album Kickstarter! - read more
19 Feb 2016: Heroes 5.5 RC6, Heroes VII patch 1.7 are out! - read more
13 Jan 2016: Horn of the Abyss 1.4 Available for Download! - read more
17 Dec 2015: Heroes 5.5 update, 1.6 out for H7 - read more
23 Nov 2015: H7 1.4 & 1.5 patches Released - read more
31 Oct 2015: First H7 patches are out, End of DoC development - read more
5 Oct 2016: Heroes VII development comes to an end.. - read more
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Heroes Community > Member Profile
HC UserName: Send Orchomene an Instant Message. If you have the HC Messenger window open, the message box will appear right inside it. Send E-Mail to Orchomene Orchomene
Date Registered: June 3, 2002
Status: Tavern Dweller,
Quality Count: (FAQ) 0
Post Count: 10
Supporter: (FAQ) -
Personal Info:
Location: Nice, France
Occupation: PhD Student
Current Email: david.avanessoff@sophia.inria.fr
MSN Profile:
ICQ Number:
Additional Information: Stats - Threads - Posts
Posts 0 to 10 of 11 made by Orchomene.

Untitled Post in homm4 update problem (Lands)
You should know that a price is only based on how much people think it worths... that's capitalism.....

Untitled Post in New map: "The End of the World" - 2 (Lands)
...and, are you the one who had the idea of the scipt that prevent fake hero to trigger quest ? If t...

Untitled Post in New map: "The End of the World" - 2 (Lands)
That's not so much work to delete monsters as soon as they are counted... In a map I'm working on, ...

Untitled Post in New map: "The End of the World" - 2 (Lands)
The concept of your map is interesting, but I think you can actually let the player dismiss the crea...

Untitled Post in homm4 update problem (Lands)
I think there is a way to get the language version of the game, it is explained in most sites dedica...

Untitled Post in Have a limit on monsters number (Altar)
Sure, it'd be balanced as a multiple of growth rate, i.e. based on hit points, attack defense and a...

Untitled Post in Have a limit on monsters number (Altar)
I'm thinking that I wasn't really clear. I wasn't talking about a strategy to have, because as you ...

Untitled Post in Have a limit on monsters number (Altar)
Sure, this would modify the existing scenarii, by allowing less monsters to both player and computer...

Have a limit on monsters number in Have a limit on monsters number (Altar)
I know HOMM is not intended to be realistic, but in most stategic games where you are allowed to hav...

Untitled Post in 48 classes says 3DO - 3 (Altar)
I agree on the aspect of this debate as it makes sense... IMO, those bonuses are optional... Why ...

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