HC UserName: |
Orchomene |
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Date Registered: |
June 3, 2002 |
Status: |
Tavern Dweller, |
Quality Count: (FAQ) |
0 |
Post Count: |
10 |
Supporter: (FAQ) |
- |
Personal Info: |
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Location: |
Nice, France |
Occupation: |
PhD Student |
Current Email: |
david.avanessoff@sophia.inria.fr |
MSN Profile: |
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ICQ Number: |
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Additional Information: Stats - Threads - Posts |
Posts 0 to 10 of 11 made by Orchomene.
Untitled Post in homm4 update problem (Lands) You should know that a price is only based on how much people think it worths... that's capitalism.....
Untitled Post in New map: "The End of the World" - 2 (Lands) ...and, are you the one who had the idea of the scipt that prevent fake hero to trigger quest ? If t...
Untitled Post in New map: "The End of the World" - 2 (Lands) That's not so much work to delete monsters as soon as they are counted...
In a map I'm working on, ...
Untitled Post in New map: "The End of the World" - 2 (Lands) The concept of your map is interesting, but I think you can actually let the player dismiss the crea...
Untitled Post in homm4 update problem (Lands) I think there is a way to get the language version of the game, it is explained in most sites dedica...
Untitled Post in Have a limit on monsters number (Altar) Sure, it'd be balanced as a multiple of growth rate, i.e. based on hit points, attack defense and a...
Untitled Post in Have a limit on monsters number (Altar) I'm thinking that I wasn't really clear.
I wasn't talking about a strategy to have, because as you ...
Untitled Post in Have a limit on monsters number (Altar) Sure, this would modify the existing scenarii, by allowing less monsters to both player and computer...
Have a limit on monsters number in Have a limit on monsters number (Altar) I know HOMM is not intended to be realistic, but in most stategic games where you are allowed to hav...
Untitled Post in 48 classes says 3DO - 3 (Altar) I agree on the aspect of this debate as it makes sense...
IMO, those bonuses are optional... Why ...
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