HC UserName: |
XEricSin |
|
Date Registered: |
November 27, 2015 |
Status: |
Famous Hero, |
Quality Count: (FAQ) |
1 |
Post Count: |
388 |
Supporter: (FAQ) |
- |
Personal Info: |
|
Location: |
|
Occupation: |
|
Current Email: |
zwx0219@gmail.com |
MSN Profile: |
|
ICQ Number: |
|
Additional Information: Stats - Threads - Posts - Bonuses |
Posts 0 to 10 of 412 made by XEricSin.
Untitled Post in Add new Towns to game- simulation (WOG) There are two unsolved problems.
1. The image layer of buildings in the town screen.
2. The ic...
Untitled Post in ERM help and discussion - 407 (WOG) [quote name=Adhelhart]
My questions are:
1) Is there any way to solve my problem with approach 1?
...
Untitled Post in My XEricMods (WOG) definitely spam
Untitled Post in [Poll] Which town would you like to see imple... - 4 (WOG) "implement" in what sense?
Aren't these towns already done and playable?
You mean port them to...
Untitled Post in Mixed Neutrals II - 2 (WOG) Great!
@Perry
I will add the 2 lines of code to my script.
Making a universal creature check ...
Untitled Post in Advanced Classes Mod - 23 (WOG) [quote name=RerryR]
Solution:
!#SN:F^PluginExists^/^amethyst2_4^; [Check for a certain plu...
Untitled Post in Mixed Neutrals II - 2 (WOG) Will creatures beyond 196 be supported?
Maybe we can have some ini file to set the max number of ...
Untitled Post in Advanced Classes Mod - 23 (WOG) [quote name=RerryR]
Hi,
yes, creature specialists have a chance to start with 1 of their creat...
Untitled Post in Advanced Classes Mod - 23 (WOG) Hi Perry,
I noticed that my hero 133 with creature specialty for cr208(level5) is having a cr210(...
Untitled Post in ERM help and discussion - 407 (WOG) [quote name=Bersy]Seems like you use old buggy BatteSave plugin by igrik. It screws savegames. The p...
Load Next 10 Posts |
|