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Age of Heroes Headlines:  
5 Oct 2016: Heroes VII development comes to an end.. - read more
6 Aug 2016: Troubled Heroes VII Expansion Release - read more
26 Apr 2016: Heroes VII XPack - Trial by Fire - Coming out in June! - read more
17 Apr 2016: Global Alternative Creatures MOD for H7 after 1.8 Patch! - read more
7 Mar 2016: Romero launches a Piano Sonata Album Kickstarter! - read more
19 Feb 2016: Heroes 5.5 RC6, Heroes VII patch 1.7 are out! - read more
13 Jan 2016: Horn of the Abyss 1.4 Available for Download! - read more
17 Dec 2015: Heroes 5.5 update, 1.6 out for H7 - read more
23 Nov 2015: H7 1.4 & 1.5 patches Released - read more
31 Oct 2015: First H7 patches are out, End of DoC development - read more
5 Oct 2016: Heroes VII development comes to an end.. - read more
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Heroes Community > Member Profile
HC UserName: Send XEricSin an Instant Message. If you have the HC Messenger window open, the message box will appear right inside it. Send E-Mail to XEricSin XEricSin
Date Registered: November 27, 2015
Status: Famous Hero,
Quality Count: (FAQ) 1
Post Count: 388
Supporter: (FAQ) -
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Current Email: zwx0219@gmail.com
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Additional Information: Stats - Threads - Posts - Bonuses
Posts 0 to 10 of 412 made by XEricSin.

Untitled Post in Add new Towns to game- simulation (WOG)
There are two unsolved problems. 1. The image layer of buildings in the town screen. 2. The ic...

Untitled Post in ERM help and discussion - 407 (WOG)
[quote name=Adhelhart] My questions are: 1) Is there any way to solve my problem with approach 1? ...

Untitled Post in My XEricMods (WOG)
definitely spam

Untitled Post in [Poll] Which town would you like to see imple... - 4 (WOG)
"implement" in what sense? Aren't these towns already done and playable? You mean port them to...

Untitled Post in Mixed Neutrals II - 2 (WOG)
Great! @Perry I will add the 2 lines of code to my script. Making a universal creature check ...

Untitled Post in Advanced Classes Mod - 23 (WOG)
[quote name=RerryR] Solution: !#SN:F^PluginExists^/^amethyst2_4^; [Check for a certain plu...

Untitled Post in Mixed Neutrals II - 2 (WOG)
Will creatures beyond 196 be supported? Maybe we can have some ini file to set the max number of ...

Untitled Post in Advanced Classes Mod - 23 (WOG)
[quote name=RerryR] Hi, yes, creature specialists have a chance to start with 1 of their creat...

Untitled Post in Advanced Classes Mod - 23 (WOG)
Hi Perry, I noticed that my hero 133 with creature specialty for cr208(level5) is having a cr210(...

Untitled Post in ERM help and discussion - 407 (WOG)
[quote name=Bersy]Seems like you use old buggy BatteSave plugin by igrik. It screws savegames. The p...

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