HC UserName: |
gk1981 |
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Date Registered: |
August 1, 2006 |
Status: |
Hired Hero, |
Quality Count: (FAQ) |
0 |
Post Count: |
47 |
Supporter: (FAQ) |
- |
Personal Info: |
38 year old Male. |
Location: |
Pittsburgh, Pennsylvania |
Occupation: |
Clinical Psychologist |
Current Email: |
gdk1981@gmail.com |
MSN Profile: |
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ICQ Number: |
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Additional Information: Stats - Threads - Posts |
Posts 20 to 30 of 50 made by gk1981.
Untitled Post in creature sound question - 2 (WOG) I reinstalled a HoMM3 Complete clean and installed Era II over it and now it works! Thanks very much...
Untitled Post in creature sound question - 2 (WOG) I actually got the script to work--I didn't realize that I needed the .82m files the data folder s...
Untitled Post in creature sound question - 2 (WOG) Oops, what I meant to say is that I downloaded Era II and installed it over HoMM Complete.
Untitled Post in creature sound question - 2 (WOG) I downloaded the new ERA from the ERA 2 thread . . . or did you mean that it only works on the origi...
Untitled Post in creature sound question - 2 (WOG) Man, now it crashed using Bersy's new code saying that !!SN is an urecognized command.
Untitled Post in creature sound question - 2 (WOG) Thanks Salamandre,
I pasted what you posted under ZVSE, but I'm still getting the old zealot sou...
Untitled Post in creature sound question - 2 (WOG) Can someone paste the exact script for assigning a custom soundset (unassigned to any current creatu...
Untitled Post in creature sound question - 2 (WOG) I used this:
!!VRz1:S^drui^; !!FU111112110 P169;
I imported "druimove.wav," "druishot.wav,...
Untitled Post in creature sound question - 2 (WOG) Bersy,
Thanks for responding, but I'm a little unclear. Looking at this example you provided:
...
creature sound question in creature sound question - 2 (WOG) I know how to alter creatures' sounds by adding .82m files in the data folder, but this alone won'...
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