HC UserName: |
klosarmicko |
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Date Registered: |
April 27, 2015 |
Status: |
Hired Hero, |
Quality Count: (FAQ) |
0 |
Post Count: |
40 |
Supporter: (FAQ) |
- |
Personal Info: |
21 year old Male. Sagittarius star sign. |
Location: |
Serbia |
Occupation: |
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Current Email: |
E-mail for this user is private. Use e-mail function to send a message. |
MSN Profile: |
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ICQ Number: |
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Additional Information: Stats - Threads - Posts |
Posts 0 to 10 of 44 made by klosarmicko.
Untitled Post in New (unofficial) patch for ToE / AI mod - 46 (Workshop) [quote name=Elessar]Heck, the biggest issue is that the beta AI will often completely ignore artifac...
Untitled Post in [MOD] Might & Magic: Heroes 5.5 - 435 (Workshop) [quote name=zmudziak22]@klosarmicko
What skills have both Gotai and Kujin?[/quote]
Gotai start...
Untitled Post in [MOD] Might & Magic: Heroes 5.5 - 435 (Workshop) Just finished toe gotai campaign on heroic. Compared to necros this one was easyyy. Magic hero is no...
Untitled Post in [MOD] Might & Magic: Heroes 5.5 - 435 (Workshop) [quote name=Forsberg]Current skill wheel is a bit crappy compared to the mod in terms of clarity.[/q...
Untitled Post in [MOD] Might & Magic: Heroes 5.5 - 435 (Workshop) [quote name=dredknight]
I would also want to report the Sylvan hero named Wyngaal - Avenger.
His...
Untitled Post in [MOD] Might & Magic: Heroes 5.5 - 435 (Workshop) [quote name=magnomagus]I think I can add them to start bonus options to make the difficulty more bea...
Untitled Post in [MOD] Might & Magic: Heroes 5.5 - 435 (Workshop) Oh man... I had like 5 necro towns in the first 3 missions and i never got blindess or frenzy...
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Untitled Post in [MOD] Might & Magic: Heroes 5.5 - 435 (Workshop) I meant stronghold hero ^^ sorry :)
Warlord just appeared in my head ^^
2. It says trice. I th...
Untitled Post in [MOD] Might & Magic: Heroes 5.5 - 435 (Workshop) [quote name=magnomagus]
EDIT2: :idea: Necromantic Transformer
[/quote]
No good. The map i...
Untitled Post in [MOD] Might & Magic: Heroes 5.5 - 435 (Workshop) [quote name=magnomagus]
Retested, it works, scripted effects are visible after closing the artifact...
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