HC UserName: |
lokiseto |
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Date Registered: |
December 6, 2017 |
Status: |
Hired Hero, |
Quality Count: (FAQ) |
0 |
Post Count: |
32 |
Supporter: (FAQ) |
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Additional Information: Stats - Threads - Posts |
Posts 30 to 38 of 38 made by lokiseto.
New heroes location in [MMH5.5] Mapmaking, Scripting & Console C... - 4 (Workshop) As listed below there should be the new heroes (18 in whole for each faction with the new ones, like...
Untitled Post in [MOD] Might & Magic: Heroes 5.5 - 435 (Workshop) [quote name=dredknight]Some findings of a moddb fan:
[quote]
Hy! I found some Bugs in HOMM 5.5!
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Tinkering with the AI in New (unofficial) patch for ToE / AI mod - 46 (Workshop) Hello,
A friend of mine and I'd like to tinker with the current AI.
Is there any way to access...
Does this allow for new army stacks and ultim... in [MOD] Might & Magic: Heroes 5.5 - 435 (Workshop) So if I understand you correctly,
by some modifications/compatibility with the 5.5 Mod you mean the...
Vanilla AI vs Mod AI in [MOD] Might & Magic: Heroes 5.5 - 435 (Workshop) @dredknight
We started the utility64 version, but it seems the mod doesn't work, as we tried to c...
Untitled Post in [MOD] Might & Magic: Heroes 5.5 - 435 (Workshop) Thanks for the info
We're working on a map and ran into problems with the AI badly defending its ...
Quantomas AI vs H5.5 AI vs OriginalAI in [MOD] Might & Magic: Heroes 5.5 - 435 (Workshop) Hi there,
I'm a bit lost as to what AI the 5.5 mod is using.
Until now I believed the mod was us...
Any luck so far? in HOMM5 Hero Specializations (Workshop) [quote name=JagoBC]This may have been definitively settled long ago, but I'm just returning to the g...
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