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||December 6, 2017
|| Tavern Dweller,
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|Posts 0 to 10 of 22 made by lokiseto.
Edit multiple stacks simultaneously in Heroes 5 Map Editor Help and Tips... - 43 (MapHaven)
Since our map's stack size is too large we want to trim the size.
Is there a way to change all stac...
Like the development in [MOD] Might & Magic: Heroes 5.5 - 405 (Workshop)
A question in relation to this though
-All heroes that boost A&D of weak tiers also get a growth ...
I'm not much of a reverse engineer in New (unofficial) patch for ToE / AI mod - 40 (Workshop)
But if there are some menial tasks related to obfuscated code or anti-patterns that aren't too time-...
Untitled Post in Duel Map Revival! - 6 (Temple)
Who is this Marco you're refering to? :)
As long as there is someone willing to share information...
Code development and contribution in Duel Map Revival! - 6 (Temple)
Would you mind linking a code base on github, maybe as private?
I'd be interested in contributing t...
This is very interesting in Duel Map Revival! - 6 (Temple)
Could you tell a bit about the mod and exe, how this works and how you came about?
I'm mostly pla...
To shed some light on the AI process in New (unofficial) patch for ToE / AI mod - 40 (Workshop)
To get things right, the mod contains the latest Quantomas AI (3.1j iirc)
Is there any way to swi...
Stats in [MMH5.5] Mapmaking, Scripting & Console C... - 4 (Workshop)
[quote name=Lilt]Quick question for anybody,
DefaultStats.xdb in [MMH5.5] Mapmaking, Scripting & Console C... - 4 (Workshop)
[quote name=Lilt][quote name=dredknight]You can find the master files in MMH55-Index.pak[/quote]
Untitled Post in [MMH5.5] Mapmaking, Scripting & Console C... - 4 (Workshop)
Sorry I have missed your answer.
2. You want more heroes that...
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