HC UserName: |
sleepfox |
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Date Registered: |
October 5, 2017 |
Status: |
Tavern Dweller, |
Quality Count: (FAQ) |
0 |
Post Count: |
11 |
Supporter: (FAQ) |
- |
Personal Info: |
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Location: |
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Occupation: |
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Current Email: |
422713935@qq.com |
MSN Profile: |
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ICQ Number: |
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Additional Information: Stats - Threads - Posts |
Posts 0 to 10 of 11 made by sleepfox.
Untitled Post in [MOD] Might & Magic: Heroes 5.5 - 435 (Workshop) [quote name=magnomagus]:list: UPDATE
[url=http://www.moddb.com/mods/might-magic-heroes-55/news/mm...
Untitled Post in [MOD] Might & Magic: Heroes 5.5 - 435 (Workshop) [quote name=Nargott][quote name=sleepfox]By the way, in earlier HOMM games, a hero cannot move too f...
Untitled Post in [MOD] Might & Magic: Heroes 5.5 - 435 (Workshop) [quote name=StrikerX][quote name=sleepfox]
No really. Elvish archers and druids are now even stro...
Untitled Post in [MOD] Might & Magic: Heroes 5.5 - 435 (Workshop) [quote name=azalen]Dryads -1 speed, Unicorns -1 Speed, Wind Dancers -1 Speed.
Feeling some Sylvan...
Untitled Post in [MOD] Might & Magic: Heroes 5.5 - 435 (Workshop) [quote name=magnomagus][quote]For example, in one huge map "H55-5P-Ultima", one of the very great hu...
Untitled Post in [MOD] Might & Magic: Heroes 5.5 - 435 (Workshop) Agree that a might hero has (much) better defense and attack which is permanent boost on his army st...
Untitled Post in [MOD] Might & Magic: Heroes 5.5 - 435 (Workshop) I still remember the days I played HOMM3 (Also mostly against AI though). Pick Haven, at the early s...
Untitled Post in [MOD] Might & Magic: Heroes 5.5 - 435 (Workshop) [quote name=dredknight][quote name=sleepfox]
Read the strategy post and agree with most tips and th...
Untitled Post in [MOD] Might & Magic: Heroes 5.5 - 435 (Workshop) [quote name=dredknight]Welcome to the community Sleepyfox !
I believe you may be interesting in [...
Untitled Post in [MOD] Might & Magic: Heroes 5.5 - 435 (Workshop) [quote name=dredknight]Welcome to the community Sleepyfox !
I believe you may be interesting in [...
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