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Age of Heroes Headlines:  
5 Oct 2016: Heroes VII development comes to an end.. - read more
6 Aug 2016: Troubled Heroes VII Expansion Release - read more
26 Apr 2016: Heroes VII XPack - Trial by Fire - Coming out in June! - read more
17 Apr 2016: Global Alternative Creatures MOD for H7 after 1.8 Patch! - read more
7 Mar 2016: Romero launches a Piano Sonata Album Kickstarter! - read more
19 Feb 2016: Heroes 5.5 RC6, Heroes VII patch 1.7 are out! - read more
13 Jan 2016: Horn of the Abyss 1.4 Available for Download! - read more
17 Dec 2015: Heroes 5.5 update, 1.6 out for H7 - read more
23 Nov 2015: H7 1.4 & 1.5 patches Released - read more
31 Oct 2015: First H7 patches are out, End of DoC development - read more
5 Oct 2016: Heroes VII development comes to an end.. - read more
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Heroes Community > Member Profile
HC UserName: Send xeen an Instant Message. If you have the HC Messenger window open, the message box will appear right inside it. Send E-Mail to xeen xeen
Date Registered: September 10, 2013
Status: Tavern Dweller,
Quality Count: (FAQ) 0
Post Count: 10
Supporter: (FAQ) -
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Additional Information: Stats - Threads - Posts
Posts 0 to 10 of 10 made by xeen.

Untitled Post in ERM help and discussion - 407 (WOG)
Thank you Salamandre, I figured it out. Do you know if there is anyway to play .wav files that ar...

Untitled Post in ERM help and discussion - 407 (WOG)
Is there any trigger that gets triggered if a specific hero loses in combat?

Untitled Post in ERM help and discussion - 407 (WOG)
Thank you Salamandre, thats what I suspected. Is there any tutorial to setting the destination manua...

Untitled Post in ERM help and discussion - 407 (WOG)
I want to create an object that places two 2-way monoliths on the map. Moreover, these should look l...

New Artifacts and Wogify in ERM help and discussion - 407 (WOG)
Is there any way to make the following script work in a wogified map? This creates a new artifact wi...

How can one change the "Emissary of ...&... in How can one change the "Emissary of ...&... (WOG)
Topic says it all: How can I 1) either edit the original scripts determining the behavior of the...

Untitled Post in [NEW TOWN] Heavenly Forge (available for down... - 67 (WOG)
[quote name=Macron1][quote name=xeen]Forgive my ignorance towards the topic, maybe some of the profe...

Untitled Post in [NEW TOWN] Heavenly Forge (available for down... - 67 (WOG)
[quote name=Hobbit]WoG doesn't support new towns, just replacing them.[/quote] And I suppose its...

Untitled Post in [NEW TOWN] Heavenly Forge (available for down... - 67 (WOG)
[quote name=revolut1oN]What's the problem with higher resolution (no pixels) and better animations?...

Untitled Post in [NEW TOWN] Heavenly Forge (available for down... - 67 (WOG)
Forgive my ignorance towards the topic, maybe some of the professionals here can help me out. Si...

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