HC UserName: |
zkc |
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Date Registered: |
June 30, 2016 |
Status: |
Tavern Dweller, |
Quality Count: (FAQ) |
0 |
Post Count: |
19 |
Supporter: (FAQ) |
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Additional Information: Stats - Threads - Posts |
Posts 10 to 20 of 20 made by zkc.
Untitled Post in [MOD] Might & Magic: Heroes 5.5 - 435 (Workshop) [quote name=magnomagus]It is impossible for me to modify the combat AI and Quantomas only worked on ...
MMH55 quirks and issues - another lot in [MOD] Might & Magic: Heroes 5.5 - 435 (Workshop) 1. After killing multiple "wandering stacks" I met no "neutral heroes" for dwarves and barbarians. I...
Town Gate glitches in [MOD] Might & Magic: Heroes 5.5 - 435 (Workshop) After you get to a town using Town Gate (not Town Portal)
1. your spellbook does not get updated (...
Untitled Post in ~ QUESTIONS Topic and FAQ - Modders Workshop ~ - 126 (Workshop) [quote name=dredknight][quote name=zkc]
[red]*[/red]In fact you can set [u][red]opponent[/red][/u] ...
Untitled Post in ~ QUESTIONS Topic and FAQ - Modders Workshop ~ - 126 (Workshop) Thank you for reply dredknight.
[quote name=dredknight]Hello Zkc, have in mind that the approach yo...
Modding MMH5.5 in ~ QUESTIONS Topic and FAQ - Modders Workshop ~ - 126 (Workshop) Hi!
I am using MMH5.5 mod with option "neutral heroes" turned on (it basically adds a neutral her...
Untitled Post in [MOD] Might & Magic: Heroes 5.5 - 435 (Workshop) [quote name=magnomagus]@zkc:I'm sorry but this thread is not for questions about 'how to mod'.[/quot...
Untitled Post in [MOD] Might & Magic: Heroes 5.5 - 435 (Workshop) [quote name=magnomagus]I got you wrong, those neutral heroes cannot be modified, otherwise i would h...
Untitled Post in [MOD] Might & Magic: Heroes 5.5 - 435 (Workshop) dredknight, magnomagus - thank you for prompt answer. I will try to tweak the neutral heroes' code f...
Untitled Post in [MOD] Might & Magic: Heroes 5.5 - 435 (Workshop) Thank you very much for creating the MMH 5.5!
I have some remarks and questions:
1. I have install...
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