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Thread: The Norse | This thread is pages long: 1 2 · «PREV |
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Evil_Warrior
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Famous Hero
Duke of Demon
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posted April 27, 2007 09:41 AM |
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you place Wyrm as level 4 in this town.
but, you also place wyrm in your previous town, Sanctuary.
Did you have no idea for other level 4 creature?
![](images/smilies/tongue.gif) ![](images/smilies/tongue.gif) ![](images/smilies/tongue.gif) ![](images/smilies/tongue.gif)
If I make 2 or more towns, i'll make sure no similar units.
So I can imagine how they will fight each other.
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manuelaa12
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Tavern Dweller
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posted March 02, 2012 09:08 AM |
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Incredible and great thread it is. I love this too awesome and too amazing sharing that i ever found here
what a great working it is
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Adrius
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Honorable
Undefeatable Hero
Stand and fight!
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posted March 02, 2012 12:03 PM |
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Jesus effing christ you goddamn spambot, you MADE ME THINK DAYSTAR WAS BACK!
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Lord_Immortal
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Famous Hero
DoR Dev Team
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posted March 02, 2012 05:56 PM |
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Ok.Here's MY version of the Norse:
BASIC-1
Bondi
Loyal: Troop morale never gets negative.
Huscarl
Loyal: Troop morale never gets negative.
Shield Wall: For every 15 Huscarls in stack defense increased by 1.
BASIC-1
Fyrdsman
Throwing Spear: Deals +10 damage for range 1/2 and +5 damage for range 1/4
Axe Thrower
Throwing Axes: Deals +20 damage for range 1/2
Armor Crusher: Ignores 10% defense
BASIC-1
Ulfsark
Wolf Ferocity: +1 damage for every 10 allies killed.
Mind Resistence: 50% Resistence to mind effects.
Berserker
Berserk Stance: +2 damage for every 10 allies killed.
Mind Immunity: 100% Resistence to mind effects.
ELITE:
ELITE-1:
Troll
Stone Skin: Recieves half damage from physical strikes.
Petrificable:If Troll recieves light damage or is cast an(even friendly) light spell upon,it is unable to perform action for 3 turns.
War Troll
Stone Skin: Recieves half damage from physical strikes.
Light Immunity:Blessed with dark powers,War Trolls are immune not only to petrification,but to any form of Hostile Light Magic.Uses friendly light magic as any creature.
ELITE-2:
Einherjar
Bravery: Morale can never get below 1
Giant-Slayer: Twice Damage to "Large" units.
Wulfheadnar
Bravery: Morale can never get below 1
Giant-Slayer: Twice Damage to "Large" units.
Wolf-Shift: Shapeshifts to a Dire Wolf.
ELITE-3:
Jotun
Magical Resistence: +50% Magical Resistence
Thurse
Frost Strike: Deals Frost Damage
Frost Immunity: Immunity to Frost
Muspelli
Fire Strike: Deals Fire Damage
Fire Resistence: Immunity to Fire
CHAMPION:
Boreal Valkyrie
Lightborn: Double effect and double lasting for friendly Light Spells cast upon creature.
Light Immunity: Immune to hostile light effects.
Raise Einherjar: Choose 1 dead stack of Bondi/Huscarl;Fyrdsman/Axethrower or Ulfsark/Berserk to raise 10% as Einherjar.
Aurora Borealis: Increases by 2 the morale of friendly units up to 4 squares near.
Legendary Valkyrie
Lightborn: Double effect and double lasting for friendly Light Spells cast upon creature.
Light Immunity: Immune to hostile light effects.
(Adv)Raise Einherjar: Choose 1 dead stack of Bondi/Huscarl;Fyrdsman/Axethrower or Ulfsark/Berserk to raise 20% as Einherjar.
Legendary Might: Increases by 2 the morale of friendly units up to 4 squares near and decreases by 2 the morale of hostile units up to 4 squares near.
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Jiriki9
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Honorable
Undefeatable Hero
Altar Dweller
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posted March 07, 2012 11:55 AM |
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The three cores are a bit close to each other to me...
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