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Heroes Community > Heroes 4 - Lands of Axeoth > Thread: Luck,or Morale?
Thread: Luck,or Morale?
Nyone
Nyone

Tavern Dweller
posted January 01, 2004 05:31 PM

Luck,or Morale?

I've been having a nasty problem as of now.I've been getting luck artifacts,I've been getting morale artifacts,and thats about all I'm getting!The nasty problem is,which should I use?!?And what exactly do luck and morale do?(Seeing as I have never read the manual)

Thanks in advance

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Dingo
Dingo


Responsible
Legendary Hero
God of Dark SPAM
posted January 01, 2004 05:32 PM

Morale lets you go first.


Luck reduces the damage from enemies.


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The Above Post/Thread/Idea Is CopyRighted by, The Dingo Corp.

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splat
splat


Adventuring Hero
posted January 03, 2004 03:01 PM

morale also gives you 25% extra damage (or was it 20%?)

good luck gives you 50% extra defense, you take only 2/3 of the damage. So luck is twice as strong as stoneskin and spiritual armour.

bad morale makes you move last and your attack does something like 20% less damage.

if you have bad luck, you take 50% extra damage. From spells also.

I'm not sure whether good luck affected spells.

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terje_the_ma...
terje_the_mad_wizard


Responsible
Supreme Hero
Disciple of Herodotus
posted January 21, 2004 11:00 AM

Wow, I didn't know that!

But are you sure that bad luck increases damage from spells? I seem to remember that even when I have the Fizbin of Misfortune, my spells make the same damage as when I don't....
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"Sometimes I think everyone's just pretending to be brave, and none of us really are. Maybe pretending to be brave is how you get brave, I don't know."
- Grenn, A Storm of Swords.

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BURCUSH
BURCUSH


Known Hero
Blood Captain of the Vampires
posted January 21, 2004 11:19 AM

My vote is for morale....But it is a matter of tastes
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splat
splat


Adventuring Hero
posted January 21, 2004 05:26 PM

I think Fizbin of Misfortune is in the list of buggy artifacts, like the artifacts that give you a mass blessing. If the enemy moves, the curse is gone (until he moves again, something like that).

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Medusa
Medusa


Famous Hero
Yeah, right
posted January 31, 2004 09:40 AM

If I had to choose between artifacts with luck or morale, I would go like this:
If I had a "mixed" army, and the morale is quite low, I would put on the morale artifact to increase that one.
If my morale was ok, I would go for luck artifact.

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pietjebell
pietjebell


Promising
Known Hero
positive
posted January 31, 2004 10:51 AM

Hiya fellow Dutchman
Please Explain:

Quote:

I think Fizbin of Misfortune is in the list of buggy artifacts, like the artifacts that give you a mass blessing. If the enemy moves, the curse is gone (until he moves again, something like that



I dont understand..
The enemy gets max negative morale only at the start of each round? But not the punishment of negative morale?

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BOOT: what U give yur computer to start

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splat
splat


Adventuring Hero
posted January 31, 2004 02:00 PM

Firstly, the Fizbin of Misfortune gives bad luck, not bad morale.

The mass blessing or mass curse of some artifacts, works ok when the battle starts. In the case of mass misfortune on the enemy: if one of the enemy's stacks doesn't choose "wait", "ranged attack", "cast spell" or "defend", but instead he starts walking toward you, then for mysterious reasons (that is, a bug) the effect is gone. It might come back next turn for even more mysterious reasons.
So, if you have dragon scale shield and you fight a horde of efreet, keep your units in their original position (to avoid effect of fire shield). If they stand next to you and you want to attack them, carefully find out what pointer angle to take so that you don't move...

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pietjebell
pietjebell


Promising
Known Hero
positive
posted February 01, 2004 02:16 PM

Yep misfortune..

Okido & Thanx
that is a usefull tip!

BTW
In answer to the question;
I would choose Luck
Altho as some said here too, morale is sometimes as good (usefull) as luck or even better..
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BOOT: what U give yur computer to start

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mustafa620
mustafa620


Hired Hero
Royalty
posted August 17, 2007 08:23 PM

I would definitely go for morale; going first is a huge strategical advantage, especially for spellcasters.
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sheensher
sheensher


Known Hero
and Slipknot FAn
posted September 18, 2007 08:52 PM

I prefer morale, because, monster with hight morale can attack two time for a turn
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knight-champ
knight-champ


Hired Hero
master of knights
posted December 20, 2007 01:28 AM

id pick moreal,but luck gives lots of attacks.
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knight-master

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Drakiir
Drakiir


Adventuring Hero
Got a problem with that?
posted January 12, 2008 11:46 AM

I useally go for Morale, but if i already have it like, very high and with a Knight, i'd go for Luck artifact.

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Totoro
Totoro


Famous Hero
in User
posted January 31, 2008 05:28 PM

Quote:
id pick moreal,but luck gives lots of attacks.

You mean morale gives lots of attacks.

But I prefer morale.

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Seraphim
Seraphim


Supreme Hero
Knowledge Reaper
posted January 31, 2008 05:51 PM
Edited by Seraphim at 17:52, 31 Jan 2008.

Look no matter the effect,luck tends to be better.Logicly Undead can use luck too unlike morale.

The effects of morale 50% extra initiative but its is limited to 30 or 40% of attacks are affected by morale so if you make like 8 morale it will not help you much since it is limited to the 30%.

Same goes for luck.Some abilites likeeath wail from Banshee and hero skills could increase or decrease effect by the number of morale.Like if your morale is high,death wail will not have a great  effect but if it is low it deals more damage.

Skills like retributition increase attack of creatures by morale points and in empathy skill,each triggered morale effect will increase your hero ATB move forward and if negative 10% backwards.

I would recommend to take luck as it is handly to all factions in the game but rather use morale in factions with high initiative units and that need fast finishing like inferno.But for magic users it is rather better to use a combo of this.
I would preffer luck over morale if the enemy is not necropolis and morale over luck for agaisnt necropolis and tough magic or tough might users.
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