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Heroes Community > Heroes 7+ Altar of Wishes > Thread: Wizard Town
Thread: Wizard Town This thread is 2 pages long: 1 2 · «PREV
fregglez
fregglez

Tavern Dweller
posted January 27, 2004 08:43 PM

Ribannah, you want a good spellcaster, but in my town there are two(the wizard and the genie), and in regnuses town there are two or three (does your sfinkx cast spells regnus?), so your problem is solved, and about the sorcerer in nature, I don't think that's a good idea, a druid is more suited for nature. the sorcerer goes best in the chaos town I think. As for the matter Dwarves VS. Elves, nowhere in the book of tolkien is written that Legolas is a better fighter than Gimli, but in the heroes games an elf was always better then an dwarf. But in regnuses proposal, I dont think the frost elf is an copy of the elf in nature/preserve, meaning it has a bow, and shootst twice. I imagine a frost elf,as in this town, either with a sword, or as a spellcaster of frost spells, what was your meaning with the frost elf regnus??
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Sometimes I think I could burn.

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regnus_khan
regnus_khan


Responsible
Supreme Hero
[ Peacekeeper of Equilibris ]
posted January 28, 2004 09:57 AM

Sphinx doesn't cast a spell. He has a "Death Gaze" ability like Gorgon and  CHaos ward.

BTW, it isn't a town, it is just suggestions for levels.
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Ribannah
Ribannah


Hired Hero
posted January 28, 2004 04:46 PM

A Druid is 'Life' rather than 'Nature', I'm thinking. Not sure what Angel, Crusader, Champion, Squire are doing there in HoMM4 - to me that sounds like 'Light' or 'Good', not 'Life'.

Instead of the Frost Elf, you could choose Vori's Snow Elf.

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regnus_khan
regnus_khan


Responsible
Supreme Hero
[ Peacekeeper of Equilibris ]
posted January 28, 2004 07:15 PM

Druid is Nature, Ribannah. Guess who built Stonehenge? Druids. Guess who worshipped trees and animals? Druids. Guess where Druids lived? Nature. It is always connected with Nature, Ribannah.

Anyway, it was a wise decision in H4 of introducing these fascinating units. One thing: it shouldn't have been renamed from Castle to Haven then. Then everything would be alright. Haven is more for Monks, Priests, Bishops, Cherubs and Angels (things connected with religion).

That's only my opinion. You may criticize or you may not.
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Ribannah
Ribannah


Hired Hero
posted January 28, 2004 08:17 PM

Stonehenge has nothing to do with 'Nature'. It is about the cycle of life, and so are the many Druid festivals.

Druids believe that it is necessary to respect and love nature as a giver and sustainer of life, but they do not
worship nature, let alone trees in particular.

The greatest principle of the Druids is not to harm ayone. They hold to the following virtues, which all have to do with 'Life', not 'Nature': Honor, Truth, Justice, Faith, Hope, Love, and Benevolence.

Druids did not live in 'Nature' either, not until their belief was forbidden and they were forced into hiding.

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regnus_khan
regnus_khan


Responsible
Supreme Hero
[ Peacekeeper of Equilibris ]
posted January 28, 2004 08:23 PM

It may be, but don't forget HoMM is a war between towns, not between races. I think that Nature deserves to have a magic creature too. So it is Druid. If UbiSoft is going to be making no swamp town, it could return Druid (or Hierophant), but if it is going to be making this town, Nature will have new hero: Druid.
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Ribannah
Ribannah


Hired Hero
posted January 28, 2004 08:40 PM

Nature should have the Faerie, I think, and if there is to be a magic class, the Shaman comes to mind.

Which still leaves out the Sorcerer .... maybe we can have an Elements town?

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mageguy12
mageguy12

Tavern Dweller
posted February 15, 2006 03:13 AM
Edited by mageguy12 on 21 Feb 2006

here's what i think the wizard town should have:

lvl 1: wisp, upg: mystic wisp

lvl 2: dwarven miner, upg: dwarwven guard

lvl 3: clay golum, upg: stone golum

lvl 4: mage, upg: archmage
(mage spells: magic fist, curse, dispell)
(archmage spells: magic fist, curse, dispell, ice bolt, forgetfullness, phantom)

lvl 5: djinn slave, upg: djinn entity
(djinn slave: stoneskin, magic arrow)
(djinn entity: stoneskin, fireball, phantom)

lvl 6:  basilisk, upg: war basilisk

lvl 7: titan, upg: titan god

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mageguy12
mageguy12

Tavern Dweller
posted February 15, 2006 03:22 AM
Edited by mageguy12 on 14 Feb 2006

Quote:
When u say "Goblin Slave & Golbin Master" u mean GREMLIN slave & GREMLIN master, right? u mist the point. this is a wizzard town, NOT a magic town. The "magic" town is the Conflux, since it is all magic. You mechanic hero guy is more likely to be a MIGHT hero.

??? The Wizard's town is nearly all magic! The only things that aren't magic are some of the creatures that the wizards/ mages magically summon or animate!

P.S. How did the sphinx get related w/the wizard's town?

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The_Olympian
The_Olympian


Adventuring Hero
posted February 22, 2006 08:33 PM
Edited by alcibiades at 11:06, 06 Jul 2009.

Dude! I like Dwarves way more than elf's! A Dwarf would win in a hand to hand fight any day of the week Vs. an Elf. Elf's are fragile creatures who need to stay on the sidelines and shoot arrows or cast magic. A Dwarf gets into the thick of things and donates his Axe.

As for Gimli Vs. Legolas......... SCREW LEGOLAS!!! I freaking love Gimli!



Moderator's note:This topic has been closed, as it refers to an older version of the game. To discuss Heroes 3, please go to Library Of Enlightenment, to discuss Heroes 4, please go to War Room Of Axeoth, to discuss Heroes 5, go to Temple Of Ashan.

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